diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/hl2/antlion_dust.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/hl2/antlion_dust.h')
| -rw-r--r-- | sp/src/game/server/hl2/antlion_dust.h | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/sp/src/game/server/hl2/antlion_dust.h b/sp/src/game/server/hl2/antlion_dust.h index eac730ec..51b783bc 100644 --- a/sp/src/game/server/hl2/antlion_dust.h +++ b/sp/src/game/server/hl2/antlion_dust.h @@ -1,32 +1,32 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-#ifndef ANTLION_DUST_H
-#define ANTLION_DUST_H
-
-#include "te_particlesystem.h"
-
-class CTEAntlionDust : public CTEParticleSystem
-{
-public:
-
- DECLARE_CLASS( CTEAntlionDust, CTEParticleSystem );
- DECLARE_SERVERCLASS();
-
- CTEAntlionDust( const char *name );
- virtual ~CTEAntlionDust( void );
-
- virtual void Test( const Vector& current_origin, const QAngle& current_angles ) { };
-
- CNetworkVector( m_vecOrigin );
- CNetworkVar( QAngle, m_vecAngles );
- CNetworkVar( bool, m_bBlockedSpawner );
-};
-
-void UTIL_CreateAntlionDust( const Vector &origin, const QAngle &angles, bool bBlockedSpawner = false );
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +// +//=============================================================================// +#ifndef ANTLION_DUST_H +#define ANTLION_DUST_H + +#include "te_particlesystem.h" + +class CTEAntlionDust : public CTEParticleSystem +{ +public: + + DECLARE_CLASS( CTEAntlionDust, CTEParticleSystem ); + DECLARE_SERVERCLASS(); + + CTEAntlionDust( const char *name ); + virtual ~CTEAntlionDust( void ); + + virtual void Test( const Vector& current_origin, const QAngle& current_angles ) { }; + + CNetworkVector( m_vecOrigin ); + CNetworkVar( QAngle, m_vecAngles ); + CNetworkVar( bool, m_bBlockedSpawner ); +}; + +void UTIL_CreateAntlionDust( const Vector &origin, const QAngle &angles, bool bBlockedSpawner = false ); + #endif //ANTLION_DUST_H
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