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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/iserverunknown.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/iserverunknown.h')
-rw-r--r--sp/src/public/iserverunknown.h70
1 files changed, 35 insertions, 35 deletions
diff --git a/sp/src/public/iserverunknown.h b/sp/src/public/iserverunknown.h
index e7a0039d..97f3c998 100644
--- a/sp/src/public/iserverunknown.h
+++ b/sp/src/public/iserverunknown.h
@@ -1,35 +1,35 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef ISERVERUNKNOWN_H
-#define ISERVERUNKNOWN_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "ihandleentity.h"
-
-class ICollideable;
-class IServerNetworkable;
-class CBaseEntity;
-
-
-// This is the server's version of IUnknown. We may want to use a QueryInterface-like
-// mechanism if this gets big.
-class IServerUnknown : public IHandleEntity
-{
-public:
- // Gets the interface to the collideable + networkable representation of the entity
- virtual ICollideable* GetCollideable() = 0;
- virtual IServerNetworkable* GetNetworkable() = 0;
- virtual CBaseEntity* GetBaseEntity() = 0;
-};
-
-
-#endif // ISERVERUNKNOWN_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ISERVERUNKNOWN_H
+#define ISERVERUNKNOWN_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "ihandleentity.h"
+
+class ICollideable;
+class IServerNetworkable;
+class CBaseEntity;
+
+
+// This is the server's version of IUnknown. We may want to use a QueryInterface-like
+// mechanism if this gets big.
+class IServerUnknown : public IHandleEntity
+{
+public:
+ // Gets the interface to the collideable + networkable representation of the entity
+ virtual ICollideable* GetCollideable() = 0;
+ virtual IServerNetworkable* GetNetworkable() = 0;
+ virtual CBaseEntity* GetBaseEntity() = 0;
+};
+
+
+#endif // ISERVERUNKNOWN_H