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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/ndebugoverlay.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/ndebugoverlay.h')
| -rw-r--r-- | sp/src/game/server/ndebugoverlay.h | 68 |
1 files changed, 34 insertions, 34 deletions
diff --git a/sp/src/game/server/ndebugoverlay.h b/sp/src/game/server/ndebugoverlay.h index bdfeb463..7b0a64a9 100644 --- a/sp/src/game/server/ndebugoverlay.h +++ b/sp/src/game/server/ndebugoverlay.h @@ -1,34 +1,34 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Namespace for functions dealing with Debug Overlays
-//
-// $NoKeywords: $
-//=============================================================================//
-#ifndef NDEBUGOVERLAY_H
-#define NDEBUGOVERLAY_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "debugoverlay_shared.h"
-
-// An overlay line
-struct OverlayLine_t
-{
- Vector origin;
- Vector dest;
- int r;
- int g;
- int b;
- bool noDepthTest;
- bool draw;
-};
-
-extern void UTIL_AddDebugLine( const Vector &startPos, const Vector &endPos, bool noDepthTest, bool testLOS );
-extern void UTIL_DrawPositioningOverlay( float flCrossDistance );
-extern void UTIL_DrawOverlayLines( void );
-
-extern void DebugDrawLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, int r, int g, int b, bool test, float duration );
-
-#endif // NDEBUGOVERLAY_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Namespace for functions dealing with Debug Overlays +// +// $NoKeywords: $ +//=============================================================================// +#ifndef NDEBUGOVERLAY_H +#define NDEBUGOVERLAY_H + +#ifdef _WIN32 +#pragma once +#endif + +#include "debugoverlay_shared.h" + +// An overlay line +struct OverlayLine_t +{ + Vector origin; + Vector dest; + int r; + int g; + int b; + bool noDepthTest; + bool draw; +}; + +extern void UTIL_AddDebugLine( const Vector &startPos, const Vector &endPos, bool noDepthTest, bool testLOS ); +extern void UTIL_DrawPositioningOverlay( float flCrossDistance ); +extern void UTIL_DrawOverlayLines( void ); + +extern void DebugDrawLine( const Vector& vecAbsStart, const Vector& vecAbsEnd, int r, int g, int b, bool test, float duration ); + +#endif // NDEBUGOVERLAY_H |