diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/icliententity.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/icliententity.h')
| -rw-r--r-- | sp/src/public/icliententity.h | 96 |
1 files changed, 48 insertions, 48 deletions
diff --git a/sp/src/public/icliententity.h b/sp/src/public/icliententity.h index b93678a2..213381f0 100644 --- a/sp/src/public/icliententity.h +++ b/sp/src/public/icliententity.h @@ -1,48 +1,48 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef ICLIENTENTITY_H
-#define ICLIENTENTITY_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "iclientrenderable.h"
-#include "iclientnetworkable.h"
-#include "iclientthinkable.h"
-
-struct Ray_t;
-class CGameTrace;
-typedef CGameTrace trace_t;
-class CMouthInfo;
-class IClientEntityInternal;
-struct SpatializationInfo_t;
-
-
-//-----------------------------------------------------------------------------
-// Purpose: All client entities must implement this interface.
-//-----------------------------------------------------------------------------
-abstract_class IClientEntity : public IClientUnknown, public IClientRenderable, public IClientNetworkable, public IClientThinkable
-{
-public:
- // Delete yourself.
- virtual void Release( void ) = 0;
-
- // Network origin + angles
- virtual const Vector& GetAbsOrigin( void ) const = 0;
- virtual const QAngle& GetAbsAngles( void ) const = 0;
-
- virtual CMouthInfo *GetMouth( void ) = 0;
-
- // Retrieve sound spatialization info for the specified sound on this entity
- // Return false to indicate sound is not audible
- virtual bool GetSoundSpatialization( SpatializationInfo_t& info ) = 0;
-};
-
-
-#endif // ICLIENTENTITY_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef ICLIENTENTITY_H +#define ICLIENTENTITY_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "iclientrenderable.h" +#include "iclientnetworkable.h" +#include "iclientthinkable.h" + +struct Ray_t; +class CGameTrace; +typedef CGameTrace trace_t; +class CMouthInfo; +class IClientEntityInternal; +struct SpatializationInfo_t; + + +//----------------------------------------------------------------------------- +// Purpose: All client entities must implement this interface. +//----------------------------------------------------------------------------- +abstract_class IClientEntity : public IClientUnknown, public IClientRenderable, public IClientNetworkable, public IClientThinkable +{ +public: + // Delete yourself. + virtual void Release( void ) = 0; + + // Network origin + angles + virtual const Vector& GetAbsOrigin( void ) const = 0; + virtual const QAngle& GetAbsAngles( void ) const = 0; + + virtual CMouthInfo *GetMouth( void ) = 0; + + // Retrieve sound spatialization info for the specified sound on this entity + // Return false to indicate sound is not audible + virtual bool GetSoundSpatialization( SpatializationInfo_t& info ) = 0; +}; + + +#endif // ICLIENTENTITY_H |