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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/tier1/convar_serverbounded.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/tier1/convar_serverbounded.h')
-rw-r--r--sp/src/public/tier1/convar_serverbounded.h106
1 files changed, 53 insertions, 53 deletions
diff --git a/sp/src/public/tier1/convar_serverbounded.h b/sp/src/public/tier1/convar_serverbounded.h
index 59287ec6..3bdd1ab3 100644
--- a/sp/src/public/tier1/convar_serverbounded.h
+++ b/sp/src/public/tier1/convar_serverbounded.h
@@ -1,53 +1,53 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Helper class for cvars that have restrictions on their value.
-//
-//=============================================================================//
-
-#ifndef CONVAR_SERVERBOUNDED_H
-#define CONVAR_SERVERBOUNDED_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-// This class is used to virtualize a ConVar's value, so the client can restrict its
-// value while connected to a server. When using this across modules, it's important
-// to dynamic_cast it to a ConVar_ServerBounded or you won't get the restricted value.
-//
-// NOTE: FCVAR_USERINFO vars are not virtualized before they are sent to the server
-// (we have no way to detect if the virtualized value would change), so
-// if you want to use a bounded cvar's value on the server, you must rebound it
-// the same way the client does.
-class ConVar_ServerBounded : public ConVar
-{
-public:
- ConVar_ServerBounded( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString )
- : ConVar( pName, pDefaultValue, flags, pHelpString )
- {
- }
-
- ConVar_ServerBounded( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, FnChangeCallback_t callback )
- : ConVar( pName, pDefaultValue, flags, pHelpString, callback )
- {
- }
-
- ConVar_ServerBounded( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax )
- : ConVar( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax ) {}
-
- // You must implement GetFloat.
- virtual float GetFloat() const = 0;
-
- // You can optionally implement these.
- virtual int GetInt() const { return (int)GetFloat(); }
- virtual bool GetBool() const { return ( GetInt() != 0 ); }
-
- // Use this to get the underlying cvar's value.
- float GetBaseFloatValue() const
- {
- return ConVar::GetFloat();
- }
-};
-
-
-#endif // CONVAR_SERVERBOUNDED_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Helper class for cvars that have restrictions on their value.
+//
+//=============================================================================//
+
+#ifndef CONVAR_SERVERBOUNDED_H
+#define CONVAR_SERVERBOUNDED_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+// This class is used to virtualize a ConVar's value, so the client can restrict its
+// value while connected to a server. When using this across modules, it's important
+// to dynamic_cast it to a ConVar_ServerBounded or you won't get the restricted value.
+//
+// NOTE: FCVAR_USERINFO vars are not virtualized before they are sent to the server
+// (we have no way to detect if the virtualized value would change), so
+// if you want to use a bounded cvar's value on the server, you must rebound it
+// the same way the client does.
+class ConVar_ServerBounded : public ConVar
+{
+public:
+ ConVar_ServerBounded( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString )
+ : ConVar( pName, pDefaultValue, flags, pHelpString )
+ {
+ }
+
+ ConVar_ServerBounded( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, FnChangeCallback_t callback )
+ : ConVar( pName, pDefaultValue, flags, pHelpString, callback )
+ {
+ }
+
+ ConVar_ServerBounded( char const *pName, char const *pDefaultValue, int flags, char const *pHelpString, bool bMin, float fMin, bool bMax, float fMax )
+ : ConVar( pName, pDefaultValue, flags, pHelpString, bMin, fMin, bMax, fMax ) {}
+
+ // You must implement GetFloat.
+ virtual float GetFloat() const = 0;
+
+ // You can optionally implement these.
+ virtual int GetInt() const { return (int)GetFloat(); }
+ virtual bool GetBool() const { return ( GetInt() != 0 ); }
+
+ // Use this to get the underlying cvar's value.
+ float GetBaseFloatValue() const
+ {
+ return ConVar::GetFloat();
+ }
+};
+
+
+#endif // CONVAR_SERVERBOUNDED_H