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| author | Joe Ludwig <[email protected]> | 2013-09-02 11:39:10 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-09-02 11:39:10 -0700 |
| commit | a0c29e7dd67abb15c74c85f07741784877edfdcd (patch) | |
| tree | 35bd6b4580afa14648895b0f321d33a712a5d0fa /sp/src/materialsystem/stdshaders | |
| parent | Added bloom shader and screenspace effect helpers as examples for the SDK. (diff) | |
| download | source-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.tar.xz source-sdk-2013-a0c29e7dd67abb15c74c85f07741784877edfdcd.zip | |
General:
* Fixed a variety of server browser issues with mods based on this SDK
* Fixed many warnings on various platforms
* Added source code for fgdlib and raytrace
* Updated many source files with the latest shared source from TF2.
OSX:
* Added support for Xcode 4.6
* Switched OSX builds to use Xcode instead of makefiles
* Moved libs from src/lib/osx32 to src/lib/public/osx32 or src/lib/common/osx32 to match windows better.
Linux:
* Moved libs from src/lib/linux32 to src/lib/public/linux32 or src/lib/common/linux32 to match windows better.
Diffstat (limited to 'sp/src/materialsystem/stdshaders')
| -rw-r--r-- | sp/src/materialsystem/stdshaders/game_shader_dx9_base.vpc | 16 |
1 files changed, 1 insertions, 15 deletions
diff --git a/sp/src/materialsystem/stdshaders/game_shader_dx9_base.vpc b/sp/src/materialsystem/stdshaders/game_shader_dx9_base.vpc index c2fe0d49..8ba932d3 100644 --- a/sp/src/materialsystem/stdshaders/game_shader_dx9_base.vpc +++ b/sp/src/materialsystem/stdshaders/game_shader_dx9_base.vpc @@ -74,23 +74,9 @@ $Project $Folder "Link Libraries" [$WIN32]
{
// $File "$SRCDIR\dx9sdk\lib\d3dx9.lib"
- $DynamicFile "$SRCDIR\lib\public\mathlib.lib"
- $DynamicFile "$SRCDIR\lib\public\shaderlib.lib"
}
- $Folder "Link Libraries" [$X360]
- {
- $DynamicFile "$SRCDIR\lib\public\mathlib_360.lib"
- $DynamicFile "$SRCDIR\lib\public\shaderlib_360.lib"
- }
-
- $Folder "Link Libraries" [$POSIX&&!$LINUX]
- {
- $DynamicFile "$SRCDIR\lib\$PLATFORM\mathlib$_STATICLIB_EXT"
- $DynamicFile "$SRCDIR\lib\$PLATFORM\shaderlib$_STATICLIB_EXT"
- }
-
- $Folder "Link Libraries" [$LINUX]
+ $Folder "Link Libraries"
{
$Lib mathlib
$Lib shaderlib
|