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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/hl2/ai_behavior_holster.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/hl2/ai_behavior_holster.cpp')
-rw-r--r--sp/src/game/server/hl2/ai_behavior_holster.cpp264
1 files changed, 132 insertions, 132 deletions
diff --git a/sp/src/game/server/hl2/ai_behavior_holster.cpp b/sp/src/game/server/hl2/ai_behavior_holster.cpp
index 4ba2ed2d..da116c8e 100644
--- a/sp/src/game/server/hl2/ai_behavior_holster.cpp
+++ b/sp/src/game/server/hl2/ai_behavior_holster.cpp
@@ -1,132 +1,132 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-#include "ai_behavior_holster.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-BEGIN_DATADESC( CAI_HolsterBehavior )
- DEFINE_FIELD( m_bWeaponOut, FIELD_BOOLEAN ),
-END_DATADESC();
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-CAI_HolsterBehavior::CAI_HolsterBehavior()
-{
- // m_AssaultCue = CUE_NO_ASSAULT;
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *pTask -
-//-----------------------------------------------------------------------------
-void CAI_HolsterBehavior::StartTask( const Task_t *pTask )
-{
- switch( pTask->iTask )
- {
- case TASK_RANGE_ATTACK1:
- BaseClass::StartTask( pTask );
- break;
- default:
- BaseClass::StartTask( pTask );
- break;
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : *pTask -
-//-----------------------------------------------------------------------------
-void CAI_HolsterBehavior::RunTask( const Task_t *pTask )
-{
- switch( pTask->iTask )
- {
- case TASK_RANGE_ATTACK1:
- BaseClass::RunTask( pTask );
- break;
- default:
- BaseClass::RunTask( pTask );
- break;
- }
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Output : Returns true on success, false on failure.
-//-----------------------------------------------------------------------------
-bool CAI_HolsterBehavior::CanSelectSchedule()
-{
- if ( !GetOuter()->IsInterruptable() )
- return false;
-
- if ( GetOuter()->HasCondition( COND_RECEIVED_ORDERS ) )
- return false;
-
- if ( GetEnemy() )
- {
- // make sure weapon is out
- if (!m_bWeaponOut)
- {
- return true;
- }
- }
-
- return false;
-}
-
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Output : int
-//-----------------------------------------------------------------------------
-int CAI_HolsterBehavior::SelectSchedule()
-{
- return BaseClass::SelectSchedule();
-}
-
-
-
-
-
-
-AI_BEGIN_CUSTOM_SCHEDULE_PROVIDER( CAI_HolsterBehavior )
-
- DECLARE_TASK( TASK_HOLSTER_WEAPON )
- DECLARE_TASK( TASK_DRAW_WEAPON )
-
- // DECLARE_CONDITION( COND_ )
-
- //=========================================================
- //=========================================================
- DEFINE_SCHEDULE
- (
- SCHED_HOLSTER_WEAPON,
-
- " Tasks"
- " TASK_STOP_MOVING 0"
- " TASK_HOLSTER_WEAPON 0"
- " "
- " Interrupts"
- )
-
- DEFINE_SCHEDULE
- (
- SCHED_DRAW_WEAPON,
-
- " Tasks"
- " TASK_STOP_MOVING 0"
- " TASK_DRAW_WEAPON 0"
- " "
- " Interrupts"
- )
-
-AI_END_CUSTOM_SCHEDULE_PROVIDER()
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#include "cbase.h"
+#include "ai_behavior_holster.h"
+
+// memdbgon must be the last include file in a .cpp file!!!
+#include "tier0/memdbgon.h"
+
+BEGIN_DATADESC( CAI_HolsterBehavior )
+ DEFINE_FIELD( m_bWeaponOut, FIELD_BOOLEAN ),
+END_DATADESC();
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+CAI_HolsterBehavior::CAI_HolsterBehavior()
+{
+ // m_AssaultCue = CUE_NO_ASSAULT;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *pTask -
+//-----------------------------------------------------------------------------
+void CAI_HolsterBehavior::StartTask( const Task_t *pTask )
+{
+ switch( pTask->iTask )
+ {
+ case TASK_RANGE_ATTACK1:
+ BaseClass::StartTask( pTask );
+ break;
+ default:
+ BaseClass::StartTask( pTask );
+ break;
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Input : *pTask -
+//-----------------------------------------------------------------------------
+void CAI_HolsterBehavior::RunTask( const Task_t *pTask )
+{
+ switch( pTask->iTask )
+ {
+ case TASK_RANGE_ATTACK1:
+ BaseClass::RunTask( pTask );
+ break;
+ default:
+ BaseClass::RunTask( pTask );
+ break;
+ }
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Output : Returns true on success, false on failure.
+//-----------------------------------------------------------------------------
+bool CAI_HolsterBehavior::CanSelectSchedule()
+{
+ if ( !GetOuter()->IsInterruptable() )
+ return false;
+
+ if ( GetOuter()->HasCondition( COND_RECEIVED_ORDERS ) )
+ return false;
+
+ if ( GetEnemy() )
+ {
+ // make sure weapon is out
+ if (!m_bWeaponOut)
+ {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+
+//-----------------------------------------------------------------------------
+// Purpose:
+// Output : int
+//-----------------------------------------------------------------------------
+int CAI_HolsterBehavior::SelectSchedule()
+{
+ return BaseClass::SelectSchedule();
+}
+
+
+
+
+
+
+AI_BEGIN_CUSTOM_SCHEDULE_PROVIDER( CAI_HolsterBehavior )
+
+ DECLARE_TASK( TASK_HOLSTER_WEAPON )
+ DECLARE_TASK( TASK_DRAW_WEAPON )
+
+ // DECLARE_CONDITION( COND_ )
+
+ //=========================================================
+ //=========================================================
+ DEFINE_SCHEDULE
+ (
+ SCHED_HOLSTER_WEAPON,
+
+ " Tasks"
+ " TASK_STOP_MOVING 0"
+ " TASK_HOLSTER_WEAPON 0"
+ " "
+ " Interrupts"
+ )
+
+ DEFINE_SCHEDULE
+ (
+ SCHED_DRAW_WEAPON,
+
+ " Tasks"
+ " TASK_STOP_MOVING 0"
+ " TASK_DRAW_WEAPON 0"
+ " "
+ " Interrupts"
+ )
+
+AI_END_CUSTOM_SCHEDULE_PROVIDER()