diff options
| author | Joe Ludwig <[email protected]> | 2013-07-17 18:26:59 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-07-17 18:26:59 -0700 |
| commit | e16ea21dc8a710237ade8413207f58d403c616a3 (patch) | |
| tree | 85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /sp/src/game/server/nav_mesh.vpc | |
| parent | Merge pull request #36 from AnAkIn1/fogplayerparams_fix (diff) | |
| download | source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip | |
* Added support for building shaders in your mod
* Added nav mesh support
* fixed many warnings and misc bugs
* Fixed the create*projects scripts in mp
* Added a bunch of stuff to .gitignore
Diffstat (limited to 'sp/src/game/server/nav_mesh.vpc')
| -rw-r--r-- | sp/src/game/server/nav_mesh.vpc | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/sp/src/game/server/nav_mesh.vpc b/sp/src/game/server/nav_mesh.vpc new file mode 100644 index 00000000..a9af8574 --- /dev/null +++ b/sp/src/game/server/nav_mesh.vpc @@ -0,0 +1,43 @@ +//-----------------------------------------------------------------------------
+// NAV_MESH.VPC
+//
+// Project script for navigation mesh files (no NextBot files)
+//-----------------------------------------------------------------------------
+
+$Configuration
+{
+ $Compiler
+ {
+ $PreprocessorDefinitions "$BASE;USE_NAV_MESH"
+ }
+}
+
+$Project
+{
+ $Folder "Source Files"
+ {
+ $Folder "Navigation Mesh"
+ {
+ $File "nav.h"
+ $File "nav_area.cpp"
+ $File "nav_area.h"
+ $File "nav_colors.cpp"
+ $File "nav_colors.h"
+ $File "nav_edit.cpp"
+ $File "nav_entities.cpp"
+ $File "nav_entities.h"
+ $File "nav_file.cpp"
+ $File "nav_generate.cpp"
+ $File "nav_ladder.cpp"
+ $File "nav_ladder.h"
+ $File "nav_merge.cpp"
+ $File "nav_mesh.cpp"
+ $File "nav_mesh.h"
+ $File "nav_mesh_factory.cpp"
+ $File "nav_node.cpp"
+ $File "nav_node.h"
+ $File "nav_pathfind.h"
+ $File "nav_simplify.cpp"
+ }
+ }
+}
\ No newline at end of file |