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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /sp/src/game/shared/hl2/hl2_vehicle_radar.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'sp/src/game/shared/hl2/hl2_vehicle_radar.h')
-rw-r--r--sp/src/game/shared/hl2/hl2_vehicle_radar.h27
1 files changed, 27 insertions, 0 deletions
diff --git a/sp/src/game/shared/hl2/hl2_vehicle_radar.h b/sp/src/game/shared/hl2/hl2_vehicle_radar.h
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+++ b/sp/src/game/shared/hl2/hl2_vehicle_radar.h
@@ -0,0 +1,27 @@
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#ifndef HL2_VEHICLE_RADAR_H
+#define HL2_VEHICLE_RADAR_H
+
+#define RADAR_MAX_CONTACTS 24
+#define RADAR_CONTACT_TYPE_BITS 3 // Max 8 types of contacts (for networking)
+#define RADAR_UPDATE_FREQUENCY 1.5f
+#define RADAR_UPDATE_FREQUENCY_FAST 0.5f
+
+enum // If we have more than 16 types of contacts, RADAR_CONTACT_TYPE_BITS
+{
+ RADAR_CONTACT_NONE = -1,
+ RADAR_CONTACT_GENERIC = 0,
+ RADAR_CONTACT_MAGNUSSEN_RDU,
+ RADAR_CONTACT_DOG,
+ RADAR_CONTACT_ALLY_INSTALLATION,
+ RADAR_CONTACT_ENEMY, // 'regular' sized enemy (Hunter)
+ RADAR_CONTACT_LARGE_ENEMY, // Large enemy (Strider)
+};
+
+#endif \ No newline at end of file