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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h')
-rw-r--r--sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h35
1 files changed, 35 insertions, 0 deletions
diff --git a/sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h b/sp/src/game/shared/hl2mp/hl2mp_weapon_parse.h
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@@ -0,0 +1,35 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef HL2MP_WEAPON_PARSE_H
+#define HL2MP_WEAPON_PARSE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "weapon_parse.h"
+#include "networkvar.h"
+
+
+//--------------------------------------------------------------------------------------------------------
+class CHL2MPSWeaponInfo : public FileWeaponInfo_t
+{
+public:
+ DECLARE_CLASS_GAMEROOT( CHL2MPSWeaponInfo, FileWeaponInfo_t );
+
+ CHL2MPSWeaponInfo();
+
+ virtual void Parse( ::KeyValues *pKeyValuesData, const char *szWeaponName );
+
+
+public:
+
+ int m_iPlayerDamage;
+};
+
+
+#endif // HL2MP_WEAPON_PARSE_H