diff options
| author | Joe Ludwig <[email protected]> | 2013-07-04 11:20:31 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-07-04 11:20:31 -0700 |
| commit | 77b376f8a0d8d172c51729762f80bb394534aa41 (patch) | |
| tree | 79897a015745704f7202eaa6648c18f2e5312df4 /sp/src/mathlib | |
| parent | Adding a CONTRIBUTING file so the rights that GitHub users grant to Valve wit... (diff) | |
| download | source-sdk-2013-77b376f8a0d8d172c51729762f80bb394534aa41.tar.xz source-sdk-2013-77b376f8a0d8d172c51729762f80bb394534aa41.zip | |
* Switched the SDK from checked-in projects to VPC, the Valve Project Creator. See the Getting Started document on the wiki for details.
* Pulled in bug fixes from HL2 and HL2MP.
Diffstat (limited to 'sp/src/mathlib')
| -rw-r--r-- | sp/src/mathlib/mathlib-2010.vcxproj | 229 | ||||
| -rw-r--r-- | sp/src/mathlib/mathlib-2010.vcxproj.filters | 170 | ||||
| -rw-r--r-- | sp/src/mathlib/mathlib.vpc | 84 | ||||
| -rw-r--r-- | sp/src/mathlib/mathlib_linux32.mak | 264 | ||||
| -rw-r--r-- | sp/src/mathlib/mathlib_osx32.mak | 259 |
5 files changed, 84 insertions, 922 deletions
diff --git a/sp/src/mathlib/mathlib-2010.vcxproj b/sp/src/mathlib/mathlib-2010.vcxproj deleted file mode 100644 index 667f1ce2..00000000 --- a/sp/src/mathlib/mathlib-2010.vcxproj +++ /dev/null @@ -1,229 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup Label="ProjectConfigurations">
- <ProjectConfiguration Include="Debug|Win32">
- <Configuration>Debug</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- <ProjectConfiguration Include="Release|Win32">
- <Configuration>Release</Configuration>
- <Platform>Win32</Platform>
- </ProjectConfiguration>
- </ItemGroup>
- <PropertyGroup Label="Globals">
- <ProjectName>mathlib</ProjectName>
- <ProjectGuid>{BAB92FF0-D72A-D7E5-1988-74628D39B94F}</ProjectGuid>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- <TargetName>mathlib</TargetName>
- </PropertyGroup>
- <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
- <ConfigurationType>StaticLibrary</ConfigurationType>
- <CharacterSet>MultiByte</CharacterSet>
- <TargetName>mathlib</TargetName>
- </PropertyGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
- <ImportGroup Label="ExtensionSettings">
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <ImportGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="PropertySheets">
- <Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
- </ImportGroup>
- <PropertyGroup Label="UserMacros" />
- <PropertyGroup>
- <_ProjectFileVersion>10.0.30319.1</_ProjectFileVersion>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\lib\public\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">.\Debug\win32\</IntDir>
- <ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
- <PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreBuildEventUseInBuild>
- <PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PreLinkEventUseInBuild>
- <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">true</PostBuildEventUseInBuild>
- <OutDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\lib\public\</OutDir>
- <IntDir Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">.\Release\win32\</IntDir>
- <ExecutablePath Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">..\devtools\vstools;$(ExecutablePath);$(Path)</ExecutablePath>
- <PreBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreBuildEventUseInBuild>
- <PreLinkEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PreLinkEventUseInBuild>
- <PostBuildEventUseInBuild Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">true</PostBuildEventUseInBuild>
- </PropertyGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
- <PreBuildEvent>
- </PreBuildEvent>
- <ClCompile>
- <AdditionalOptions> /MP</AdditionalOptions>
- <Optimization>Disabled</Optimization>
- <AdditionalIncludeDirectories>..\common;..\public;..\public\tier0;..\public\tier1;..\public\mathlib</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>_HAS_ITERATOR_DEBUGGING=0;WIN32;_WIN32;_DEBUG;DEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;COMPILER_MSVC32;LIBNAME=mathlib;RAD_TELEMETRY_DISABLED;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO;MATHLIB_LIB;VPCGAMECAPS=VALVE;PROJECTDIR=D:\dev\games\rel\singleplayer\src\mathlib;_DLL_EXT=.dll;VPCGAME=valve</PreprocessorDefinitions>
- <StringPooling>true</StringPooling>
- <ExceptionHandling>false</ExceptionHandling>
- <BasicRuntimeChecks>Default</BasicRuntimeChecks>
- <RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
- <BufferSecurityCheck>true</BufferSecurityCheck>
- <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
- <FloatingPointModel>Fast</FloatingPointModel>
- <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
- <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <OpenMPSupport>false</OpenMPSupport>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <ExpandAttributedSource>false</ExpandAttributedSource>
- <AssemblerOutput>NoListing</AssemblerOutput>
- <AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
- <ObjectFileName>$(IntDir)/</ObjectFileName>
- <ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
- <GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
- <BrowseInformation>false</BrowseInformation>
- <WarningLevel>Level4</WarningLevel>
- <TreatWarningAsError>true</TreatWarningAsError>
- <DebugInformationFormat>EditAndContinue</DebugInformationFormat>
- <CompileAs>CompileAsCpp</CompileAs>
- <BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
- <ErrorReporting>Prompt</ErrorReporting>
- </ClCompile>
- <PreLinkEvent>
- </PreLinkEvent>
- <Lib>
- <UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
- <OutputFile>..\lib\public\mathlib.lib</OutputFile>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <LinkLibraryDependencies>false</LinkLibraryDependencies>
- <AdditionalOptions> /ignore:4221</AdditionalOptions>
- </Lib>
- <Xdcmake>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- </Xdcmake>
- <Bscmake>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <OutputFile>$(OutDir)/mathlib.bsc</OutputFile>
- </Bscmake>
- <PostBuildEvent>
- </PostBuildEvent>
- <CustomBuildStep>
- </CustomBuildStep>
- </ItemDefinitionGroup>
- <ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
- <PreBuildEvent>
- </PreBuildEvent>
- <ClCompile>
- <AdditionalOptions> /MP /d2Zi+</AdditionalOptions>
- <Optimization>MaxSpeed</Optimization>
- <InlineFunctionExpansion>AnySuitable</InlineFunctionExpansion>
- <IntrinsicFunctions>true</IntrinsicFunctions>
- <FavorSizeOrSpeed>Speed</FavorSizeOrSpeed>
- <AdditionalIncludeDirectories>..\common;..\public;..\public\tier0;..\public\tier1;..\public\mathlib</AdditionalIncludeDirectories>
- <PreprocessorDefinitions>WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;COMPILER_MSVC32;LIBNAME=mathlib;RAD_TELEMETRY_DISABLED;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO;MATHLIB_LIB;VPCGAMECAPS=VALVE;PROJECTDIR=D:\dev\games\rel\singleplayer\src\mathlib;_DLL_EXT=.dll;VPCGAME=valve</PreprocessorDefinitions>
- <StringPooling>true</StringPooling>
- <ExceptionHandling>false</ExceptionHandling>
- <RuntimeLibrary>MultiThreaded</RuntimeLibrary>
- <BufferSecurityCheck>false</BufferSecurityCheck>
- <FunctionLevelLinking>true</FunctionLevelLinking>
- <EnableEnhancedInstructionSet>StreamingSIMDExtensions</EnableEnhancedInstructionSet>
- <FloatingPointModel>Fast</FloatingPointModel>
- <TreatWChar_tAsBuiltInType>true</TreatWChar_tAsBuiltInType>
- <ForceConformanceInForLoopScope>true</ForceConformanceInForLoopScope>
- <RuntimeTypeInfo>true</RuntimeTypeInfo>
- <OpenMPSupport>false</OpenMPSupport>
- <PrecompiledHeader>NotUsing</PrecompiledHeader>
- <ExpandAttributedSource>false</ExpandAttributedSource>
- <AssemblerOutput>NoListing</AssemblerOutput>
- <AssemblerListingLocation>$(IntDir)/</AssemblerListingLocation>
- <ObjectFileName>$(IntDir)/</ObjectFileName>
- <ProgramDataBaseFileName>$(IntDir)/</ProgramDataBaseFileName>
- <GenerateXMLDocumentationFiles>false</GenerateXMLDocumentationFiles>
- <BrowseInformation>false</BrowseInformation>
- <WarningLevel>Level4</WarningLevel>
- <TreatWarningAsError>true</TreatWarningAsError>
- <DebugInformationFormat>OldStyle</DebugInformationFormat>
- <CompileAs>CompileAsCpp</CompileAs>
- <BrowseInformationFile>$(IntDir)/</BrowseInformationFile>
- <ErrorReporting>Prompt</ErrorReporting>
- </ClCompile>
- <PreLinkEvent>
- </PreLinkEvent>
- <Lib>
- <UseUnicodeResponseFiles>false</UseUnicodeResponseFiles>
- <OutputFile>..\lib\public\mathlib.lib</OutputFile>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <LinkLibraryDependencies>false</LinkLibraryDependencies>
- <AdditionalOptions> /ignore:4221</AdditionalOptions>
- </Lib>
- <Xdcmake>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- </Xdcmake>
- <Bscmake>
- <SuppressStartupBanner>true</SuppressStartupBanner>
- <OutputFile>$(OutDir)/mathlib.bsc</OutputFile>
- </Bscmake>
- <PostBuildEvent>
- </PostBuildEvent>
- <CustomBuildStep>
- </CustomBuildStep>
- </ItemDefinitionGroup>
- <ItemGroup>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="3dnow.h" />
- <ClInclude Include="noisedata.h" />
- <ClInclude Include="sse.h" />
- <ClInclude Include="..\public\mathlib\amd3dx.h" />
- <ClInclude Include="..\public\mathlib\anorms.h" />
- <ClInclude Include="..\public\mathlib\bumpvects.h" />
- <ClInclude Include="..\public\mathlib\compressed_3d_unitvec.h" />
- <ClInclude Include="..\public\mathlib\compressed_light_cube.h" />
- <ClInclude Include="..\public\mathlib\compressed_vector.h" />
- <ClInclude Include="..\public\mathlib\halton.h" />
- <ClInclude Include="..\public\mathlib\IceKey.H" />
- <ClInclude Include="..\public\mathlib\lightdesc.h" />
- <ClInclude Include="..\public\mathlib\math_pfns.h" />
- <ClInclude Include="..\public\mathlib\mathlib.h" />
- <ClInclude Include="..\public\mathlib\noise.h" />
- <ClInclude Include="..\public\mathlib\polyhedron.h" />
- <ClInclude Include="..\public\mathlib\quantize.h" />
- <ClInclude Include="..\public\mathlib\simdvectormatrix.h" />
- <ClInclude Include="..\public\mathlib\spherical_geometry.h" />
- <ClInclude Include="..\public\mathlib\ssemath.h" />
- <ClInclude Include="..\public\mathlib\ssequaternion.h" />
- <ClInclude Include="..\public\mathlib\vector.h" />
- <ClInclude Include="..\public\mathlib\vector2d.h" />
- <ClInclude Include="..\public\mathlib\vector4d.h" />
- <ClInclude Include="..\public\mathlib\vmatrix.h" />
- <ClInclude Include="..\public\mathlib\vplane.h" />
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="3dnow.cpp" />
- <ClCompile Include="almostequal.cpp" />
- <ClCompile Include="anorms.cpp" />
- <ClCompile Include="bumpvects.cpp" />
- <ClCompile Include="color_conversion.cpp" />
- <ClCompile Include="halton.cpp" />
- <ClCompile Include="IceKey.cpp" />
- <ClCompile Include="imagequant.cpp" />
- <ClCompile Include="lightdesc.cpp" />
- <ClCompile Include="mathlib_base.cpp" />
- <ClCompile Include="polyhedron.cpp" />
- <ClCompile Include="powsse.cpp" />
- <ClCompile Include="quantize.cpp" />
- <ClCompile Include="randsse.cpp" />
- <ClCompile Include="simdvectormatrix.cpp" />
- <ClCompile Include="sparse_convolution_noise.cpp" />
- <ClCompile Include="spherical.cpp" />
- <ClCompile Include="sse.cpp" />
- <ClCompile Include="sseconst.cpp" />
- <ClCompile Include="ssenoise.cpp" />
- <ClCompile Include="vector.cpp" />
- <ClCompile Include="vmatrix.cpp" />
- </ItemGroup>
- <ItemGroup>
- </ItemGroup>
- <ItemGroup>
- </ItemGroup>
- <ItemGroup>
- </ItemGroup>
- <Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
- <ImportGroup Label="ExtensionTargets">
- </ImportGroup>
-</Project>
diff --git a/sp/src/mathlib/mathlib-2010.vcxproj.filters b/sp/src/mathlib/mathlib-2010.vcxproj.filters deleted file mode 100644 index 97d1572d..00000000 --- a/sp/src/mathlib/mathlib-2010.vcxproj.filters +++ /dev/null @@ -1,170 +0,0 @@ -<?xml version="1.0" encoding="utf-8"?>
-<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
- <ItemGroup>
- <Filter Include="Header Files">
- <UniqueIdentifier>{1680C80B-FF1E-EA4D-9817-CC12254F2E40}</UniqueIdentifier>
- </Filter>
- <Filter Include="Public Header Files">
- <UniqueIdentifier>{680EF60A-F852-B6F6-8E56-5693F8167FE5}</UniqueIdentifier>
- </Filter>
- <Filter Include="Source Files">
- <UniqueIdentifier>{BA03E055-4FA2-FCE3-8A1C-D348547D379C}</UniqueIdentifier>
- </Filter>
- </ItemGroup>
- <ItemGroup>
- </ItemGroup>
- <ItemGroup>
- <ClInclude Include="3dnow.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="noisedata.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="sse.h">
- <Filter>Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\amd3dx.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\anorms.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\bumpvects.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\compressed_3d_unitvec.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\compressed_light_cube.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\compressed_vector.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\halton.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\IceKey.H">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\lightdesc.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\math_pfns.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\mathlib.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\noise.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\polyhedron.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\quantize.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\simdvectormatrix.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\spherical_geometry.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\ssemath.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\ssequaternion.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\vector.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\vector2d.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\vector4d.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\vmatrix.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- <ClInclude Include="..\public\mathlib\vplane.h">
- <Filter>Public Header Files</Filter>
- </ClInclude>
- </ItemGroup>
- <ItemGroup>
- <ClCompile Include="3dnow.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="almostequal.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="anorms.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="bumpvects.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="color_conversion.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="halton.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="IceKey.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="imagequant.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="lightdesc.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="mathlib_base.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="polyhedron.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="powsse.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="quantize.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="randsse.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="simdvectormatrix.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="sparse_convolution_noise.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="spherical.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="sse.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="sseconst.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="ssenoise.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="vector.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- <ClCompile Include="vmatrix.cpp">
- <Filter>Source Files</Filter>
- </ClCompile>
- </ItemGroup>
- <ItemGroup>
- </ItemGroup>
- <ItemGroup>
- </ItemGroup>
- <ItemGroup>
- </ItemGroup>
-</Project>
diff --git a/sp/src/mathlib/mathlib.vpc b/sp/src/mathlib/mathlib.vpc new file mode 100644 index 00000000..59a0c95f --- /dev/null +++ b/sp/src/mathlib/mathlib.vpc @@ -0,0 +1,84 @@ +//-----------------------------------------------------------------------------
+// MATHLIB.VPC
+//
+// Project Script
+//-----------------------------------------------------------------------------
+
+$macro SRCDIR ".."
+$Macro OUTLIBDIR "$SRCDIR\lib\public" [!$LINUX]
+
+$include "$SRCDIR\vpc_scripts\source_lib_base.vpc"
+
+$Configuration
+{
+ $Compiler
+ {
+ $AdditionalIncludeDirectories "$BASE;..\public\mathlib"
+ $PreprocessorDefinitions "$BASE;MATHLIB_LIB"
+ }
+}
+
+$Project "mathlib"
+{
+ $Folder "Source Files"
+ {
+ $File "color_conversion.cpp"
+ $File "halton.cpp"
+ $File "lightdesc.cpp"
+ $File "mathlib_base.cpp"
+ $File "powsse.cpp"
+ $File "sparse_convolution_noise.cpp"
+ $File "sseconst.cpp"
+ $File "sse.cpp" [$WINDOWS||$POSIX]
+ $File "ssenoise.cpp"
+ $File "3dnow.cpp" [$WINDOWS||$LINUX]
+ $File "anorms.cpp"
+ $File "bumpvects.cpp"
+ $File "IceKey.cpp"
+ $File "imagequant.cpp"
+ $File "polyhedron.cpp"
+ $File "quantize.cpp"
+ $File "randsse.cpp"
+ $File "spherical.cpp"
+ $File "simdvectormatrix.cpp"
+ $File "vector.cpp"
+ $File "vmatrix.cpp"
+ $File "almostequal.cpp"
+ }
+
+
+
+ $Folder "Public Header Files"
+ {
+ $File "$SRCDIR\public\mathlib\amd3dx.h" [$WINDOWS||$LINUX]
+ $File "$SRCDIR\public\mathlib\anorms.h"
+ $File "$SRCDIR\public\mathlib\bumpvects.h"
+ $File "$SRCDIR\public\mathlib\compressed_3d_unitvec.h"
+ $File "$SRCDIR\public\mathlib\compressed_light_cube.h"
+ $File "$SRCDIR\public\mathlib\compressed_vector.h"
+ $File "$SRCDIR\public\mathlib\halton.h"
+ $File "$SRCDIR\public\mathlib\IceKey.H"
+ $File "$SRCDIR\public\mathlib\lightdesc.h"
+ $File "$SRCDIR\public\mathlib\math_pfns.h"
+ $File "$SRCDIR\public\mathlib\mathlib.h"
+ $File "$SRCDIR\public\mathlib\noise.h"
+ $File "$SRCDIR\public\mathlib\polyhedron.h"
+ $File "$SRCDIR\public\mathlib\quantize.h"
+ $File "$SRCDIR\public\mathlib\simdvectormatrix.h"
+ $File "$SRCDIR\public\mathlib\spherical_geometry.h"
+ $File "$SRCDIR\public\mathlib\ssemath.h"
+ $File "$SRCDIR\public\mathlib\ssequaternion.h"
+ $File "$SRCDIR\public\mathlib\vector.h"
+ $File "$SRCDIR\public\mathlib\vector2d.h"
+ $File "$SRCDIR\public\mathlib\vector4d.h"
+ $File "$SRCDIR\public\mathlib\vmatrix.h"
+ $File "$SRCDIR\public\mathlib\vplane.h"
+ }
+
+ $Folder "Header Files"
+ {
+ $File "noisedata.h"
+ $File "sse.h" [$WINDOWS||$POSIX]
+ $File "3dnow.h" [$WINDOWS||$LINUX]
+ }
+}
diff --git a/sp/src/mathlib/mathlib_linux32.mak b/sp/src/mathlib/mathlib_linux32.mak deleted file mode 100644 index ce0f51ca..00000000 --- a/sp/src/mathlib/mathlib_linux32.mak +++ /dev/null @@ -1,264 +0,0 @@ -NAME=mathlib
-SRCROOT=..
-TARGET_PLATFORM=linux32
-TARGET_PLATFORM_EXT=
-USE_VALVE_BINDIR=0
-PWD := $(shell pwd)
-# If no configuration is specified, "release" will be used.
-ifeq "$(CFG)" ""
- CFG = release
-endif
-
-GCC_ExtraCompilerFlags= -U_FORTIFY_SOURCE
-GCC_ExtraLinkerFlags =
-SymbolVisibility = hidden
-OptimizerLevel = -gdwarf-2 -g $(OptimizerLevel_CompilerSpecific)
-SystemLibraries =
-DLL_EXT = .so
-SYM_EXT = .dbg
-FORCEINCLUDES=
-ifeq "$(CFG)" "debug"
-DEFINES += -DDEBUG -D_DEBUG -DPOSIX -DGNUC -DLINUX -D_LINUX -DLIBNAME=mathlib -DRAD_TELEMETRY_DISABLED -DBINK_VIDEO -DGL_GLEXT_PROTOTYPES -DDX_TO_GL_ABSTRACTION -DUSE_SDL -DMATHLIB_LIB -D_EXTERNAL_DLL_EXT=.so -DVPCGAMECAPS=VALVE -DPROJECTDIR=/home/VALVE/joe/p4clients/linuxsdk/singleplayer/src/mathlib -D_DLL_EXT=.so -DVPCGAME=valve -D_LINUX=1 -D_POSIX=1 -DLINUX=1 -DPOSIX=1
-else
-DEFINES += -DNDEBUG -DPOSIX -DGNUC -DLINUX -D_LINUX -DLIBNAME=mathlib -DRAD_TELEMETRY_DISABLED -DBINK_VIDEO -DGL_GLEXT_PROTOTYPES -DDX_TO_GL_ABSTRACTION -DUSE_SDL -DMATHLIB_LIB -D_EXTERNAL_DLL_EXT=.so -DVPCGAMECAPS=VALVE -DPROJECTDIR=/home/VALVE/joe/p4clients/linuxsdk/singleplayer/src/mathlib -D_DLL_EXT=.so -DVPCGAME=valve -D_LINUX=1 -D_POSIX=1 -DLINUX=1 -DPOSIX=1
-endif
-INCLUDEDIRS += ../common ../public ../public/tier0 ../public/tier1 ../thirdparty/SDL2 ../public/mathlib
-CONFTYPE = lib
-OUTPUTFILE=../lib/public/linux32/mathlib.a
-THIS_MAKEFILE = $(PWD)/mathlib_linux32.mak
-MAKEFILE_BASE = $(SRCROOT)/devtools/makefile_base_posix.mak
-
-
-POSTBUILDCOMMAND = true
-
-
-
-CPPFILES= \
- 3dnow.cpp \
- almostequal.cpp \
- anorms.cpp \
- bumpvects.cpp \
- color_conversion.cpp \
- halton.cpp \
- IceKey.cpp \
- imagequant.cpp \
- lightdesc.cpp \
- mathlib_base.cpp \
- polyhedron.cpp \
- powsse.cpp \
- quantize.cpp \
- randsse.cpp \
- simdvectormatrix.cpp \
- sparse_convolution_noise.cpp \
- spherical.cpp \
- sse.cpp \
- sseconst.cpp \
- ssenoise.cpp \
- vector.cpp \
- vmatrix.cpp \
-
-
-LIBFILES = \
-
-
-LIBFILENAMES = \
-
-
-# Include the base makefile now.
-include $(SRCROOT)/devtools/makefile_base_posix.mak
-
-
-
-OTHER_DEPENDENCIES = \
-
-
-$(OBJ_DIR)/_other_deps.P : $(OTHER_DEPENDENCIES)
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--include $(OBJ_DIR)/_other_deps.P
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diff --git a/sp/src/mathlib/mathlib_osx32.mak b/sp/src/mathlib/mathlib_osx32.mak deleted file mode 100644 index 236040d6..00000000 --- a/sp/src/mathlib/mathlib_osx32.mak +++ /dev/null @@ -1,259 +0,0 @@ -NAME=mathlib
-SRCROOT=..
-TARGET_PLATFORM=osx32
-TARGET_PLATFORM_EXT=
-USE_VALVE_BINDIR=0
-PWD := $(shell pwd)
-# If no configuration is specified, "release" will be used.
-ifeq "$(CFG)" ""
- CFG = release
-endif
-
-GCC_ExtraCompilerFlags=
-GCC_ExtraLinkerFlags =
-SymbolVisibility = hidden
-OptimizerLevel = -gdwarf-2 -g $(OptimizerLevel_CompilerSpecific)
-SystemLibraries =
-DLL_EXT = .dylib
-SYM_EXT = .dSYM
-FORCEINCLUDES=
-ifeq "$(CFG)" "debug"
-DEFINES += -DDEBUG -D_DEBUG -DGNUC -DPOSIX -D_OSX -DOSX -D_DARWIN_UNLIMITED_SELECT -DFD_SETSIZE=10240 -DQUICKTIME_VIDEO -DFORCE_QUICKTIME -DGL_GLEXT_PROTOTYPES -DDX_TO_GL_ABSTRACTION -DMATHLIB_LIB -DVPCGAMECAPS=VALVE -DPROJECTDIR=/Users/joe/p4/ValveGames/rel/singleplayer/src/mathlib -D_DLL_EXT=.dylib -DVPCGAME=valve -D_POSIX=1
-else
-DEFINES += -DNDEBUG -DGNUC -DPOSIX -D_OSX -DOSX -D_DARWIN_UNLIMITED_SELECT -DFD_SETSIZE=10240 -DQUICKTIME_VIDEO -DFORCE_QUICKTIME -DGL_GLEXT_PROTOTYPES -DDX_TO_GL_ABSTRACTION -DMATHLIB_LIB -DVPCGAMECAPS=VALVE -DPROJECTDIR=/Users/joe/p4/ValveGames/rel/singleplayer/src/mathlib -D_DLL_EXT=.dylib -DVPCGAME=valve -D_POSIX=1
-endif
-INCLUDEDIRS += ../common ../public ../public/tier0 ../public/tier1 ../public/mathlib
-CONFTYPE = lib
-OUTPUTFILE=../lib/osx32/mathlib.a
-THIS_MAKEFILE = $(PWD)/mathlib_osx32.mak
-MAKEFILE_BASE = $(SRCROOT)/devtools/makefile_base_posix.mak
-
-
-POSTBUILDCOMMAND = true
-
-
-
-CPPFILES= \
- almostequal.cpp \
- anorms.cpp \
- bumpvects.cpp \
- color_conversion.cpp \
- halton.cpp \
- IceKey.cpp \
- imagequant.cpp \
- lightdesc.cpp \
- mathlib_base.cpp \
- polyhedron.cpp \
- powsse.cpp \
- quantize.cpp \
- randsse.cpp \
- simdvectormatrix.cpp \
- sparse_convolution_noise.cpp \
- spherical.cpp \
- sse.cpp \
- sseconst.cpp \
- ssenoise.cpp \
- vector.cpp \
- vmatrix.cpp \
-
-
-LIBFILES = \
- ../lib/osx32/libvstdlib.dylib \
- ../lib/osx32/tier1.a \
-
-
-LIBFILENAMES = \
- ../lib/osx32/libvstdlib.dylib \
- ../lib/osx32/tier1.a \
-
-
-# Include the base makefile now.
-include $(SRCROOT)/devtools/makefile_base_posix.mak
-
-
-
-OTHER_DEPENDENCIES = \
-
-
-$(OBJ_DIR)/_other_deps.P : $(OTHER_DEPENDENCIES)
- $(GEN_OTHER_DEPS)
-
--include $(OBJ_DIR)/_other_deps.P
-
-
-
-ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
--include $(OBJ_DIR)/almostequal.P
-endif
-
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- $(PRE_COMPILE_FILE)
- $(COMPILE_FILE) $(POST_COMPILE_FILE)
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- $(COMPILE_FILE) $(POST_COMPILE_FILE)
-
-ifneq (clean, $(findstring clean, $(MAKECMDGOALS)))
--include $(OBJ_DIR)/bumpvects.P
-endif
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-$(OBJ_DIR)/bumpvects.o : $(PWD)/bumpvects.cpp $(THIS_MAKEFILE) $(MAKEFILE_BASE)
- $(PRE_COMPILE_FILE)
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-
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|