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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/tier0/valve_on.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/tier0/valve_on.h')
| -rw-r--r-- | sp/src/public/tier0/valve_on.h | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/sp/src/public/tier0/valve_on.h b/sp/src/public/tier0/valve_on.h index 8bc35dd8..ffc9b89d 100644 --- a/sp/src/public/tier0/valve_on.h +++ b/sp/src/public/tier0/valve_on.h @@ -1,31 +1,31 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: This turns on all Valve-specific #defines. Because we sometimes
-// call external include files from inside .cpp files, we need to
-// wrap those includes like this:
-// #include "tier0/valve_off.h"
-// #include <external.h>
-// #include "tier0/valve_on.h"
-//
-// $NoKeywords: $
-//=============================================================================//
-
-
-#ifdef STEAM
-//-----------------------------------------------------------------------------
-// Unicode-related #defines (see wchartypes.h)
-//-----------------------------------------------------------------------------
-#ifdef ENFORCE_WCHAR
-#define char DontUseChar_SeeWcharOn.h
-#endif
-
-
-//-----------------------------------------------------------------------------
-// Memory-related #defines
-//-----------------------------------------------------------------------------
-#define malloc( cub ) HEY_DONT_USE_MALLOC_USE_PVALLOC
-#define realloc( pvOld, cub ) HEY_DONT_USE_REALLOC_USE_PVREALLOC
-#define _expand( pvOld, cub ) HEY_DONT_USE_EXPAND_USE_PVEXPAND
-#define free( pv ) HEY_DONT_USE_FREE_USE_FREEPV
-
-#endif
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: This turns on all Valve-specific #defines. Because we sometimes +// call external include files from inside .cpp files, we need to +// wrap those includes like this: +// #include "tier0/valve_off.h" +// #include <external.h> +// #include "tier0/valve_on.h" +// +// $NoKeywords: $ +//=============================================================================// + + +#ifdef STEAM +//----------------------------------------------------------------------------- +// Unicode-related #defines (see wchartypes.h) +//----------------------------------------------------------------------------- +#ifdef ENFORCE_WCHAR +#define char DontUseChar_SeeWcharOn.h +#endif + + +//----------------------------------------------------------------------------- +// Memory-related #defines +//----------------------------------------------------------------------------- +#define malloc( cub ) HEY_DONT_USE_MALLOC_USE_PVALLOC +#define realloc( pvOld, cub ) HEY_DONT_USE_REALLOC_USE_PVREALLOC +#define _expand( pvOld, cub ) HEY_DONT_USE_EXPAND_USE_PVEXPAND +#define free( pv ) HEY_DONT_USE_FREE_USE_FREEPV + +#endif |