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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /sp/src/game/server/hl2/assassin_smoke.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'sp/src/game/server/hl2/assassin_smoke.h')
-rw-r--r--sp/src/game/server/hl2/assassin_smoke.h28
1 files changed, 28 insertions, 0 deletions
diff --git a/sp/src/game/server/hl2/assassin_smoke.h b/sp/src/game/server/hl2/assassin_smoke.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#ifndef ASSASSIN_SMOKE_H
+#define ASSASSIN_SMOKE_H
+
+
+#include "baseparticleentity.h"
+
+
+class CAssassinSmoke : public CBaseParticleEntity
+{
+public:
+ DECLARE_CLASS( CAssassinSmoke, CBaseParticleEntity );
+ DECLARE_SERVERCLASS();
+
+ static CAssassinSmoke* CreateAssassinSmoke (const Vector &pos);
+};
+
+
+#endif//ASSASSIN_SMOKE_H
+
+