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authorMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
committerMichael Sartain <[email protected]>2014-10-02 08:25:55 -0700
commit55ed12f8d1eb6887d348be03aee5573d44177ffb (patch)
tree3686f7ca78c780cd9a3d367b79a9d9250c1be7c0 /sp/src/materialsystem/stdshaders/VertexLitGeneric_DetailEnvMapV2.psh
parent* Added support for Visual C++ 2013 Express to VPC (diff)
downloadsource-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.tar.xz
source-sdk-2013-55ed12f8d1eb6887d348be03aee5573d44177ffb.zip
Updated the SDK with the latest code from the TF and HL2 branches.
Diffstat (limited to 'sp/src/materialsystem/stdshaders/VertexLitGeneric_DetailEnvMapV2.psh')
-rw-r--r--sp/src/materialsystem/stdshaders/VertexLitGeneric_DetailEnvMapV2.psh32
1 files changed, 16 insertions, 16 deletions
diff --git a/sp/src/materialsystem/stdshaders/VertexLitGeneric_DetailEnvMapV2.psh b/sp/src/materialsystem/stdshaders/VertexLitGeneric_DetailEnvMapV2.psh
index 12b2295c..ce9ade83 100644
--- a/sp/src/materialsystem/stdshaders/VertexLitGeneric_DetailEnvMapV2.psh
+++ b/sp/src/materialsystem/stdshaders/VertexLitGeneric_DetailEnvMapV2.psh
@@ -1,16 +1,16 @@
-; DYNAMIC: "WRITEONETODESTALPHA" "0..1"
-ps.1.1
-
-tex t0 ; base color
-tex t1 ; cube map
-tex t3 ; detail texture
-
-mul r0, t0, c3 ; base times modulation
-mul r0.rgb, v0, r0 ; apply vertex lighting
-mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
-mul_x2 r0.rgb, r0, t3 ; detail texture
-mad r0.rgb, t1, c2, r0 ; + envmap * envmaptint (color only)
-
-#if WRITEONETODESTALPHA
-+mov r0.a, c4 ; make alpha 255
-#endif
+; DYNAMIC: "WRITEONETODESTALPHA" "0..1"
+ps.1.1
+
+tex t0 ; base color
+tex t1 ; cube map
+tex t3 ; detail texture
+
+mul r0, t0, c3 ; base times modulation
+mul r0.rgb, v0, r0 ; apply vertex lighting
+mul_x2 r0.rgb, c0, r0 ; * 2 * (overbrightFactor/2)
+mul_x2 r0.rgb, r0, t3 ; detail texture
+mad r0.rgb, t1, c2, r0 ; + envmap * envmaptint (color only)
+
+#if WRITEONETODESTALPHA
++mov r0.a, c4 ; make alpha 255
+#endif