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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/tier0/valve_on.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/tier0/valve_on.h')
-rw-r--r--sp/src/public/tier0/valve_on.h62
1 files changed, 31 insertions, 31 deletions
diff --git a/sp/src/public/tier0/valve_on.h b/sp/src/public/tier0/valve_on.h
index 8bc35dd8..ffc9b89d 100644
--- a/sp/src/public/tier0/valve_on.h
+++ b/sp/src/public/tier0/valve_on.h
@@ -1,31 +1,31 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: This turns on all Valve-specific #defines. Because we sometimes
-// call external include files from inside .cpp files, we need to
-// wrap those includes like this:
-// #include "tier0/valve_off.h"
-// #include <external.h>
-// #include "tier0/valve_on.h"
-//
-// $NoKeywords: $
-//=============================================================================//
-
-
-#ifdef STEAM
-//-----------------------------------------------------------------------------
-// Unicode-related #defines (see wchartypes.h)
-//-----------------------------------------------------------------------------
-#ifdef ENFORCE_WCHAR
-#define char DontUseChar_SeeWcharOn.h
-#endif
-
-
-//-----------------------------------------------------------------------------
-// Memory-related #defines
-//-----------------------------------------------------------------------------
-#define malloc( cub ) HEY_DONT_USE_MALLOC_USE_PVALLOC
-#define realloc( pvOld, cub ) HEY_DONT_USE_REALLOC_USE_PVREALLOC
-#define _expand( pvOld, cub ) HEY_DONT_USE_EXPAND_USE_PVEXPAND
-#define free( pv ) HEY_DONT_USE_FREE_USE_FREEPV
-
-#endif
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: This turns on all Valve-specific #defines. Because we sometimes
+// call external include files from inside .cpp files, we need to
+// wrap those includes like this:
+// #include "tier0/valve_off.h"
+// #include <external.h>
+// #include "tier0/valve_on.h"
+//
+// $NoKeywords: $
+//=============================================================================//
+
+
+#ifdef STEAM
+//-----------------------------------------------------------------------------
+// Unicode-related #defines (see wchartypes.h)
+//-----------------------------------------------------------------------------
+#ifdef ENFORCE_WCHAR
+#define char DontUseChar_SeeWcharOn.h
+#endif
+
+
+//-----------------------------------------------------------------------------
+// Memory-related #defines
+//-----------------------------------------------------------------------------
+#define malloc( cub ) HEY_DONT_USE_MALLOC_USE_PVALLOC
+#define realloc( pvOld, cub ) HEY_DONT_USE_REALLOC_USE_PVREALLOC
+#define _expand( pvOld, cub ) HEY_DONT_USE_EXPAND_USE_PVEXPAND
+#define free( pv ) HEY_DONT_USE_FREE_USE_FREEPV
+
+#endif