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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h')
| -rw-r--r-- | sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h | 70 |
1 files changed, 35 insertions, 35 deletions
diff --git a/sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h b/sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h index 211c2c9c..2ec16dd6 100644 --- a/sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h +++ b/sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h @@ -1,35 +1,35 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef HL2MP_WEAPON_PARSE_H
-#define HL2MP_WEAPON_PARSE_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "weapon_parse.h"
-#include "networkvar.h"
-
-
-//--------------------------------------------------------------------------------------------------------
-class CHL2MPSWeaponInfo : public FileWeaponInfo_t
-{
-public:
- DECLARE_CLASS_GAMEROOT( CHL2MPSWeaponInfo, FileWeaponInfo_t );
-
- CHL2MPSWeaponInfo();
-
- virtual void Parse( ::KeyValues *pKeyValuesData, const char *szWeaponName );
-
-
-public:
-
- int m_iPlayerDamage;
-};
-
-
-#endif // HL2MP_WEAPON_PARSE_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef HL2MP_WEAPON_PARSE_H +#define HL2MP_WEAPON_PARSE_H +#ifdef _WIN32 +#pragma once +#endif + + +#include "weapon_parse.h" +#include "networkvar.h" + + +//-------------------------------------------------------------------------------------------------------- +class CHL2MPSWeaponInfo : public FileWeaponInfo_t +{ +public: + DECLARE_CLASS_GAMEROOT( CHL2MPSWeaponInfo, FileWeaponInfo_t ); + + CHL2MPSWeaponInfo(); + + virtual void Parse( ::KeyValues *pKeyValuesData, const char *szWeaponName ); + + +public: + + int m_iPlayerDamage; +}; + + +#endif // HL2MP_WEAPON_PARSE_H |