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authorJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
committerJoe Ludwig <[email protected]>2013-07-17 18:26:59 -0700
commite16ea21dc8a710237ade8413207f58d403c616a3 (patch)
tree85dcfbda9881e4e022dedafefbc2727e2fd2aa59 /sp/src/game/server/nav_mesh.vpc
parentMerge pull request #36 from AnAkIn1/fogplayerparams_fix (diff)
downloadsource-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.tar.xz
source-sdk-2013-e16ea21dc8a710237ade8413207f58d403c616a3.zip
* Added support for building shaders in your mod
* Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore
Diffstat (limited to 'sp/src/game/server/nav_mesh.vpc')
-rw-r--r--sp/src/game/server/nav_mesh.vpc43
1 files changed, 43 insertions, 0 deletions
diff --git a/sp/src/game/server/nav_mesh.vpc b/sp/src/game/server/nav_mesh.vpc
new file mode 100644
index 00000000..a9af8574
--- /dev/null
+++ b/sp/src/game/server/nav_mesh.vpc
@@ -0,0 +1,43 @@
+//-----------------------------------------------------------------------------
+// NAV_MESH.VPC
+//
+// Project script for navigation mesh files (no NextBot files)
+//-----------------------------------------------------------------------------
+
+$Configuration
+{
+ $Compiler
+ {
+ $PreprocessorDefinitions "$BASE;USE_NAV_MESH"
+ }
+}
+
+$Project
+{
+ $Folder "Source Files"
+ {
+ $Folder "Navigation Mesh"
+ {
+ $File "nav.h"
+ $File "nav_area.cpp"
+ $File "nav_area.h"
+ $File "nav_colors.cpp"
+ $File "nav_colors.h"
+ $File "nav_edit.cpp"
+ $File "nav_entities.cpp"
+ $File "nav_entities.h"
+ $File "nav_file.cpp"
+ $File "nav_generate.cpp"
+ $File "nav_ladder.cpp"
+ $File "nav_ladder.h"
+ $File "nav_merge.cpp"
+ $File "nav_mesh.cpp"
+ $File "nav_mesh.h"
+ $File "nav_mesh_factory.cpp"
+ $File "nav_node.cpp"
+ $File "nav_node.h"
+ $File "nav_pathfind.h"
+ $File "nav_simplify.cpp"
+ }
+ }
+} \ No newline at end of file