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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/shaderlib/ShaderDLL.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/shaderlib/ShaderDLL.h')
| -rw-r--r-- | sp/src/public/shaderlib/ShaderDLL.h | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/sp/src/public/shaderlib/ShaderDLL.h b/sp/src/public/shaderlib/ShaderDLL.h index 31a1b1f7..69520d94 100644 --- a/sp/src/public/shaderlib/ShaderDLL.h +++ b/sp/src/public/shaderlib/ShaderDLL.h @@ -1,49 +1,49 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Header: $
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef SHADERDLL_H
-#define SHADERDLL_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <materialsystem/IShader.h>
-
-//-----------------------------------------------------------------------------
-// forward declarations
-//-----------------------------------------------------------------------------
-class IShader;
-class ICvar;
-
-//-----------------------------------------------------------------------------
-// The standard implementation of CShaderDLL
-//-----------------------------------------------------------------------------
-class IShaderDLL
-{
-public:
- // Adds a shader to the list of shaders
- virtual void InsertShader( IShader *pShader ) = 0;
-};
-
-
-//-----------------------------------------------------------------------------
-// Singleton interface
-//-----------------------------------------------------------------------------
-IShaderDLL *GetShaderDLL();
-
-//-----------------------------------------------------------------------------
-// Singleton interface for CVars
-//-----------------------------------------------------------------------------
-ICvar *GetCVar();
-
-
-
-
-
-#endif // SHADERDLL_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Header: $ +// $NoKeywords: $ +//=============================================================================// + +#ifndef SHADERDLL_H +#define SHADERDLL_H + +#ifdef _WIN32 +#pragma once +#endif + +#include <materialsystem/IShader.h> + +//----------------------------------------------------------------------------- +// forward declarations +//----------------------------------------------------------------------------- +class IShader; +class ICvar; + +//----------------------------------------------------------------------------- +// The standard implementation of CShaderDLL +//----------------------------------------------------------------------------- +class IShaderDLL +{ +public: + // Adds a shader to the list of shaders + virtual void InsertShader( IShader *pShader ) = 0; +}; + + +//----------------------------------------------------------------------------- +// Singleton interface +//----------------------------------------------------------------------------- +IShaderDLL *GetShaderDLL(); + +//----------------------------------------------------------------------------- +// Singleton interface for CVars +//----------------------------------------------------------------------------- +ICvar *GetCVar(); + + + + + +#endif // SHADERDLL_H |