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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/playerlocaldata.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/playerlocaldata.cpp')
-rw-r--r--sp/src/game/server/playerlocaldata.cpp512
1 files changed, 256 insertions, 256 deletions
diff --git a/sp/src/game/server/playerlocaldata.cpp b/sp/src/game/server/playerlocaldata.cpp
index e521bb90..ac7cf5e9 100644
--- a/sp/src/game/server/playerlocaldata.cpp
+++ b/sp/src/game/server/playerlocaldata.cpp
@@ -1,256 +1,256 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-#include "playerlocaldata.h"
-#include "player.h"
-#include "mathlib/mathlib.h"
-#include "entitylist.h"
-#include "SkyCamera.h"
-#include "playernet_vars.h"
-#include "fogcontroller.h"
-#include "tier0/vprof.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-//=============================================================================
-
-BEGIN_SEND_TABLE_NOBASE( CPlayerLocalData, DT_Local )
-
- SendPropArray3 (SENDINFO_ARRAY3(m_chAreaBits), SendPropInt(SENDINFO_ARRAY(m_chAreaBits), 8, SPROP_UNSIGNED)),
- SendPropArray3 (SENDINFO_ARRAY3(m_chAreaPortalBits), SendPropInt(SENDINFO_ARRAY(m_chAreaPortalBits), 8, SPROP_UNSIGNED)),
-
- SendPropInt (SENDINFO(m_iHideHUD), HIDEHUD_BITCOUNT, SPROP_UNSIGNED),
- SendPropFloat (SENDINFO(m_flFOVRate), 0, SPROP_NOSCALE ),
- SendPropInt (SENDINFO(m_bDucked), 1, SPROP_UNSIGNED ),
- SendPropInt (SENDINFO(m_bDucking), 1, SPROP_UNSIGNED ),
- SendPropInt (SENDINFO(m_bInDuckJump), 1, SPROP_UNSIGNED ),
- SendPropFloat (SENDINFO(m_flDucktime), 12, SPROP_ROUNDDOWN|SPROP_CHANGES_OFTEN, 0.0f, 2048.0f ),
- SendPropFloat (SENDINFO(m_flDuckJumpTime), 12, SPROP_ROUNDDOWN, 0.0f, 2048.0f ),
- SendPropFloat (SENDINFO(m_flJumpTime), 12, SPROP_ROUNDDOWN, 0.0f, 2048.0f ),
-#if PREDICTION_ERROR_CHECK_LEVEL > 1
- SendPropFloat (SENDINFO(m_flFallVelocity), 32, SPROP_NOSCALE ),
-
- SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngle, 0), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
- SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngle, 1), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
- SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngle, 2), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
-
- SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngleVel, 0), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
- SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngleVel, 1), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
- SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngleVel, 2), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
-
-#else
- SendPropFloat (SENDINFO(m_flFallVelocity), 17, SPROP_CHANGES_OFTEN, -4096.0f, 4096.0f ),
- SendPropVector (SENDINFO(m_vecPunchAngle), -1, SPROP_COORD|SPROP_CHANGES_OFTEN),
- SendPropVector (SENDINFO(m_vecPunchAngleVel), -1, SPROP_COORD),
-#endif
- SendPropInt (SENDINFO(m_bDrawViewmodel), 1, SPROP_UNSIGNED ),
- SendPropInt (SENDINFO(m_bWearingSuit), 1, SPROP_UNSIGNED ),
- SendPropBool (SENDINFO(m_bPoisoned)),
-
- SendPropFloat (SENDINFO(m_flStepSize), 16, SPROP_ROUNDUP, 0.0f, 128.0f ),
- SendPropInt (SENDINFO(m_bAllowAutoMovement),1, SPROP_UNSIGNED ),
-
- // 3d skybox data
- SendPropInt(SENDINFO_STRUCTELEM(m_skybox3d.scale), 12),
- SendPropVector (SENDINFO_STRUCTELEM(m_skybox3d.origin), -1, SPROP_COORD),
- SendPropInt (SENDINFO_STRUCTELEM(m_skybox3d.area), 8, SPROP_UNSIGNED ),
- SendPropInt( SENDINFO_STRUCTELEM( m_skybox3d.fog.enable ), 1, SPROP_UNSIGNED ),
- SendPropInt( SENDINFO_STRUCTELEM( m_skybox3d.fog.blend ), 1, SPROP_UNSIGNED ),
- SendPropVector( SENDINFO_STRUCTELEM(m_skybox3d.fog.dirPrimary), -1, SPROP_COORD),
- SendPropInt( SENDINFO_STRUCTELEM( m_skybox3d.fog.colorPrimary ), 32, SPROP_UNSIGNED ),
- SendPropInt( SENDINFO_STRUCTELEM( m_skybox3d.fog.colorSecondary ), 32, SPROP_UNSIGNED ),
- SendPropFloat( SENDINFO_STRUCTELEM( m_skybox3d.fog.start ), 0, SPROP_NOSCALE ),
- SendPropFloat( SENDINFO_STRUCTELEM( m_skybox3d.fog.end ), 0, SPROP_NOSCALE ),
- SendPropFloat( SENDINFO_STRUCTELEM( m_skybox3d.fog.maxdensity ), 0, SPROP_NOSCALE ),
-
- SendPropEHandle( SENDINFO_STRUCTELEM( m_PlayerFog.m_hCtrl ) ),
-
- // audio data
- SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 0 ), -1, SPROP_COORD),
- SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 1 ), -1, SPROP_COORD),
- SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 2 ), -1, SPROP_COORD),
- SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 3 ), -1, SPROP_COORD),
- SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 4 ), -1, SPROP_COORD),
- SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 5 ), -1, SPROP_COORD),
- SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 6 ), -1, SPROP_COORD),
- SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 7 ), -1, SPROP_COORD),
- SendPropInt( SENDINFO_STRUCTELEM( m_audio.soundscapeIndex ), 17, 0 ),
- SendPropInt( SENDINFO_STRUCTELEM( m_audio.localBits ), NUM_AUDIO_LOCAL_SOUNDS, SPROP_UNSIGNED ),
- SendPropEHandle( SENDINFO_STRUCTELEM( m_audio.ent ) ),
-END_SEND_TABLE()
-
-BEGIN_SIMPLE_DATADESC( fogplayerparams_t )
- DEFINE_FIELD( m_hCtrl, FIELD_EHANDLE ),
- DEFINE_FIELD( m_flTransitionTime, FIELD_FLOAT ),
- DEFINE_FIELD( m_OldColor, FIELD_COLOR32 ),
- DEFINE_FIELD( m_flOldStart, FIELD_FLOAT ),
- DEFINE_FIELD( m_flOldEnd, FIELD_FLOAT ),
- DEFINE_FIELD( m_NewColor, FIELD_COLOR32 ),
- DEFINE_FIELD( m_flNewStart, FIELD_FLOAT ),
- DEFINE_FIELD( m_flNewEnd, FIELD_FLOAT ),
-END_DATADESC()
-
-BEGIN_SIMPLE_DATADESC( fogparams_t )
-
- DEFINE_FIELD( enable, FIELD_BOOLEAN ),
- DEFINE_FIELD( blend, FIELD_BOOLEAN ),
- DEFINE_FIELD( dirPrimary, FIELD_VECTOR ),
- DEFINE_FIELD( colorPrimary, FIELD_COLOR32 ),
- DEFINE_FIELD( colorSecondary, FIELD_COLOR32 ),
- DEFINE_FIELD( start, FIELD_FLOAT ),
- DEFINE_FIELD( end, FIELD_FLOAT ),
- DEFINE_FIELD( farz, FIELD_FLOAT ),
- DEFINE_FIELD( maxdensity, FIELD_FLOAT ),
- DEFINE_FIELD( colorPrimaryLerpTo, FIELD_COLOR32 ),
- DEFINE_FIELD( colorSecondaryLerpTo, FIELD_COLOR32 ),
- DEFINE_FIELD( startLerpTo, FIELD_FLOAT ),
- DEFINE_FIELD( endLerpTo, FIELD_FLOAT ),
- DEFINE_FIELD( lerptime, FIELD_TIME ),
- DEFINE_FIELD( duration, FIELD_FLOAT ),
-END_DATADESC()
-
-BEGIN_SIMPLE_DATADESC( sky3dparams_t )
-
- DEFINE_FIELD( scale, FIELD_INTEGER ),
- DEFINE_FIELD( origin, FIELD_VECTOR ),
- DEFINE_FIELD( area, FIELD_INTEGER ),
- DEFINE_EMBEDDED( fog ),
-
-END_DATADESC()
-
-BEGIN_SIMPLE_DATADESC( audioparams_t )
-
- DEFINE_AUTO_ARRAY( localSound, FIELD_VECTOR ),
- DEFINE_FIELD( soundscapeIndex, FIELD_INTEGER ),
- DEFINE_FIELD( localBits, FIELD_INTEGER ),
- DEFINE_FIELD( ent, FIELD_EHANDLE ),
-
-END_DATADESC()
-
-BEGIN_SIMPLE_DATADESC( CPlayerLocalData )
- DEFINE_AUTO_ARRAY( m_chAreaBits, FIELD_CHARACTER ),
- DEFINE_AUTO_ARRAY( m_chAreaPortalBits, FIELD_CHARACTER ),
- DEFINE_FIELD( m_iHideHUD, FIELD_INTEGER ),
- DEFINE_FIELD( m_flFOVRate, FIELD_FLOAT ),
- DEFINE_FIELD( m_vecOverViewpoint, FIELD_VECTOR ),
- DEFINE_FIELD( m_bDucked, FIELD_BOOLEAN ),
- DEFINE_FIELD( m_bDucking, FIELD_BOOLEAN ),
- DEFINE_FIELD( m_bInDuckJump, FIELD_BOOLEAN ),
- DEFINE_FIELD( m_flDucktime, FIELD_TIME ),
- DEFINE_FIELD( m_flDuckJumpTime, FIELD_TIME ),
- DEFINE_FIELD( m_flJumpTime, FIELD_TIME ),
- DEFINE_FIELD( m_nStepside, FIELD_INTEGER ),
- DEFINE_FIELD( m_flFallVelocity, FIELD_FLOAT ),
- DEFINE_FIELD( m_nOldButtons, FIELD_INTEGER ),
- DEFINE_FIELD( m_vecPunchAngle, FIELD_VECTOR ),
- DEFINE_FIELD( m_vecPunchAngleVel, FIELD_VECTOR ),
- DEFINE_FIELD( m_bDrawViewmodel, FIELD_BOOLEAN ),
- DEFINE_FIELD( m_bWearingSuit, FIELD_BOOLEAN ),
- DEFINE_FIELD( m_bPoisoned, FIELD_BOOLEAN ),
- DEFINE_FIELD( m_flStepSize, FIELD_FLOAT ),
- DEFINE_FIELD( m_bAllowAutoMovement, FIELD_BOOLEAN ),
- DEFINE_EMBEDDED( m_skybox3d ),
- DEFINE_EMBEDDED( m_PlayerFog ),
- DEFINE_EMBEDDED( m_fog ),
- DEFINE_EMBEDDED( m_audio ),
-
- // "Why don't we save this field, grandpa?"
- //
- // "You see Billy, trigger_vphysics_motion uses vPhysics to touch the player,
- // so if the trigger is Disabled via an input while the player is inside it,
- // the trigger won't get its EndTouch until the player moves. Since touchlinks
- // aren't saved and restored, if the we save before EndTouch is called, it
- // will never be called after we load."
- //DEFINE_FIELD( m_bSlowMovement, FIELD_BOOLEAN ),
-
-END_DATADESC()
-
-//-----------------------------------------------------------------------------
-// Purpose: Constructor.
-//-----------------------------------------------------------------------------
-CPlayerLocalData::CPlayerLocalData()
-{
-#ifdef _DEBUG
- m_vecOverViewpoint.Init();
- m_vecPunchAngle.Init();
-#endif
- m_audio.soundscapeIndex = 0;
- m_audio.localBits = 0;
- m_audio.ent.Set( NULL );
- m_pOldSkyCamera = NULL;
- m_bDrawViewmodel = true;
-}
-
-
-void CPlayerLocalData::UpdateAreaBits( CBasePlayer *pl, unsigned char chAreaPortalBits[MAX_AREA_PORTAL_STATE_BYTES] )
-{
- Vector origin = pl->EyePosition();
-
- unsigned char tempBits[32];
- COMPILE_TIME_ASSERT( sizeof( tempBits ) >= sizeof( ((CPlayerLocalData*)0)->m_chAreaBits ) );
-
- int i;
- int area = engine->GetArea( origin );
- engine->GetAreaBits( area, tempBits, sizeof( tempBits ) );
- for ( i=0; i < m_chAreaBits.Count(); i++ )
- {
- if ( tempBits[i] != m_chAreaBits[ i ] )
- {
- m_chAreaBits.Set( i, tempBits[i] );
- }
- }
-
- for ( i=0; i < MAX_AREA_PORTAL_STATE_BYTES; i++ )
- {
- if ( chAreaPortalBits[i] != m_chAreaPortalBits[i] )
- m_chAreaPortalBits.Set( i, chAreaPortalBits[i] );
- }
-}
-
-//-----------------------------------------------------------------------------
-// Purpose: Fills in CClientData values for local player just before sending over wire
-// Input : player -
-//-----------------------------------------------------------------------------
-
-void ClientData_Update( CBasePlayer *pl )
-{
- // HACKHACK: for 3d skybox
- // UNDONE: Support multiple sky cameras?
- CSkyCamera *pSkyCamera = GetCurrentSkyCamera();
- if ( pSkyCamera != pl->m_Local.m_pOldSkyCamera )
- {
- pl->m_Local.m_pOldSkyCamera = pSkyCamera;
- pl->m_Local.m_skybox3d.CopyFrom(pSkyCamera->m_skyboxData);
- }
- else if ( !pSkyCamera )
- {
- pl->m_Local.m_skybox3d.area = 255;
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void UpdateAllClientData( void )
-{
- VPROF( "UpdateAllClientData" );
- int i;
- CBasePlayer *pl;
-
- for ( i = 1; i <= gpGlobals->maxClients; i++ )
- {
- pl = ( CBasePlayer * )UTIL_PlayerByIndex( i );
- if ( !pl )
- continue;
-
- ClientData_Update( pl );
- }
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#include "cbase.h"
+#include "playerlocaldata.h"
+#include "player.h"
+#include "mathlib/mathlib.h"
+#include "entitylist.h"
+#include "SkyCamera.h"
+#include "playernet_vars.h"
+#include "fogcontroller.h"
+#include "tier0/vprof.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+//=============================================================================
+
+BEGIN_SEND_TABLE_NOBASE( CPlayerLocalData, DT_Local )
+
+ SendPropArray3 (SENDINFO_ARRAY3(m_chAreaBits), SendPropInt(SENDINFO_ARRAY(m_chAreaBits), 8, SPROP_UNSIGNED)),
+ SendPropArray3 (SENDINFO_ARRAY3(m_chAreaPortalBits), SendPropInt(SENDINFO_ARRAY(m_chAreaPortalBits), 8, SPROP_UNSIGNED)),
+
+ SendPropInt (SENDINFO(m_iHideHUD), HIDEHUD_BITCOUNT, SPROP_UNSIGNED),
+ SendPropFloat (SENDINFO(m_flFOVRate), 0, SPROP_NOSCALE ),
+ SendPropInt (SENDINFO(m_bDucked), 1, SPROP_UNSIGNED ),
+ SendPropInt (SENDINFO(m_bDucking), 1, SPROP_UNSIGNED ),
+ SendPropInt (SENDINFO(m_bInDuckJump), 1, SPROP_UNSIGNED ),
+ SendPropFloat (SENDINFO(m_flDucktime), 12, SPROP_ROUNDDOWN|SPROP_CHANGES_OFTEN, 0.0f, 2048.0f ),
+ SendPropFloat (SENDINFO(m_flDuckJumpTime), 12, SPROP_ROUNDDOWN, 0.0f, 2048.0f ),
+ SendPropFloat (SENDINFO(m_flJumpTime), 12, SPROP_ROUNDDOWN, 0.0f, 2048.0f ),
+#if PREDICTION_ERROR_CHECK_LEVEL > 1
+ SendPropFloat (SENDINFO(m_flFallVelocity), 32, SPROP_NOSCALE ),
+
+ SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngle, 0), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
+ SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngle, 1), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
+ SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngle, 2), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
+
+ SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngleVel, 0), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
+ SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngleVel, 1), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
+ SendPropFloat ( SENDINFO_VECTORELEM(m_vecPunchAngleVel, 2), 32, SPROP_NOSCALE|SPROP_CHANGES_OFTEN ),
+
+#else
+ SendPropFloat (SENDINFO(m_flFallVelocity), 17, SPROP_CHANGES_OFTEN, -4096.0f, 4096.0f ),
+ SendPropVector (SENDINFO(m_vecPunchAngle), -1, SPROP_COORD|SPROP_CHANGES_OFTEN),
+ SendPropVector (SENDINFO(m_vecPunchAngleVel), -1, SPROP_COORD),
+#endif
+ SendPropInt (SENDINFO(m_bDrawViewmodel), 1, SPROP_UNSIGNED ),
+ SendPropInt (SENDINFO(m_bWearingSuit), 1, SPROP_UNSIGNED ),
+ SendPropBool (SENDINFO(m_bPoisoned)),
+
+ SendPropFloat (SENDINFO(m_flStepSize), 16, SPROP_ROUNDUP, 0.0f, 128.0f ),
+ SendPropInt (SENDINFO(m_bAllowAutoMovement),1, SPROP_UNSIGNED ),
+
+ // 3d skybox data
+ SendPropInt(SENDINFO_STRUCTELEM(m_skybox3d.scale), 12),
+ SendPropVector (SENDINFO_STRUCTELEM(m_skybox3d.origin), -1, SPROP_COORD),
+ SendPropInt (SENDINFO_STRUCTELEM(m_skybox3d.area), 8, SPROP_UNSIGNED ),
+ SendPropInt( SENDINFO_STRUCTELEM( m_skybox3d.fog.enable ), 1, SPROP_UNSIGNED ),
+ SendPropInt( SENDINFO_STRUCTELEM( m_skybox3d.fog.blend ), 1, SPROP_UNSIGNED ),
+ SendPropVector( SENDINFO_STRUCTELEM(m_skybox3d.fog.dirPrimary), -1, SPROP_COORD),
+ SendPropInt( SENDINFO_STRUCTELEM( m_skybox3d.fog.colorPrimary ), 32, SPROP_UNSIGNED ),
+ SendPropInt( SENDINFO_STRUCTELEM( m_skybox3d.fog.colorSecondary ), 32, SPROP_UNSIGNED ),
+ SendPropFloat( SENDINFO_STRUCTELEM( m_skybox3d.fog.start ), 0, SPROP_NOSCALE ),
+ SendPropFloat( SENDINFO_STRUCTELEM( m_skybox3d.fog.end ), 0, SPROP_NOSCALE ),
+ SendPropFloat( SENDINFO_STRUCTELEM( m_skybox3d.fog.maxdensity ), 0, SPROP_NOSCALE ),
+
+ SendPropEHandle( SENDINFO_STRUCTELEM( m_PlayerFog.m_hCtrl ) ),
+
+ // audio data
+ SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 0 ), -1, SPROP_COORD),
+ SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 1 ), -1, SPROP_COORD),
+ SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 2 ), -1, SPROP_COORD),
+ SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 3 ), -1, SPROP_COORD),
+ SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 4 ), -1, SPROP_COORD),
+ SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 5 ), -1, SPROP_COORD),
+ SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 6 ), -1, SPROP_COORD),
+ SendPropVector( SENDINFO_STRUCTARRAYELEM( m_audio.localSound, 7 ), -1, SPROP_COORD),
+ SendPropInt( SENDINFO_STRUCTELEM( m_audio.soundscapeIndex ), 17, 0 ),
+ SendPropInt( SENDINFO_STRUCTELEM( m_audio.localBits ), NUM_AUDIO_LOCAL_SOUNDS, SPROP_UNSIGNED ),
+ SendPropEHandle( SENDINFO_STRUCTELEM( m_audio.ent ) ),
+END_SEND_TABLE()
+
+BEGIN_SIMPLE_DATADESC( fogplayerparams_t )
+ DEFINE_FIELD( m_hCtrl, FIELD_EHANDLE ),
+ DEFINE_FIELD( m_flTransitionTime, FIELD_FLOAT ),
+ DEFINE_FIELD( m_OldColor, FIELD_COLOR32 ),
+ DEFINE_FIELD( m_flOldStart, FIELD_FLOAT ),
+ DEFINE_FIELD( m_flOldEnd, FIELD_FLOAT ),
+ DEFINE_FIELD( m_NewColor, FIELD_COLOR32 ),
+ DEFINE_FIELD( m_flNewStart, FIELD_FLOAT ),
+ DEFINE_FIELD( m_flNewEnd, FIELD_FLOAT ),
+END_DATADESC()
+
+BEGIN_SIMPLE_DATADESC( fogparams_t )
+
+ DEFINE_FIELD( enable, FIELD_BOOLEAN ),
+ DEFINE_FIELD( blend, FIELD_BOOLEAN ),
+ DEFINE_FIELD( dirPrimary, FIELD_VECTOR ),
+ DEFINE_FIELD( colorPrimary, FIELD_COLOR32 ),
+ DEFINE_FIELD( colorSecondary, FIELD_COLOR32 ),
+ DEFINE_FIELD( start, FIELD_FLOAT ),
+ DEFINE_FIELD( end, FIELD_FLOAT ),
+ DEFINE_FIELD( farz, FIELD_FLOAT ),
+ DEFINE_FIELD( maxdensity, FIELD_FLOAT ),
+ DEFINE_FIELD( colorPrimaryLerpTo, FIELD_COLOR32 ),
+ DEFINE_FIELD( colorSecondaryLerpTo, FIELD_COLOR32 ),
+ DEFINE_FIELD( startLerpTo, FIELD_FLOAT ),
+ DEFINE_FIELD( endLerpTo, FIELD_FLOAT ),
+ DEFINE_FIELD( lerptime, FIELD_TIME ),
+ DEFINE_FIELD( duration, FIELD_FLOAT ),
+END_DATADESC()
+
+BEGIN_SIMPLE_DATADESC( sky3dparams_t )
+
+ DEFINE_FIELD( scale, FIELD_INTEGER ),
+ DEFINE_FIELD( origin, FIELD_VECTOR ),
+ DEFINE_FIELD( area, FIELD_INTEGER ),
+ DEFINE_EMBEDDED( fog ),
+
+END_DATADESC()
+
+BEGIN_SIMPLE_DATADESC( audioparams_t )
+
+ DEFINE_AUTO_ARRAY( localSound, FIELD_VECTOR ),
+ DEFINE_FIELD( soundscapeIndex, FIELD_INTEGER ),
+ DEFINE_FIELD( localBits, FIELD_INTEGER ),
+ DEFINE_FIELD( ent, FIELD_EHANDLE ),
+
+END_DATADESC()
+
+BEGIN_SIMPLE_DATADESC( CPlayerLocalData )
+ DEFINE_AUTO_ARRAY( m_chAreaBits, FIELD_CHARACTER ),
+ DEFINE_AUTO_ARRAY( m_chAreaPortalBits, FIELD_CHARACTER ),
+ DEFINE_FIELD( m_iHideHUD, FIELD_INTEGER ),
+ DEFINE_FIELD( m_flFOVRate, FIELD_FLOAT ),
+ DEFINE_FIELD( m_vecOverViewpoint, FIELD_VECTOR ),
+ DEFINE_FIELD( m_bDucked, FIELD_BOOLEAN ),
+ DEFINE_FIELD( m_bDucking, FIELD_BOOLEAN ),
+ DEFINE_FIELD( m_bInDuckJump, FIELD_BOOLEAN ),
+ DEFINE_FIELD( m_flDucktime, FIELD_TIME ),
+ DEFINE_FIELD( m_flDuckJumpTime, FIELD_TIME ),
+ DEFINE_FIELD( m_flJumpTime, FIELD_TIME ),
+ DEFINE_FIELD( m_nStepside, FIELD_INTEGER ),
+ DEFINE_FIELD( m_flFallVelocity, FIELD_FLOAT ),
+ DEFINE_FIELD( m_nOldButtons, FIELD_INTEGER ),
+ DEFINE_FIELD( m_vecPunchAngle, FIELD_VECTOR ),
+ DEFINE_FIELD( m_vecPunchAngleVel, FIELD_VECTOR ),
+ DEFINE_FIELD( m_bDrawViewmodel, FIELD_BOOLEAN ),
+ DEFINE_FIELD( m_bWearingSuit, FIELD_BOOLEAN ),
+ DEFINE_FIELD( m_bPoisoned, FIELD_BOOLEAN ),
+ DEFINE_FIELD( m_flStepSize, FIELD_FLOAT ),
+ DEFINE_FIELD( m_bAllowAutoMovement, FIELD_BOOLEAN ),
+ DEFINE_EMBEDDED( m_skybox3d ),
+ DEFINE_EMBEDDED( m_PlayerFog ),
+ DEFINE_EMBEDDED( m_fog ),
+ DEFINE_EMBEDDED( m_audio ),
+
+ // "Why don't we save this field, grandpa?"
+ //
+ // "You see Billy, trigger_vphysics_motion uses vPhysics to touch the player,
+ // so if the trigger is Disabled via an input while the player is inside it,
+ // the trigger won't get its EndTouch until the player moves. Since touchlinks
+ // aren't saved and restored, if the we save before EndTouch is called, it
+ // will never be called after we load."
+ //DEFINE_FIELD( m_bSlowMovement, FIELD_BOOLEAN ),
+
+END_DATADESC()
+
+//-----------------------------------------------------------------------------
+// Purpose: Constructor.
+//-----------------------------------------------------------------------------
+CPlayerLocalData::CPlayerLocalData()
+{
+#ifdef _DEBUG
+ m_vecOverViewpoint.Init();
+ m_vecPunchAngle.Init();
+#endif
+ m_audio.soundscapeIndex = 0;
+ m_audio.localBits = 0;
+ m_audio.ent.Set( NULL );
+ m_pOldSkyCamera = NULL;
+ m_bDrawViewmodel = true;
+}
+
+
+void CPlayerLocalData::UpdateAreaBits( CBasePlayer *pl, unsigned char chAreaPortalBits[MAX_AREA_PORTAL_STATE_BYTES] )
+{
+ Vector origin = pl->EyePosition();
+
+ unsigned char tempBits[32];
+ COMPILE_TIME_ASSERT( sizeof( tempBits ) >= sizeof( ((CPlayerLocalData*)0)->m_chAreaBits ) );
+
+ int i;
+ int area = engine->GetArea( origin );
+ engine->GetAreaBits( area, tempBits, sizeof( tempBits ) );
+ for ( i=0; i < m_chAreaBits.Count(); i++ )
+ {
+ if ( tempBits[i] != m_chAreaBits[ i ] )
+ {
+ m_chAreaBits.Set( i, tempBits[i] );
+ }
+ }
+
+ for ( i=0; i < MAX_AREA_PORTAL_STATE_BYTES; i++ )
+ {
+ if ( chAreaPortalBits[i] != m_chAreaPortalBits[i] )
+ m_chAreaPortalBits.Set( i, chAreaPortalBits[i] );
+ }
+}
+
+//-----------------------------------------------------------------------------
+// Purpose: Fills in CClientData values for local player just before sending over wire
+// Input : player -
+//-----------------------------------------------------------------------------
+
+void ClientData_Update( CBasePlayer *pl )
+{
+ // HACKHACK: for 3d skybox
+ // UNDONE: Support multiple sky cameras?
+ CSkyCamera *pSkyCamera = GetCurrentSkyCamera();
+ if ( pSkyCamera != pl->m_Local.m_pOldSkyCamera )
+ {
+ pl->m_Local.m_pOldSkyCamera = pSkyCamera;
+ pl->m_Local.m_skybox3d.CopyFrom(pSkyCamera->m_skyboxData);
+ }
+ else if ( !pSkyCamera )
+ {
+ pl->m_Local.m_skybox3d.area = 255;
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void UpdateAllClientData( void )
+{
+ VPROF( "UpdateAllClientData" );
+ int i;
+ CBasePlayer *pl;
+
+ for ( i = 1; i <= gpGlobals->maxClients; i++ )
+ {
+ pl = ( CBasePlayer * )UTIL_PlayerByIndex( i );
+ if ( !pl )
+ continue;
+
+ ClientData_Update( pl );
+ }
+}
+