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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/renderparm.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/renderparm.h')
| -rw-r--r-- | sp/src/public/renderparm.h | 150 |
1 files changed, 75 insertions, 75 deletions
diff --git a/sp/src/public/renderparm.h b/sp/src/public/renderparm.h index 91c9cfd5..a473c29b 100644 --- a/sp/src/public/renderparm.h +++ b/sp/src/public/renderparm.h @@ -1,75 +1,75 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: defines constants to use for the materialsystem and shaderapi
-// SetxxxRenderingParameter functions
-//
-// $NoKeywords: $
-//
-//===========================================================================//
-
-#ifndef RENDERPARM_H
-#define RENDERPARM_H
-
-#ifndef _WIN32
-#pragma once
-#endif
-
-
-enum RenderParamVector_t
-{
- VECTOR_RENDERPARM_HMDWARP_LEFT_CENTRE = 0,
- VECTOR_RENDERPARM_HMDWARP_LEFT_COEFF012,
- VECTOR_RENDERPARM_HMDWARP_LEFT_COEFF34_RED_OFFSET,
- VECTOR_RENDERPARM_HMDWARP_RIGHT_CENTRE,
- VECTOR_RENDERPARM_HMDWARP_RIGHT_COEFF012,
- VECTOR_RENDERPARM_HMDWARP_RIGHT_COEFF34_BLUE_OFFSET,
- VECTOR_RENDERPARM_HMDWARP_GROW_OUTIN,
- VECTOR_RENDERPARM_HMDWARP_GROW_ABOVEBELOW,
- VECTOR_RENDERPARM_HMDWARP_ASPECT,
- INT_RENDERPARM_DISTORTION_TYPE,
-
- MAX_VECTOR_RENDER_PARMS = 20
-};
-
-
-#define MAX_FLOAT_RENDER_PARMS 20
-
-enum RenderParamInt_t
-{
- INT_RENDERPARM_ENABLE_FIXED_LIGHTING = 0,
- INT_RENDERPARM_MORPH_ACCUMULATOR_X_OFFSET,
- INT_RENDERPARM_MORPH_ACCUMULATOR_Y_OFFSET,
- INT_RENDERPARM_MORPH_ACCUMULATOR_SUBRECT_WIDTH,
- INT_RENDERPARM_MORPH_ACCUMULATOR_SUBRECT_HEIGHT,
- INT_RENDERPARM_MORPH_ACCUMULATOR_4TUPLE_COUNT,
-
- INT_RENDERPARM_MORPH_WEIGHT_X_OFFSET,
- INT_RENDERPARM_MORPH_WEIGHT_Y_OFFSET,
- INT_RENDERPARM_MORPH_WEIGHT_SUBRECT_WIDTH,
- INT_RENDERPARM_MORPH_WEIGHT_SUBRECT_HEIGHT,
-
- INT_RENDERPARM_WRITE_DEPTH_TO_DESTALPHA,
-
- INT_RENDERPARM_BACK_BUFFER_INDEX,
-
- MAX_INT_RENDER_PARMS = 20
-};
-
-// for INT_RENDERPARM_BACK_BUFFER_INDEX
-#define BACK_BUFFER_INDEX_DEFAULT 0
-#define BACK_BUFFER_INDEX_HDR 1
-
-enum RenderParamTexture_t
-{
- TEXTURE_RENDERPARM_AMBIENT_OCCLUSION = 0,
-
- MAX_TEXTURE_RENDER_PARMS = 2
-};
-
-// ENABLE_FIXED_LIGHTING modes:
-#define ENABLE_FIXED_LIGHTING_NONE 0
-#define ENABLE_FIXED_LIGHTING_BASICLIGHT 1
-#define ENABLE_FIXED_LIGHTING_OUTPUTMRTS_FOR_DEFERRED_LIGHTING 2
-#define ENABLE_FIXED_LIGHTING_OUTPUTNORMAL_AND_DEPTH 3
-
-#endif // RENDERPARM_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: defines constants to use for the materialsystem and shaderapi +// SetxxxRenderingParameter functions +// +// $NoKeywords: $ +// +//===========================================================================// + +#ifndef RENDERPARM_H +#define RENDERPARM_H + +#ifndef _WIN32 +#pragma once +#endif + + +enum RenderParamVector_t +{ + VECTOR_RENDERPARM_HMDWARP_LEFT_CENTRE = 0, + VECTOR_RENDERPARM_HMDWARP_LEFT_COEFF012, + VECTOR_RENDERPARM_HMDWARP_LEFT_COEFF34_RED_OFFSET, + VECTOR_RENDERPARM_HMDWARP_RIGHT_CENTRE, + VECTOR_RENDERPARM_HMDWARP_RIGHT_COEFF012, + VECTOR_RENDERPARM_HMDWARP_RIGHT_COEFF34_BLUE_OFFSET, + VECTOR_RENDERPARM_HMDWARP_GROW_OUTIN, + VECTOR_RENDERPARM_HMDWARP_GROW_ABOVEBELOW, + VECTOR_RENDERPARM_HMDWARP_ASPECT, + INT_RENDERPARM_DISTORTION_TYPE, + + MAX_VECTOR_RENDER_PARMS = 20 +}; + + +#define MAX_FLOAT_RENDER_PARMS 20 + +enum RenderParamInt_t +{ + INT_RENDERPARM_ENABLE_FIXED_LIGHTING = 0, + INT_RENDERPARM_MORPH_ACCUMULATOR_X_OFFSET, + INT_RENDERPARM_MORPH_ACCUMULATOR_Y_OFFSET, + INT_RENDERPARM_MORPH_ACCUMULATOR_SUBRECT_WIDTH, + INT_RENDERPARM_MORPH_ACCUMULATOR_SUBRECT_HEIGHT, + INT_RENDERPARM_MORPH_ACCUMULATOR_4TUPLE_COUNT, + + INT_RENDERPARM_MORPH_WEIGHT_X_OFFSET, + INT_RENDERPARM_MORPH_WEIGHT_Y_OFFSET, + INT_RENDERPARM_MORPH_WEIGHT_SUBRECT_WIDTH, + INT_RENDERPARM_MORPH_WEIGHT_SUBRECT_HEIGHT, + + INT_RENDERPARM_WRITE_DEPTH_TO_DESTALPHA, + + INT_RENDERPARM_BACK_BUFFER_INDEX, + + MAX_INT_RENDER_PARMS = 20 +}; + +// for INT_RENDERPARM_BACK_BUFFER_INDEX +#define BACK_BUFFER_INDEX_DEFAULT 0 +#define BACK_BUFFER_INDEX_HDR 1 + +enum RenderParamTexture_t +{ + TEXTURE_RENDERPARM_AMBIENT_OCCLUSION = 0, + + MAX_TEXTURE_RENDER_PARMS = 2 +}; + +// ENABLE_FIXED_LIGHTING modes: +#define ENABLE_FIXED_LIGHTING_NONE 0 +#define ENABLE_FIXED_LIGHTING_BASICLIGHT 1 +#define ENABLE_FIXED_LIGHTING_OUTPUTMRTS_FOR_DEFERRED_LIGHTING 2 +#define ENABLE_FIXED_LIGHTING_OUTPUTNORMAL_AND_DEPTH 3 + +#endif // RENDERPARM_H |