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| author | Joe Ludwig <[email protected]> | 2014-05-15 13:59:18 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2014-05-15 13:59:18 -0700 |
| commit | 53e78c503e6e9c7d15e2eefc480755fe37dd7077 (patch) | |
| tree | c8cc106eb4c0a2b2b5d79f534f2facb0514f5f55 /sp/src/public/steam/isteamapps.h | |
| parent | Added many shader source files (diff) | |
| download | source-sdk-2013-53e78c503e6e9c7d15e2eefc480755fe37dd7077.tar.xz source-sdk-2013-53e78c503e6e9c7d15e2eefc480755fe37dd7077.zip | |
General:
* Upgraded Steamworks SDK to v1.29
* Fixed mod compatibility problem with Multiplayer Base that was introduced in September.
* In Hammer, while using the Vertex Tool, pressing CTRL+B will snap selected vertices to the grid.
Virtual Reality:
* Mods that support virtual reality now need to have a line in gameinfo.txt that says “supportsvr 1”. This indicates to gameui and engine that certain UI should be enabled.
* VR-enabled mods will now start up in VR mode when launched from Steam’s VR mode.
Windows:
* Upgraded to Visual Studio 2013. If you need to build projects for VS 2010, add /2010 to your VPC command line.
OSX:
* Upgraded to XCode 5.
Diffstat (limited to 'sp/src/public/steam/isteamapps.h')
| -rw-r--r-- | sp/src/public/steam/isteamapps.h | 28 |
1 files changed, 25 insertions, 3 deletions
diff --git a/sp/src/public/steam/isteamapps.h b/sp/src/public/steam/isteamapps.h index 7021a352..7070e2e9 100644 --- a/sp/src/public/steam/isteamapps.h +++ b/sp/src/public/steam/isteamapps.h @@ -1,4 +1,4 @@ -//========= Copyright Valve Corporation, All rights reserved. ============// +//====== Copyright © 1996-2008, Valve Corporation, All rights reserved. ======= // // Purpose: interface to app data in Steam // @@ -59,10 +59,19 @@ public: virtual bool GetCurrentBetaName( char *pchName, int cchNameBufferSize ) = 0; // returns current beta branch name, 'public' is the default branch virtual bool MarkContentCorrupt( bool bMissingFilesOnly ) = 0; // signal Steam that game files seems corrupt or missing - virtual uint32 GetInstalledDepots( DepotId_t *pvecDepots, uint32 cMaxDepots ) = 0; // return installed depots in mount order + virtual uint32 GetInstalledDepots( AppId_t appID, DepotId_t *pvecDepots, uint32 cMaxDepots ) = 0; // return installed depots in mount order // returns current app install folder for AppID, returns folder name length virtual uint32 GetAppInstallDir( AppId_t appID, char *pchFolder, uint32 cchFolderBufferSize ) = 0; + virtual bool BIsAppInstalled( AppId_t appID ) = 0; // returns true if that app is installed (not necessarily owned) + + virtual CSteamID GetAppOwner() = 0; // returns the SteamID of the original owner. If different from current user, it's borrowed + + // Returns the associated launch param if the game is run via steam://run/<appid>//?param1=value1;param2=value2;param3=value3 etc. + // Parameter names starting with the character '@' are reserved for internal use and will always return and empty string. + // Parameter names starting with an underscore '_' are reserved for steam features -- they can be queried by the game, + // but it is advised that you not param names beginning with an underscore for your own features. + virtual const char *GetLaunchQueryParam( const char *pchKey ) = 0; #ifdef _PS3 // Result returned in a RegisterActivationCodeResponse_t callresult @@ -70,7 +79,7 @@ public: #endif }; -#define STEAMAPPS_INTERFACE_VERSION "STEAMAPPS_INTERFACE_VERSION005" +#define STEAMAPPS_INTERFACE_VERSION "STEAMAPPS_INTERFACE_VERSION006" // callbacks #if defined( VALVE_CALLBACK_PACK_SMALL ) @@ -123,5 +132,18 @@ struct AppProofOfPurchaseKeyResponse_t uint32 m_nAppID; char m_rgchKey[ k_cubAppProofOfPurchaseKeyMax ]; }; + +//--------------------------------------------------------------------------------- +// Purpose: posted after the user gains executes a steam url with query parameters +// such as steam://run/<appid>//?param1=value1;param2=value2;param3=value3; etc +// while the game is already running. The new params can be queried +// with GetLaunchQueryParam. +//--------------------------------------------------------------------------------- +struct NewLaunchQueryParameters_t +{ + enum { k_iCallback = k_iSteamAppsCallbacks + 14 }; +}; + + #pragma pack( pop ) #endif // ISTEAMAPPS_H |