diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/r_efx.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/r_efx.h')
| -rw-r--r-- | sp/src/public/r_efx.h | 74 |
1 files changed, 37 insertions, 37 deletions
diff --git a/sp/src/public/r_efx.h b/sp/src/public/r_efx.h index ee102f5f..fea23845 100644 --- a/sp/src/public/r_efx.h +++ b/sp/src/public/r_efx.h @@ -1,38 +1,38 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//===========================================================================//
-#if !defined ( EFXH )
-#define EFXH
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "iefx.h"
-
-class IMaterial;
-struct dlight_t;
-
-class CVEfx : public IVEfx
-{
-public:
- virtual ~CVEfx() {}
-
- virtual int Draw_DecalIndexFromName ( char *name );
- virtual void DecalShoot ( int textureIndex, int entity, const model_t *model, const Vector& model_origin, const QAngle& model_angles, const Vector& position, const Vector *saxis, int flags);
- virtual void DecalColorShoot ( int textureIndex, int entity, const model_t *model, const Vector& model_origin, const QAngle& model_angles, const Vector& position, const Vector *saxis, int flags, const color32 &rgbaColor);
- virtual void PlayerDecalShoot ( IMaterial *material, void *userdata, int entity, const model_t *model, const Vector& model_origin, const QAngle& model_angles,
- const Vector& position, const Vector *saxis, int flags, const color32 &rgbaColor );
- virtual dlight_t *CL_AllocDlight ( int key );
- virtual dlight_t *CL_AllocElight ( int key );
- virtual int CL_GetActiveDLights ( dlight_t *pList[MAX_DLIGHTS] );
- virtual const char *Draw_DecalNameFromIndex ( int nIndex );
- virtual dlight_t *GetElightByKey ( int key );
-};
-
-extern CVEfx *g_pEfx;
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//===========================================================================// +#if !defined ( EFXH ) +#define EFXH +#ifdef _WIN32 +#pragma once +#endif + +#include "iefx.h" + +class IMaterial; +struct dlight_t; + +class CVEfx : public IVEfx +{ +public: + virtual ~CVEfx() {} + + virtual int Draw_DecalIndexFromName ( char *name ); + virtual void DecalShoot ( int textureIndex, int entity, const model_t *model, const Vector& model_origin, const QAngle& model_angles, const Vector& position, const Vector *saxis, int flags); + virtual void DecalColorShoot ( int textureIndex, int entity, const model_t *model, const Vector& model_origin, const QAngle& model_angles, const Vector& position, const Vector *saxis, int flags, const color32 &rgbaColor); + virtual void PlayerDecalShoot ( IMaterial *material, void *userdata, int entity, const model_t *model, const Vector& model_origin, const QAngle& model_angles, + const Vector& position, const Vector *saxis, int flags, const color32 &rgbaColor ); + virtual dlight_t *CL_AllocDlight ( int key ); + virtual dlight_t *CL_AllocElight ( int key ); + virtual int CL_GetActiveDLights ( dlight_t *pList[MAX_DLIGHTS] ); + virtual const char *Draw_DecalNameFromIndex ( int nIndex ); + virtual dlight_t *GetElightByKey ( int key ); +}; + +extern CVEfx *g_pEfx; + #endif
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