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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/hl2/grenade_ar2.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/hl2/grenade_ar2.h')
-rw-r--r--sp/src/game/server/hl2/grenade_ar2.h94
1 files changed, 47 insertions, 47 deletions
diff --git a/sp/src/game/server/hl2/grenade_ar2.h b/sp/src/game/server/hl2/grenade_ar2.h
index 63e79678..b49dd202 100644
--- a/sp/src/game/server/hl2/grenade_ar2.h
+++ b/sp/src/game/server/hl2/grenade_ar2.h
@@ -1,47 +1,47 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Projectile shot from the AR2
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef GRENADEAR2_H
-#define GRENADEAR2_H
-
-#include "basegrenade_shared.h"
-
-#define MAX_AR2_NO_COLLIDE_TIME 0.2
-
-class SmokeTrail;
-class CWeaponAR2;
-
-class CGrenadeAR2 : public CBaseGrenade
-{
-public:
- DECLARE_CLASS( CGrenadeAR2, CBaseGrenade );
-
- CHandle< SmokeTrail > m_hSmokeTrail;
- float m_fSpawnTime;
- float m_fDangerRadius;
-
-
- void Spawn( void );
- void Precache( void );
- void GrenadeAR2Touch( CBaseEntity *pOther );
- void GrenadeAR2Think( void );
- void Event_Killed( const CTakeDamageInfo &info );
-
-public:
- void EXPORT Detonate(void);
- CGrenadeAR2(void);
-
- DECLARE_DATADESC();
-};
-
-#endif //GRENADEAR2_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Projectile shot from the AR2
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef GRENADEAR2_H
+#define GRENADEAR2_H
+
+#include "basegrenade_shared.h"
+
+#define MAX_AR2_NO_COLLIDE_TIME 0.2
+
+class SmokeTrail;
+class CWeaponAR2;
+
+class CGrenadeAR2 : public CBaseGrenade
+{
+public:
+ DECLARE_CLASS( CGrenadeAR2, CBaseGrenade );
+
+ CHandle< SmokeTrail > m_hSmokeTrail;
+ float m_fSpawnTime;
+ float m_fDangerRadius;
+
+
+ void Spawn( void );
+ void Precache( void );
+ void GrenadeAR2Touch( CBaseEntity *pOther );
+ void GrenadeAR2Think( void );
+ void Event_Killed( const CTakeDamageInfo &info );
+
+public:
+ void EXPORT Detonate(void);
+ CGrenadeAR2(void);
+
+ DECLARE_DATADESC();
+};
+
+#endif //GRENADEAR2_H