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| author | Narendra Umate <[email protected]> | 2013-12-08 01:27:41 -0800 |
|---|---|---|
| committer | Narendra Umate <[email protected]> | 2013-12-08 01:27:41 -0800 |
| commit | 4fa56874ba1557274c10077bf8386ece4c61dbd6 (patch) | |
| tree | e2d336604e960b548e996d2e7dcfc5a1e1401b9e /sp/src/materialsystem/stdshaders/SDK_bloomadd_ps11.fxc | |
| parent | Added DS_Store to .gitignore. (diff) | |
| parent | Make libSDL2.so/dylib into symlinks. (diff) | |
| download | source-sdk-2013-4fa56874ba1557274c10077bf8386ece4c61dbd6.tar.xz source-sdk-2013-4fa56874ba1557274c10077bf8386ece4c61dbd6.zip | |
Merge remote-tracking branch 'upstream/master'
Reverted .gitattributes xcode_ccache_wrapper change. Fixed line endings
for .gitignore and .gitattributes.
Diffstat (limited to 'sp/src/materialsystem/stdshaders/SDK_bloomadd_ps11.fxc')
| -rw-r--r-- | sp/src/materialsystem/stdshaders/SDK_bloomadd_ps11.fxc | 36 |
1 files changed, 18 insertions, 18 deletions
diff --git a/sp/src/materialsystem/stdshaders/SDK_bloomadd_ps11.fxc b/sp/src/materialsystem/stdshaders/SDK_bloomadd_ps11.fxc index 2f573009..745c92f1 100644 --- a/sp/src/materialsystem/stdshaders/SDK_bloomadd_ps11.fxc +++ b/sp/src/materialsystem/stdshaders/SDK_bloomadd_ps11.fxc @@ -1,18 +1,18 @@ -//======= Copyright � 1996-2006, Valve Corporation, All rights reserved. ======
-#define CONVERT_TO_SRGB 0
-
-#include "common_ps_fxc.h"
-
-sampler TexSampler : register( s0 );
-
-struct PS_INPUT
-{
- HALF2 baseTexCoord : TEXCOORD0; // Base texture coordinate
-};
-
-float4 main( PS_INPUT i ) : COLOR
-{
- float4 result = tex2D( TexSampler, i.baseTexCoord );
- result.a = 1.0f;
- return result; //FinalOutput( result, 0, PIXEL_FOG_TYPE_NONE, TONEMAP_SCALE_NONE );
-}
+//======= Copyright � 1996-2006, Valve Corporation, All rights reserved. ====== +#define CONVERT_TO_SRGB 0 + +#include "common_ps_fxc.h" + +sampler TexSampler : register( s0 ); + +struct PS_INPUT +{ + HALF2 baseTexCoord : TEXCOORD0; // Base texture coordinate +}; + +float4 main( PS_INPUT i ) : COLOR +{ + float4 result = tex2D( TexSampler, i.baseTexCoord ); + result.a = 1.0f; + return result; //FinalOutput( result, 0, PIXEL_FOG_TYPE_NONE, TONEMAP_SCALE_NONE ); +} |