diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/inetmessage.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/inetmessage.h')
| -rw-r--r-- | sp/src/public/inetmessage.h | 94 |
1 files changed, 47 insertions, 47 deletions
diff --git a/sp/src/public/inetmessage.h b/sp/src/public/inetmessage.h index 90fa530a..0a3e1858 100644 --- a/sp/src/public/inetmessage.h +++ b/sp/src/public/inetmessage.h @@ -1,47 +1,47 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: INetMessage interface
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef INETMESSAGE_H
-#define INETMESSAGE_H
-
-#include "tier1/bitbuf.h"
-
-class INetMsgHandler;
-class INetMessage;
-class INetChannel;
-
-// typedef bool (INetMsgHandler::*PROCESSFUNCPTR)(INetMessage*);
-// #define CASTPROCPTR( fn ) static_cast <bool (INetMsgHandler::*)(INetMessage*)> (fn)
-
-class INetMessage
-{
-public:
- virtual ~INetMessage() {};
-
- // Use these to setup who can hear whose voice.
- // Pass in client indices (which are their ent indices - 1).
-
- virtual void SetNetChannel(INetChannel * netchan) = 0; // netchannel this message is from/for
- virtual void SetReliable( bool state ) = 0; // set to true if it's a reliable message
-
- virtual bool Process( void ) = 0; // calles the recently set handler to process this message
-
- virtual bool ReadFromBuffer( bf_read &buffer ) = 0; // returns true if parsing was OK
- virtual bool WriteToBuffer( bf_write &buffer ) = 0; // returns true if writing was OK
-
- virtual bool IsReliable( void ) const = 0; // true, if message needs reliable handling
-
- virtual int GetType( void ) const = 0; // returns module specific header tag eg svc_serverinfo
- virtual int GetGroup( void ) const = 0; // returns net message group of this message
- virtual const char *GetName( void ) const = 0; // returns network message name, eg "svc_serverinfo"
- virtual INetChannel *GetNetChannel( void ) const = 0;
- virtual const char *ToString( void ) const = 0; // returns a human readable string about message content
-};
-
-
-#endif
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: INetMessage interface +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef INETMESSAGE_H +#define INETMESSAGE_H + +#include "tier1/bitbuf.h" + +class INetMsgHandler; +class INetMessage; +class INetChannel; + +// typedef bool (INetMsgHandler::*PROCESSFUNCPTR)(INetMessage*); +// #define CASTPROCPTR( fn ) static_cast <bool (INetMsgHandler::*)(INetMessage*)> (fn) + +class INetMessage +{ +public: + virtual ~INetMessage() {}; + + // Use these to setup who can hear whose voice. + // Pass in client indices (which are their ent indices - 1). + + virtual void SetNetChannel(INetChannel * netchan) = 0; // netchannel this message is from/for + virtual void SetReliable( bool state ) = 0; // set to true if it's a reliable message + + virtual bool Process( void ) = 0; // calles the recently set handler to process this message + + virtual bool ReadFromBuffer( bf_read &buffer ) = 0; // returns true if parsing was OK + virtual bool WriteToBuffer( bf_write &buffer ) = 0; // returns true if writing was OK + + virtual bool IsReliable( void ) const = 0; // true, if message needs reliable handling + + virtual int GetType( void ) const = 0; // returns module specific header tag eg svc_serverinfo + virtual int GetGroup( void ) const = 0; // returns net message group of this message + virtual const char *GetName( void ) const = 0; // returns network message name, eg "svc_serverinfo" + virtual INetChannel *GetNetChannel( void ) const = 0; + virtual const char *ToString( void ) const = 0; // returns a human readable string about message content +}; + + +#endif + |