diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/public/SoundParametersInternal.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/public/SoundParametersInternal.cpp')
| -rw-r--r-- | sp/src/public/SoundParametersInternal.cpp | 1166 |
1 files changed, 583 insertions, 583 deletions
diff --git a/sp/src/public/SoundParametersInternal.cpp b/sp/src/public/SoundParametersInternal.cpp index 88918f18..b408c938 100644 --- a/sp/src/public/SoundParametersInternal.cpp +++ b/sp/src/public/SoundParametersInternal.cpp @@ -1,583 +1,583 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-
-#include "cbase.h"
-
-#if !defined(_STATIC_LINKED) || defined(SOUNDEMITTERSYSTEM_DLL)
-
-#include "SoundEmitterSystem/isoundemittersystembase.h"
-#include "interval.h"
-#include "soundchars.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-struct SoundChannels
-{
- int channel;
- const char *name;
-};
-
-// NOTE: This will need to be updated if channel names are added/removed
-static SoundChannels g_pChannelNames[] =
-{
- { CHAN_AUTO, "CHAN_AUTO" },
- { CHAN_WEAPON, "CHAN_WEAPON" },
- { CHAN_VOICE, "CHAN_VOICE" },
- { CHAN_ITEM, "CHAN_ITEM" },
- { CHAN_BODY, "CHAN_BODY" },
- { CHAN_STREAM, "CHAN_STREAM" },
- { CHAN_STATIC, "CHAN_STATIC" },
- { CHAN_VOICE2, "CHAN_VOICE2" },
-};
-
-struct VolumeLevel
-{
- float volume;
- const char *name;
-};
-
-static VolumeLevel g_pVolumeLevels[] =
-{
- { VOL_NORM, "VOL_NORM" },
-};
-
-struct PitchLookup
-{
- float pitch;
- const char *name;
-};
-
-static PitchLookup g_pPitchLookup[] =
-{
- { PITCH_NORM, "PITCH_NORM" },
- { PITCH_LOW, "PITCH_LOW" },
- { PITCH_HIGH, "PITCH_HIGH" },
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-struct SoundLevelLookup
-{
- soundlevel_t level;
- char const *name;
-};
-
-// NOTE: Needs to reflect the soundlevel_t enum defined in soundflags.h
-static SoundLevelLookup g_pSoundLevels[] =
-{
- { SNDLVL_NONE, "SNDLVL_NONE" },
- { SNDLVL_20dB, "SNDLVL_20dB" },
- { SNDLVL_25dB, "SNDLVL_25dB" },
- { SNDLVL_30dB, "SNDLVL_30dB" },
- { SNDLVL_35dB, "SNDLVL_35dB" },
- { SNDLVL_40dB, "SNDLVL_40dB" },
- { SNDLVL_45dB, "SNDLVL_45dB" },
- { SNDLVL_50dB, "SNDLVL_50dB" },
- { SNDLVL_55dB, "SNDLVL_55dB" },
- { SNDLVL_IDLE, "SNDLVL_IDLE" },
- { SNDLVL_TALKING, "SNDLVL_TALKING" },
- { SNDLVL_60dB, "SNDLVL_60dB" },
- { SNDLVL_65dB, "SNDLVL_65dB" },
- { SNDLVL_STATIC, "SNDLVL_STATIC" },
- { SNDLVL_70dB, "SNDLVL_70dB" },
- { SNDLVL_NORM, "SNDLVL_NORM" },
- { SNDLVL_75dB, "SNDLVL_75dB" },
- { SNDLVL_80dB, "SNDLVL_80dB" },
- { SNDLVL_85dB, "SNDLVL_85dB" },
- { SNDLVL_90dB, "SNDLVL_90dB" },
- { SNDLVL_95dB, "SNDLVL_95dB" },
- { SNDLVL_100dB, "SNDLVL_100dB" },
- { SNDLVL_105dB, "SNDLVL_105dB" },
- { SNDLVL_110dB, "SNDLVL_110dB" },
- { SNDLVL_120dB, "SNDLVL_120dB" },
- { SNDLVL_130dB, "SNDLVL_130dB" },
- { SNDLVL_GUNFIRE, "SNDLVL_GUNFIRE" },
- { SNDLVL_140dB, "SNDLVL_140dB" },
- { SNDLVL_150dB, "SNDLVL_150dB" },
- { SNDLVL_180dB, "SNDLVL_180dB" },
-};
-
-static const char *_SoundLevelToString( soundlevel_t level )
-{
- int c = ARRAYSIZE( g_pSoundLevels );
-
- int i;
-
- for ( i = 0 ; i < c; i++ )
- {
- SoundLevelLookup *entry = &g_pSoundLevels[ i ];
- if ( entry->level == level )
- return entry->name;
- }
-
- static char sz[ 32 ];
- Q_snprintf( sz, sizeof( sz ), "%i", (int)level );
- return sz;
-}
-
-static const char *_ChannelToString( int channel )
-{
- int c = ARRAYSIZE( g_pChannelNames );
-
- int i;
-
- for ( i = 0 ; i < c; i++ )
- {
- SoundChannels *entry = &g_pChannelNames[ i ];
- if ( entry->channel == channel )
- return entry->name;
- }
-
- static char sz[ 32 ];
- Q_snprintf( sz, sizeof( sz ), "%i", (int)channel );
- return sz;
-}
-
-static const char *_VolumeToString( float volume )
-{
- int c = ARRAYSIZE( g_pVolumeLevels );
-
- int i;
-
- for ( i = 0 ; i < c; i++ )
- {
- VolumeLevel *entry = &g_pVolumeLevels[ i ];
- if ( entry->volume == volume )
- return entry->name;
- }
-
- static char sz[ 32 ];
- Q_snprintf( sz, sizeof( sz ), "%.3f", volume );
- return sz;
-}
-
-static const char *_PitchToString( float pitch )
-{
- int c = ARRAYSIZE( g_pPitchLookup );
-
- int i;
-
- for ( i = 0 ; i < c; i++ )
- {
- PitchLookup *entry = &g_pPitchLookup[ i ];
- if ( entry->pitch == pitch )
- return entry->name;
- }
-
- static char sz[ 32 ];
- Q_snprintf( sz, sizeof( sz ), "%.3f", pitch );
- return sz;
-}
-
-#define SNDLVL_PREFIX "SNDLVL_"
-
-soundlevel_t TextToSoundLevel( const char *key )
-{
- if ( !key )
- {
- Assert( 0 );
- return SNDLVL_NORM;
- }
-
- int c = ARRAYSIZE( g_pSoundLevels );
-
- int i;
-
- for ( i = 0 ; i < c; i++ )
- {
- SoundLevelLookup *entry = &g_pSoundLevels[ i ];
- if ( !Q_strcasecmp( key, entry->name ) )
- return entry->level;
- }
-
- if ( !Q_strnicmp( key, SNDLVL_PREFIX, Q_strlen( SNDLVL_PREFIX ) ) )
- {
- char const *val = key + Q_strlen( SNDLVL_PREFIX );
- int sndlvl = atoi( val );
- if ( sndlvl > 0 && sndlvl <= 180 )
- {
- return ( soundlevel_t )sndlvl;
- }
- }
-
- DevMsg( "CSoundEmitterSystem: Unknown sound level %s\n", key );
-
- return SNDLVL_NORM;
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Convert "chan_xxx" into integer value for channel
-// Input : *name -
-// Output : static int
-//-----------------------------------------------------------------------------
-int TextToChannel( const char *name )
-{
- if ( !name )
- {
- Assert( 0 );
- // CHAN_AUTO
- return CHAN_AUTO;
- }
-
- if ( Q_strncasecmp( name, "chan_", strlen( "chan_" ) ) )
- {
- return atoi( name );
- }
-
- int c = ARRAYSIZE( g_pChannelNames );
- int i;
-
- for ( i = 0; i < c; i++ )
- {
- if ( !Q_strcasecmp( name, g_pChannelNames[ i ].name ) )
- {
- return g_pChannelNames[ i ].channel;
- }
- }
-
- // At this point, it starts with chan_ but is not recognized
- // atoi would return 0, so just do chan auto
- DevMsg( "CSoundEmitterSystem: Warning, unknown channel type in sounds.txt (%s)\n", name );
-
- return CHAN_AUTO;
-}
-
-const char *SoundLevelToString( soundlevel_t level )
-{
- int c = ARRAYSIZE( g_pSoundLevels );
-
- int i;
-
- for ( i = 0 ; i < c; i++ )
- {
- SoundLevelLookup *entry = &g_pSoundLevels[ i ];
- if ( entry->level == level )
- return entry->name;
- }
-
- static char sz[ 32 ];
- Q_snprintf( sz, sizeof( sz ), "%i", (int)level );
- return sz;
-}
-
-const char *ChannelToString( int channel )
-{
- int c = ARRAYSIZE( g_pChannelNames );
-
- int i;
-
- for ( i = 0 ; i < c; i++ )
- {
- SoundChannels *entry = &g_pChannelNames[ i ];
- if ( entry->channel == channel )
- return entry->name;
- }
-
- static char sz[ 32 ];
- Q_snprintf( sz, sizeof( sz ), "%i", (int)channel );
- return sz;
-}
-
-const char *VolumeToString( float volume )
-{
- int c = ARRAYSIZE( g_pVolumeLevels );
-
- int i;
-
- for ( i = 0 ; i < c; i++ )
- {
- VolumeLevel *entry = &g_pVolumeLevels[ i ];
- if ( entry->volume == volume )
- return entry->name;
- }
-
- static char sz[ 32 ];
- Q_snprintf( sz, sizeof( sz ), "%.3f", volume );
- return sz;
-}
-
-const char *PitchToString( float pitch )
-{
- int c = ARRAYSIZE( g_pPitchLookup );
-
- int i;
-
- for ( i = 0 ; i < c; i++ )
- {
- PitchLookup *entry = &g_pPitchLookup[ i ];
- if ( entry->pitch == pitch )
- return entry->name;
- }
-
- static char sz[ 32 ];
- Q_snprintf( sz, sizeof( sz ), "%.3f", pitch );
- return sz;
-}
-
-CSoundParametersInternal::CSoundParametersInternal()
-{
- m_pConvertedNames = m_pSoundNames = NULL;
- m_nConvertedNames = m_nSoundNames = 0;
- channel = CHAN_AUTO; // 0
-
- volume.start = VOL_NORM; // 1.0f
- volume.range = 0.0f;
-
- pitch.start = PITCH_NORM; // 100
- pitch.range = 0;
-
- soundlevel.start = SNDLVL_NORM; // 75dB
- soundlevel.range = 0;
- delay_msec = 0;
- play_to_owner_only = false;
- had_missing_wave_files = false;
- uses_gender_token = false;
-
-}
-
-CSoundParametersInternal::CSoundParametersInternal( const CSoundParametersInternal& src )
-{
- m_pSoundNames = NULL;
- m_pConvertedNames = NULL;
- m_nSoundNames = 0;
- m_nConvertedNames = 0;
- CopyFrom( src );
-}
-
-CSoundParametersInternal::~CSoundParametersInternal()
-{
- if ( m_nSoundNames > 1 )
- free(m_pSoundNames );
- if ( m_nConvertedNames > 1 )
- free( m_pConvertedNames);
-
- m_pConvertedNames = NULL;
- m_pSoundNames = NULL;
- m_nSoundNames = 0;
- m_nConvertedNames = 0;
-}
-
-void CSoundParametersInternal::CopyFrom( const CSoundParametersInternal& src )
-{
- if ( m_nSoundNames > 1 )
- free(m_pSoundNames);
- if ( m_nConvertedNames > 1 )
- free(m_pConvertedNames);
-
- channel = src.channel;
- volume = src.volume;
- pitch = src.pitch;
- soundlevel = src.soundlevel;
- delay_msec = src.delay_msec;
- play_to_owner_only = src.play_to_owner_only;
-
- m_nSoundNames = src.m_nSoundNames;
- if ( m_nSoundNames )
- {
- if ( m_nSoundNames > 1 )
- {
- m_pSoundNames = (SoundFile*)malloc( sizeof(SoundFile)*m_nSoundNames);
- memcpy( m_pSoundNames, src.m_pSoundNames, m_nSoundNames * sizeof(SoundFile) );
- }
- else
- {
- m_pSoundNames = src.m_pSoundNames;
- }
- }
- else
- {
- m_pSoundNames = NULL;
- }
-
- m_nConvertedNames = src.m_nConvertedNames;
- if ( m_nConvertedNames )
- {
- if ( m_nConvertedNames > 1 )
- {
- m_pConvertedNames = (SoundFile*)malloc( sizeof(SoundFile)*m_nConvertedNames);
- memcpy( m_pConvertedNames, src.m_pConvertedNames, m_nConvertedNames * sizeof(SoundFile) );
- }
- else
- {
- m_pConvertedNames = src.m_pConvertedNames;
- }
- }
- else
- {
- m_pConvertedNames = NULL;
- }
-
- had_missing_wave_files = src.had_missing_wave_files;
- uses_gender_token = src.uses_gender_token;
-}
-
-#define CompareInterval( i1, i2 ) ( memcmp( &(i1), &(i2), sizeof(i1) ) == 0 )
-
-bool CSoundParametersInternal::operator == ( const CSoundParametersInternal& other ) const
-{
- if ( this == &other )
- return true;
-
- if ( channel != other.channel )
- return false;
- if ( !CompareInterval( volume, other.volume ) )
- return false;
- if ( !CompareInterval( pitch, other.pitch ) )
- return false;
- if ( !CompareInterval( soundlevel, other.soundlevel ) )
- return false;
- if ( delay_msec != other.delay_msec )
- return false;
- if ( play_to_owner_only != other.play_to_owner_only )
- return false;
-
- if ( m_nSoundNames != other.m_nSoundNames )
- return false;
-
- // Compare items
- int c = m_nSoundNames;
- for ( int i = 0; i < c; i++ )
- {
- if ( GetSoundNames()[ i ].symbol != other.GetSoundNames()[ i ].symbol )
- return false;
- }
-
- return true;
-}
-
-float16 ZERO_FLOAT16;
-
-const char *CSoundParametersInternal::VolumeToString( void ) const
-{
- if ( volume.range == ZERO_FLOAT16 )
- {
- return _VolumeToString( volume.start );
- }
-
- static char sz[ 64 ];
- Q_snprintf( sz, sizeof( sz ), "%.3f, %.3f", (float)volume.start, (float)volume.start + (float)volume.range );
- return sz;
-}
-
-const char *CSoundParametersInternal::ChannelToString( void ) const
-{
- return _ChannelToString( channel );
-}
-
-const char *CSoundParametersInternal::SoundLevelToString( void ) const
-{
- if ( soundlevel.range == 0 )
- {
- return _SoundLevelToString( (soundlevel_t)(int)soundlevel.start );
- }
-
- static char sz[ 64 ];
- Q_snprintf( sz, sizeof( sz ), "%i, %i", (soundlevel_t)(int)soundlevel.start, (soundlevel_t)(int)(soundlevel.start + soundlevel.range ) );
- return sz;
-}
-
-const char *CSoundParametersInternal::PitchToString( void ) const
-{
- if ( pitch.range == 0 )
- {
- return _PitchToString( (int)pitch.start );
- }
-
- static char sz[ 64 ];
- Q_snprintf( sz, sizeof( sz ), "%i, %i", (int)pitch.start, (int)(pitch.start + pitch.range ) );
- return sz;
-}
-
-void CSoundParametersInternal::VolumeFromString( const char *sz )
-{
- if ( !Q_strcasecmp( sz, "VOL_NORM" ) )
- {
- volume.start = VOL_NORM;
- volume.range = 0.0f;
- }
- else
- {
- volume.FromInterval( ReadInterval( sz ) );
- }
-}
-
-void CSoundParametersInternal::ChannelFromString( const char *sz )
-{
- channel = TextToChannel( sz );
-}
-
-void CSoundParametersInternal::PitchFromString( const char *sz )
-{
- if ( !Q_strcasecmp( sz, "PITCH_NORM" ) )
- {
- pitch.start = PITCH_NORM;
- pitch.range = 0;
- }
- else if ( !Q_strcasecmp( sz, "PITCH_LOW" ) )
- {
- pitch.start = PITCH_LOW;
- pitch.range = 0;
- }
- else if ( !Q_strcasecmp( sz, "PITCH_HIGH" ) )
- {
- pitch.start = PITCH_HIGH;
- pitch.range = 0;
- }
- else
- {
- pitch.FromInterval( ReadInterval( sz ) );
- }
-}
-
-void CSoundParametersInternal::SoundLevelFromString( const char *sz )
-{
- if ( !Q_strncasecmp( sz, "SNDLVL_", strlen( "SNDLVL_" ) ) )
- {
- soundlevel.start = TextToSoundLevel( sz );
- soundlevel.range = 0;
- }
- else
- {
- soundlevel.FromInterval( ReadInterval( sz ) );
- }
-}
-
-void CSoundParametersInternal::AddToTail( SoundFile **pDest, uint16 *pDestCount, const SoundFile &source )
-{
- (*pDestCount)++;
- if ( *pDestCount == 1 )
- {
- // NOTE: when there's only one soundfile in the list, we store it
- // packed into the pointer itself, the four bytes for the pointer is just used to store the sound file!
- COMPILE_TIME_ASSERT( sizeof(SoundFile) <= sizeof(SoundFile *) );
- *((SoundFile *)(pDest)) = source;
- }
- else
- {
- SoundFile temp;
- if ( *pDestCount == 2 )
- {
- // Copying from a list of one soundfile. Save off the struct
- // packed into the pointer field.
- temp = *((SoundFile *)(pDest));
- *pDest = NULL;
- }
-
- *pDest = (SoundFile *)realloc( *pDest, (*pDestCount) * sizeof(SoundFile) );
- (*pDest)[ *pDestCount - 1 ] = source;
-
- if ( *pDestCount == 2 )
- {
- (*pDest)[0] = temp;
- }
- }
-}
-
-#endif // !_STATIC_LINKED || SOUNDEMITTERSYSTEM_DLL
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// + +#include "cbase.h" + +#if !defined(_STATIC_LINKED) || defined(SOUNDEMITTERSYSTEM_DLL) + +#include "SoundEmitterSystem/isoundemittersystembase.h" +#include "interval.h" +#include "soundchars.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +struct SoundChannels +{ + int channel; + const char *name; +}; + +// NOTE: This will need to be updated if channel names are added/removed +static SoundChannels g_pChannelNames[] = +{ + { CHAN_AUTO, "CHAN_AUTO" }, + { CHAN_WEAPON, "CHAN_WEAPON" }, + { CHAN_VOICE, "CHAN_VOICE" }, + { CHAN_ITEM, "CHAN_ITEM" }, + { CHAN_BODY, "CHAN_BODY" }, + { CHAN_STREAM, "CHAN_STREAM" }, + { CHAN_STATIC, "CHAN_STATIC" }, + { CHAN_VOICE2, "CHAN_VOICE2" }, +}; + +struct VolumeLevel +{ + float volume; + const char *name; +}; + +static VolumeLevel g_pVolumeLevels[] = +{ + { VOL_NORM, "VOL_NORM" }, +}; + +struct PitchLookup +{ + float pitch; + const char *name; +}; + +static PitchLookup g_pPitchLookup[] = +{ + { PITCH_NORM, "PITCH_NORM" }, + { PITCH_LOW, "PITCH_LOW" }, + { PITCH_HIGH, "PITCH_HIGH" }, +}; + +//----------------------------------------------------------------------------- +// Purpose: +//----------------------------------------------------------------------------- +struct SoundLevelLookup +{ + soundlevel_t level; + char const *name; +}; + +// NOTE: Needs to reflect the soundlevel_t enum defined in soundflags.h +static SoundLevelLookup g_pSoundLevels[] = +{ + { SNDLVL_NONE, "SNDLVL_NONE" }, + { SNDLVL_20dB, "SNDLVL_20dB" }, + { SNDLVL_25dB, "SNDLVL_25dB" }, + { SNDLVL_30dB, "SNDLVL_30dB" }, + { SNDLVL_35dB, "SNDLVL_35dB" }, + { SNDLVL_40dB, "SNDLVL_40dB" }, + { SNDLVL_45dB, "SNDLVL_45dB" }, + { SNDLVL_50dB, "SNDLVL_50dB" }, + { SNDLVL_55dB, "SNDLVL_55dB" }, + { SNDLVL_IDLE, "SNDLVL_IDLE" }, + { SNDLVL_TALKING, "SNDLVL_TALKING" }, + { SNDLVL_60dB, "SNDLVL_60dB" }, + { SNDLVL_65dB, "SNDLVL_65dB" }, + { SNDLVL_STATIC, "SNDLVL_STATIC" }, + { SNDLVL_70dB, "SNDLVL_70dB" }, + { SNDLVL_NORM, "SNDLVL_NORM" }, + { SNDLVL_75dB, "SNDLVL_75dB" }, + { SNDLVL_80dB, "SNDLVL_80dB" }, + { SNDLVL_85dB, "SNDLVL_85dB" }, + { SNDLVL_90dB, "SNDLVL_90dB" }, + { SNDLVL_95dB, "SNDLVL_95dB" }, + { SNDLVL_100dB, "SNDLVL_100dB" }, + { SNDLVL_105dB, "SNDLVL_105dB" }, + { SNDLVL_110dB, "SNDLVL_110dB" }, + { SNDLVL_120dB, "SNDLVL_120dB" }, + { SNDLVL_130dB, "SNDLVL_130dB" }, + { SNDLVL_GUNFIRE, "SNDLVL_GUNFIRE" }, + { SNDLVL_140dB, "SNDLVL_140dB" }, + { SNDLVL_150dB, "SNDLVL_150dB" }, + { SNDLVL_180dB, "SNDLVL_180dB" }, +}; + +static const char *_SoundLevelToString( soundlevel_t level ) +{ + int c = ARRAYSIZE( g_pSoundLevels ); + + int i; + + for ( i = 0 ; i < c; i++ ) + { + SoundLevelLookup *entry = &g_pSoundLevels[ i ]; + if ( entry->level == level ) + return entry->name; + } + + static char sz[ 32 ]; + Q_snprintf( sz, sizeof( sz ), "%i", (int)level ); + return sz; +} + +static const char *_ChannelToString( int channel ) +{ + int c = ARRAYSIZE( g_pChannelNames ); + + int i; + + for ( i = 0 ; i < c; i++ ) + { + SoundChannels *entry = &g_pChannelNames[ i ]; + if ( entry->channel == channel ) + return entry->name; + } + + static char sz[ 32 ]; + Q_snprintf( sz, sizeof( sz ), "%i", (int)channel ); + return sz; +} + +static const char *_VolumeToString( float volume ) +{ + int c = ARRAYSIZE( g_pVolumeLevels ); + + int i; + + for ( i = 0 ; i < c; i++ ) + { + VolumeLevel *entry = &g_pVolumeLevels[ i ]; + if ( entry->volume == volume ) + return entry->name; + } + + static char sz[ 32 ]; + Q_snprintf( sz, sizeof( sz ), "%.3f", volume ); + return sz; +} + +static const char *_PitchToString( float pitch ) +{ + int c = ARRAYSIZE( g_pPitchLookup ); + + int i; + + for ( i = 0 ; i < c; i++ ) + { + PitchLookup *entry = &g_pPitchLookup[ i ]; + if ( entry->pitch == pitch ) + return entry->name; + } + + static char sz[ 32 ]; + Q_snprintf( sz, sizeof( sz ), "%.3f", pitch ); + return sz; +} + +#define SNDLVL_PREFIX "SNDLVL_" + +soundlevel_t TextToSoundLevel( const char *key ) +{ + if ( !key ) + { + Assert( 0 ); + return SNDLVL_NORM; + } + + int c = ARRAYSIZE( g_pSoundLevels ); + + int i; + + for ( i = 0 ; i < c; i++ ) + { + SoundLevelLookup *entry = &g_pSoundLevels[ i ]; + if ( !Q_strcasecmp( key, entry->name ) ) + return entry->level; + } + + if ( !Q_strnicmp( key, SNDLVL_PREFIX, Q_strlen( SNDLVL_PREFIX ) ) ) + { + char const *val = key + Q_strlen( SNDLVL_PREFIX ); + int sndlvl = atoi( val ); + if ( sndlvl > 0 && sndlvl <= 180 ) + { + return ( soundlevel_t )sndlvl; + } + } + + DevMsg( "CSoundEmitterSystem: Unknown sound level %s\n", key ); + + return SNDLVL_NORM; +} + +//----------------------------------------------------------------------------- +// Purpose: Convert "chan_xxx" into integer value for channel +// Input : *name - +// Output : static int +//----------------------------------------------------------------------------- +int TextToChannel( const char *name ) +{ + if ( !name ) + { + Assert( 0 ); + // CHAN_AUTO + return CHAN_AUTO; + } + + if ( Q_strncasecmp( name, "chan_", strlen( "chan_" ) ) ) + { + return atoi( name ); + } + + int c = ARRAYSIZE( g_pChannelNames ); + int i; + + for ( i = 0; i < c; i++ ) + { + if ( !Q_strcasecmp( name, g_pChannelNames[ i ].name ) ) + { + return g_pChannelNames[ i ].channel; + } + } + + // At this point, it starts with chan_ but is not recognized + // atoi would return 0, so just do chan auto + DevMsg( "CSoundEmitterSystem: Warning, unknown channel type in sounds.txt (%s)\n", name ); + + return CHAN_AUTO; +} + +const char *SoundLevelToString( soundlevel_t level ) +{ + int c = ARRAYSIZE( g_pSoundLevels ); + + int i; + + for ( i = 0 ; i < c; i++ ) + { + SoundLevelLookup *entry = &g_pSoundLevels[ i ]; + if ( entry->level == level ) + return entry->name; + } + + static char sz[ 32 ]; + Q_snprintf( sz, sizeof( sz ), "%i", (int)level ); + return sz; +} + +const char *ChannelToString( int channel ) +{ + int c = ARRAYSIZE( g_pChannelNames ); + + int i; + + for ( i = 0 ; i < c; i++ ) + { + SoundChannels *entry = &g_pChannelNames[ i ]; + if ( entry->channel == channel ) + return entry->name; + } + + static char sz[ 32 ]; + Q_snprintf( sz, sizeof( sz ), "%i", (int)channel ); + return sz; +} + +const char *VolumeToString( float volume ) +{ + int c = ARRAYSIZE( g_pVolumeLevels ); + + int i; + + for ( i = 0 ; i < c; i++ ) + { + VolumeLevel *entry = &g_pVolumeLevels[ i ]; + if ( entry->volume == volume ) + return entry->name; + } + + static char sz[ 32 ]; + Q_snprintf( sz, sizeof( sz ), "%.3f", volume ); + return sz; +} + +const char *PitchToString( float pitch ) +{ + int c = ARRAYSIZE( g_pPitchLookup ); + + int i; + + for ( i = 0 ; i < c; i++ ) + { + PitchLookup *entry = &g_pPitchLookup[ i ]; + if ( entry->pitch == pitch ) + return entry->name; + } + + static char sz[ 32 ]; + Q_snprintf( sz, sizeof( sz ), "%.3f", pitch ); + return sz; +} + +CSoundParametersInternal::CSoundParametersInternal() +{ + m_pConvertedNames = m_pSoundNames = NULL; + m_nConvertedNames = m_nSoundNames = 0; + channel = CHAN_AUTO; // 0 + + volume.start = VOL_NORM; // 1.0f + volume.range = 0.0f; + + pitch.start = PITCH_NORM; // 100 + pitch.range = 0; + + soundlevel.start = SNDLVL_NORM; // 75dB + soundlevel.range = 0; + delay_msec = 0; + play_to_owner_only = false; + had_missing_wave_files = false; + uses_gender_token = false; + +} + +CSoundParametersInternal::CSoundParametersInternal( const CSoundParametersInternal& src ) +{ + m_pSoundNames = NULL; + m_pConvertedNames = NULL; + m_nSoundNames = 0; + m_nConvertedNames = 0; + CopyFrom( src ); +} + +CSoundParametersInternal::~CSoundParametersInternal() +{ + if ( m_nSoundNames > 1 ) + free(m_pSoundNames ); + if ( m_nConvertedNames > 1 ) + free( m_pConvertedNames); + + m_pConvertedNames = NULL; + m_pSoundNames = NULL; + m_nSoundNames = 0; + m_nConvertedNames = 0; +} + +void CSoundParametersInternal::CopyFrom( const CSoundParametersInternal& src ) +{ + if ( m_nSoundNames > 1 ) + free(m_pSoundNames); + if ( m_nConvertedNames > 1 ) + free(m_pConvertedNames); + + channel = src.channel; + volume = src.volume; + pitch = src.pitch; + soundlevel = src.soundlevel; + delay_msec = src.delay_msec; + play_to_owner_only = src.play_to_owner_only; + + m_nSoundNames = src.m_nSoundNames; + if ( m_nSoundNames ) + { + if ( m_nSoundNames > 1 ) + { + m_pSoundNames = (SoundFile*)malloc( sizeof(SoundFile)*m_nSoundNames); + memcpy( m_pSoundNames, src.m_pSoundNames, m_nSoundNames * sizeof(SoundFile) ); + } + else + { + m_pSoundNames = src.m_pSoundNames; + } + } + else + { + m_pSoundNames = NULL; + } + + m_nConvertedNames = src.m_nConvertedNames; + if ( m_nConvertedNames ) + { + if ( m_nConvertedNames > 1 ) + { + m_pConvertedNames = (SoundFile*)malloc( sizeof(SoundFile)*m_nConvertedNames); + memcpy( m_pConvertedNames, src.m_pConvertedNames, m_nConvertedNames * sizeof(SoundFile) ); + } + else + { + m_pConvertedNames = src.m_pConvertedNames; + } + } + else + { + m_pConvertedNames = NULL; + } + + had_missing_wave_files = src.had_missing_wave_files; + uses_gender_token = src.uses_gender_token; +} + +#define CompareInterval( i1, i2 ) ( memcmp( &(i1), &(i2), sizeof(i1) ) == 0 ) + +bool CSoundParametersInternal::operator == ( const CSoundParametersInternal& other ) const +{ + if ( this == &other ) + return true; + + if ( channel != other.channel ) + return false; + if ( !CompareInterval( volume, other.volume ) ) + return false; + if ( !CompareInterval( pitch, other.pitch ) ) + return false; + if ( !CompareInterval( soundlevel, other.soundlevel ) ) + return false; + if ( delay_msec != other.delay_msec ) + return false; + if ( play_to_owner_only != other.play_to_owner_only ) + return false; + + if ( m_nSoundNames != other.m_nSoundNames ) + return false; + + // Compare items + int c = m_nSoundNames; + for ( int i = 0; i < c; i++ ) + { + if ( GetSoundNames()[ i ].symbol != other.GetSoundNames()[ i ].symbol ) + return false; + } + + return true; +} + +float16 ZERO_FLOAT16; + +const char *CSoundParametersInternal::VolumeToString( void ) const +{ + if ( volume.range == ZERO_FLOAT16 ) + { + return _VolumeToString( volume.start ); + } + + static char sz[ 64 ]; + Q_snprintf( sz, sizeof( sz ), "%.3f, %.3f", (float)volume.start, (float)volume.start + (float)volume.range ); + return sz; +} + +const char *CSoundParametersInternal::ChannelToString( void ) const +{ + return _ChannelToString( channel ); +} + +const char *CSoundParametersInternal::SoundLevelToString( void ) const +{ + if ( soundlevel.range == 0 ) + { + return _SoundLevelToString( (soundlevel_t)(int)soundlevel.start ); + } + + static char sz[ 64 ]; + Q_snprintf( sz, sizeof( sz ), "%i, %i", (soundlevel_t)(int)soundlevel.start, (soundlevel_t)(int)(soundlevel.start + soundlevel.range ) ); + return sz; +} + +const char *CSoundParametersInternal::PitchToString( void ) const +{ + if ( pitch.range == 0 ) + { + return _PitchToString( (int)pitch.start ); + } + + static char sz[ 64 ]; + Q_snprintf( sz, sizeof( sz ), "%i, %i", (int)pitch.start, (int)(pitch.start + pitch.range ) ); + return sz; +} + +void CSoundParametersInternal::VolumeFromString( const char *sz ) +{ + if ( !Q_strcasecmp( sz, "VOL_NORM" ) ) + { + volume.start = VOL_NORM; + volume.range = 0.0f; + } + else + { + volume.FromInterval( ReadInterval( sz ) ); + } +} + +void CSoundParametersInternal::ChannelFromString( const char *sz ) +{ + channel = TextToChannel( sz ); +} + +void CSoundParametersInternal::PitchFromString( const char *sz ) +{ + if ( !Q_strcasecmp( sz, "PITCH_NORM" ) ) + { + pitch.start = PITCH_NORM; + pitch.range = 0; + } + else if ( !Q_strcasecmp( sz, "PITCH_LOW" ) ) + { + pitch.start = PITCH_LOW; + pitch.range = 0; + } + else if ( !Q_strcasecmp( sz, "PITCH_HIGH" ) ) + { + pitch.start = PITCH_HIGH; + pitch.range = 0; + } + else + { + pitch.FromInterval( ReadInterval( sz ) ); + } +} + +void CSoundParametersInternal::SoundLevelFromString( const char *sz ) +{ + if ( !Q_strncasecmp( sz, "SNDLVL_", strlen( "SNDLVL_" ) ) ) + { + soundlevel.start = TextToSoundLevel( sz ); + soundlevel.range = 0; + } + else + { + soundlevel.FromInterval( ReadInterval( sz ) ); + } +} + +void CSoundParametersInternal::AddToTail( SoundFile **pDest, uint16 *pDestCount, const SoundFile &source ) +{ + (*pDestCount)++; + if ( *pDestCount == 1 ) + { + // NOTE: when there's only one soundfile in the list, we store it + // packed into the pointer itself, the four bytes for the pointer is just used to store the sound file! + COMPILE_TIME_ASSERT( sizeof(SoundFile) <= sizeof(SoundFile *) ); + *((SoundFile *)(pDest)) = source; + } + else + { + SoundFile temp; + if ( *pDestCount == 2 ) + { + // Copying from a list of one soundfile. Save off the struct + // packed into the pointer field. + temp = *((SoundFile *)(pDest)); + *pDest = NULL; + } + + *pDest = (SoundFile *)realloc( *pDest, (*pDestCount) * sizeof(SoundFile) ); + (*pDest)[ *pDestCount - 1 ] = source; + + if ( *pDestCount == 2 ) + { + (*pDest)[0] = temp; + } + } +} + +#endif // !_STATIC_LINKED || SOUNDEMITTERSYSTEM_DLL |