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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/hl2/antlion_dust.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/hl2/antlion_dust.h')
-rw-r--r--sp/src/game/server/hl2/antlion_dust.h62
1 files changed, 31 insertions, 31 deletions
diff --git a/sp/src/game/server/hl2/antlion_dust.h b/sp/src/game/server/hl2/antlion_dust.h
index eac730ec..51b783bc 100644
--- a/sp/src/game/server/hl2/antlion_dust.h
+++ b/sp/src/game/server/hl2/antlion_dust.h
@@ -1,32 +1,32 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#ifndef ANTLION_DUST_H
-#define ANTLION_DUST_H
-
-#include "te_particlesystem.h"
-
-class CTEAntlionDust : public CTEParticleSystem
-{
-public:
-
- DECLARE_CLASS( CTEAntlionDust, CTEParticleSystem );
- DECLARE_SERVERCLASS();
-
- CTEAntlionDust( const char *name );
- virtual ~CTEAntlionDust( void );
-
- virtual void Test( const Vector& current_origin, const QAngle& current_angles ) { };
-
- CNetworkVector( m_vecOrigin );
- CNetworkVar( QAngle, m_vecAngles );
- CNetworkVar( bool, m_bBlockedSpawner );
-};
-
-void UTIL_CreateAntlionDust( const Vector &origin, const QAngle &angles, bool bBlockedSpawner = false );
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+#ifndef ANTLION_DUST_H
+#define ANTLION_DUST_H
+
+#include "te_particlesystem.h"
+
+class CTEAntlionDust : public CTEParticleSystem
+{
+public:
+
+ DECLARE_CLASS( CTEAntlionDust, CTEParticleSystem );
+ DECLARE_SERVERCLASS();
+
+ CTEAntlionDust( const char *name );
+ virtual ~CTEAntlionDust( void );
+
+ virtual void Test( const Vector& current_origin, const QAngle& current_angles ) { };
+
+ CNetworkVector( m_vecOrigin );
+ CNetworkVar( QAngle, m_vecAngles );
+ CNetworkVar( bool, m_bBlockedSpawner );
+};
+
+void UTIL_CreateAntlionDust( const Vector &origin, const QAngle &angles, bool bBlockedSpawner = false );
+
#endif //ANTLION_DUST_H \ No newline at end of file