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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/shared/sdk/sdk_gamemovement.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/shared/sdk/sdk_gamemovement.cpp')
-rw-r--r--sp/src/game/shared/sdk/sdk_gamemovement.cpp106
1 files changed, 53 insertions, 53 deletions
diff --git a/sp/src/game/shared/sdk/sdk_gamemovement.cpp b/sp/src/game/shared/sdk/sdk_gamemovement.cpp
index d56ef47f..7134e139 100644
--- a/sp/src/game/shared/sdk/sdk_gamemovement.cpp
+++ b/sp/src/game/shared/sdk/sdk_gamemovement.cpp
@@ -1,53 +1,53 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-//========= Copyright � 1996-2001, Valve LLC, All rights reserved. ============
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================
-#include "cbase.h"
-#include "gamemovement.h"
-#include "sdk_gamerules.h"
-#include "sdk_shareddefs.h"
-#include "in_buttons.h"
-#include "movevars_shared.h"
-
-
-#ifdef CLIENT_DLL
- #include "c_sdk_player.h"
-#else
- #include "sdk_player.h"
-#endif
-
-
-class CSDKGameMovement : public CGameMovement
-{
-public:
- DECLARE_CLASS( CSDKGameMovement, CGameMovement );
-
- CSDKGameMovement();
-};
-
-
-// Expose our interface.
-static CSDKGameMovement g_GameMovement;
-IGameMovement *g_pGameMovement = ( IGameMovement * )&g_GameMovement;
-
-EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CGameMovement, IGameMovement,INTERFACENAME_GAMEMOVEMENT, g_GameMovement );
-
-
-// ---------------------------------------------------------------------------------------- //
-// CSDKGameMovement.
-// ---------------------------------------------------------------------------------------- //
-
-CSDKGameMovement::CSDKGameMovement()
-{
- //m_vecViewOffsetNormal = SDK_PLAYER_VIEW_OFFSET;
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+//========= Copyright � 1996-2001, Valve LLC, All rights reserved. ============
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================
+#include "cbase.h"
+#include "gamemovement.h"
+#include "sdk_gamerules.h"
+#include "sdk_shareddefs.h"
+#include "in_buttons.h"
+#include "movevars_shared.h"
+
+
+#ifdef CLIENT_DLL
+ #include "c_sdk_player.h"
+#else
+ #include "sdk_player.h"
+#endif
+
+
+class CSDKGameMovement : public CGameMovement
+{
+public:
+ DECLARE_CLASS( CSDKGameMovement, CGameMovement );
+
+ CSDKGameMovement();
+};
+
+
+// Expose our interface.
+static CSDKGameMovement g_GameMovement;
+IGameMovement *g_pGameMovement = ( IGameMovement * )&g_GameMovement;
+
+EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CGameMovement, IGameMovement,INTERFACENAME_GAMEMOVEMENT, g_GameMovement );
+
+
+// ---------------------------------------------------------------------------------------- //
+// CSDKGameMovement.
+// ---------------------------------------------------------------------------------------- //
+
+CSDKGameMovement::CSDKGameMovement()
+{
+ //m_vecViewOffsetNormal = SDK_PLAYER_VIEW_OFFSET;
+}
+