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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/hl2/ar2_explosion.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/hl2/ar2_explosion.h')
-rw-r--r--sp/src/game/server/hl2/ar2_explosion.h86
1 files changed, 43 insertions, 43 deletions
diff --git a/sp/src/game/server/hl2/ar2_explosion.h b/sp/src/game/server/hl2/ar2_explosion.h
index b44c0db8..673528d7 100644
--- a/sp/src/game/server/hl2/ar2_explosion.h
+++ b/sp/src/game/server/hl2/ar2_explosion.h
@@ -1,43 +1,43 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-
-#ifndef AR2_EXPLOSION_H
-#define AR2_EXPLOSION_H
-
-
-#include "baseparticleentity.h"
-
-
-class AR2Explosion : public CBaseParticleEntity
-{
- DECLARE_DATADESC();
-
-public:
- DECLARE_CLASS( AR2Explosion, CBaseParticleEntity );
- DECLARE_SERVERCLASS();
-
- static AR2Explosion* CreateAR2Explosion(const Vector &pos);
-
- inline void SetMaterialName(const char *szMaterialName);
-
-private:
-
- CNetworkString( m_szMaterialName, 255 );
-};
-
-
-void AR2Explosion::SetMaterialName(const char *szMaterialName)
-{
- if (szMaterialName)
- {
- Q_strncpy(m_szMaterialName.GetForModify(), szMaterialName, sizeof(m_szMaterialName));
- }
-}
-
-
-#endif
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#ifndef AR2_EXPLOSION_H
+#define AR2_EXPLOSION_H
+
+
+#include "baseparticleentity.h"
+
+
+class AR2Explosion : public CBaseParticleEntity
+{
+ DECLARE_DATADESC();
+
+public:
+ DECLARE_CLASS( AR2Explosion, CBaseParticleEntity );
+ DECLARE_SERVERCLASS();
+
+ static AR2Explosion* CreateAR2Explosion(const Vector &pos);
+
+ inline void SetMaterialName(const char *szMaterialName);
+
+private:
+
+ CNetworkString( m_szMaterialName, 255 );
+};
+
+
+void AR2Explosion::SetMaterialName(const char *szMaterialName)
+{
+ if (szMaterialName)
+ {
+ Q_strncpy(m_szMaterialName.GetForModify(), szMaterialName, sizeof(m_szMaterialName));
+ }
+}
+
+
+#endif