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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/tier1/tier1.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/tier1/tier1.h')
-rw-r--r--sp/src/public/tier1/tier1.h212
1 files changed, 106 insertions, 106 deletions
diff --git a/sp/src/public/tier1/tier1.h b/sp/src/public/tier1/tier1.h
index 7e48c3c3..ac790673 100644
--- a/sp/src/public/tier1/tier1.h
+++ b/sp/src/public/tier1/tier1.h
@@ -1,106 +1,106 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: A higher level link library for general use in the game and tools.
-//
-//===========================================================================//
-
-
-#ifndef TIER1_H
-#define TIER1_H
-
-#if defined( _WIN32 )
-#pragma once
-#endif
-
-#include "appframework/IAppSystem.h"
-#include "tier1/convar.h"
-
-
-//-----------------------------------------------------------------------------
-// Forward declarations
-//-----------------------------------------------------------------------------
-class ICvar;
-class IProcessUtils;
-
-
-//-----------------------------------------------------------------------------
-// These tier1 libraries must be set by any users of this library.
-// They can be set by calling ConnectTier1Libraries.
-// It is hoped that setting this, and using this library will be the common mechanism for
-// allowing link libraries to access tier1 library interfaces
-//-----------------------------------------------------------------------------
-
-// These are marked DLL_EXPORT for Linux.
-DLL_EXPORT ICvar *cvar;
-extern ICvar *g_pCVar;
-extern IProcessUtils *g_pProcessUtils;
-
-
-//-----------------------------------------------------------------------------
-// Call this to connect to/disconnect from all tier 1 libraries.
-// It's up to the caller to check the globals it cares about to see if ones are missing
-//-----------------------------------------------------------------------------
-void ConnectTier1Libraries( CreateInterfaceFn *pFactoryList, int nFactoryCount );
-void DisconnectTier1Libraries();
-
-
-//-----------------------------------------------------------------------------
-// Helper empty implementation of an IAppSystem for tier2 libraries
-//-----------------------------------------------------------------------------
-template< class IInterface, int ConVarFlag = 0 >
-class CTier1AppSystem : public CTier0AppSystem< IInterface >
-{
- typedef CTier0AppSystem< IInterface > BaseClass;
-
-public:
- CTier1AppSystem( bool bIsPrimaryAppSystem = true ) : BaseClass( bIsPrimaryAppSystem )
- {
- }
-
- virtual bool Connect( CreateInterfaceFn factory )
- {
- if ( !BaseClass::Connect( factory ) )
- return false;
-
- if ( BaseClass::IsPrimaryAppSystem() )
- {
- ConnectTier1Libraries( &factory, 1 );
- }
- return true;
- }
-
- virtual void Disconnect()
- {
- if ( BaseClass::IsPrimaryAppSystem() )
- {
- DisconnectTier1Libraries();
- }
- BaseClass::Disconnect();
- }
-
- virtual InitReturnVal_t Init()
- {
- InitReturnVal_t nRetVal = BaseClass::Init();
- if ( nRetVal != INIT_OK )
- return nRetVal;
-
- if ( g_pCVar && BaseClass::IsPrimaryAppSystem() )
- {
- ConVar_Register( ConVarFlag );
- }
- return INIT_OK;
- }
-
- virtual void Shutdown()
- {
- if ( g_pCVar && BaseClass::IsPrimaryAppSystem() )
- {
- ConVar_Unregister( );
- }
- BaseClass::Shutdown( );
- }
-};
-
-
-#endif // TIER1_H
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: A higher level link library for general use in the game and tools.
+//
+//===========================================================================//
+
+
+#ifndef TIER1_H
+#define TIER1_H
+
+#if defined( _WIN32 )
+#pragma once
+#endif
+
+#include "appframework/IAppSystem.h"
+#include "tier1/convar.h"
+
+
+//-----------------------------------------------------------------------------
+// Forward declarations
+//-----------------------------------------------------------------------------
+class ICvar;
+class IProcessUtils;
+
+
+//-----------------------------------------------------------------------------
+// These tier1 libraries must be set by any users of this library.
+// They can be set by calling ConnectTier1Libraries.
+// It is hoped that setting this, and using this library will be the common mechanism for
+// allowing link libraries to access tier1 library interfaces
+//-----------------------------------------------------------------------------
+
+// These are marked DLL_EXPORT for Linux.
+DLL_EXPORT ICvar *cvar;
+extern ICvar *g_pCVar;
+extern IProcessUtils *g_pProcessUtils;
+
+
+//-----------------------------------------------------------------------------
+// Call this to connect to/disconnect from all tier 1 libraries.
+// It's up to the caller to check the globals it cares about to see if ones are missing
+//-----------------------------------------------------------------------------
+void ConnectTier1Libraries( CreateInterfaceFn *pFactoryList, int nFactoryCount );
+void DisconnectTier1Libraries();
+
+
+//-----------------------------------------------------------------------------
+// Helper empty implementation of an IAppSystem for tier2 libraries
+//-----------------------------------------------------------------------------
+template< class IInterface, int ConVarFlag = 0 >
+class CTier1AppSystem : public CTier0AppSystem< IInterface >
+{
+ typedef CTier0AppSystem< IInterface > BaseClass;
+
+public:
+ CTier1AppSystem( bool bIsPrimaryAppSystem = true ) : BaseClass( bIsPrimaryAppSystem )
+ {
+ }
+
+ virtual bool Connect( CreateInterfaceFn factory )
+ {
+ if ( !BaseClass::Connect( factory ) )
+ return false;
+
+ if ( BaseClass::IsPrimaryAppSystem() )
+ {
+ ConnectTier1Libraries( &factory, 1 );
+ }
+ return true;
+ }
+
+ virtual void Disconnect()
+ {
+ if ( BaseClass::IsPrimaryAppSystem() )
+ {
+ DisconnectTier1Libraries();
+ }
+ BaseClass::Disconnect();
+ }
+
+ virtual InitReturnVal_t Init()
+ {
+ InitReturnVal_t nRetVal = BaseClass::Init();
+ if ( nRetVal != INIT_OK )
+ return nRetVal;
+
+ if ( g_pCVar && BaseClass::IsPrimaryAppSystem() )
+ {
+ ConVar_Register( ConVarFlag );
+ }
+ return INIT_OK;
+ }
+
+ virtual void Shutdown()
+ {
+ if ( g_pCVar && BaseClass::IsPrimaryAppSystem() )
+ {
+ ConVar_Unregister( );
+ }
+ BaseClass::Shutdown( );
+ }
+};
+
+
+#endif // TIER1_H
+