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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/shared/iscenetokenprocessor.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/shared/iscenetokenprocessor.h')
| -rw-r--r-- | sp/src/game/shared/iscenetokenprocessor.h | 46 |
1 files changed, 23 insertions, 23 deletions
diff --git a/sp/src/game/shared/iscenetokenprocessor.h b/sp/src/game/shared/iscenetokenprocessor.h index b46d3758..49733246 100644 --- a/sp/src/game/shared/iscenetokenprocessor.h +++ b/sp/src/game/shared/iscenetokenprocessor.h @@ -1,23 +1,23 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef ISCENETOKENPROCESSOR_H
-#define ISCENETOKENPROCESSOR_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-abstract_class ISceneTokenProcessor
-{
-public:
- virtual const char *CurrentToken( void ) = 0;
- virtual bool GetToken( bool crossline ) = 0;
- virtual bool TokenAvailable( void ) = 0;
- virtual void Error( PRINTF_FORMAT_STRING const char *fmt, ... ) = 0;
-};
-
-#endif // ISCENETOKENPROCESSOR_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef ISCENETOKENPROCESSOR_H +#define ISCENETOKENPROCESSOR_H +#ifdef _WIN32 +#pragma once +#endif + +abstract_class ISceneTokenProcessor +{ +public: + virtual const char *CurrentToken( void ) = 0; + virtual bool GetToken( bool crossline ) = 0; + virtual bool TokenAvailable( void ) = 0; + virtual void Error( PRINTF_FORMAT_STRING const char *fmt, ... ) = 0; +}; + +#endif // ISCENETOKENPROCESSOR_H |