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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/game.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/game.h')
-rw-r--r--sp/src/game/server/game.h82
1 files changed, 41 insertions, 41 deletions
diff --git a/sp/src/game/server/game.h b/sp/src/game/server/game.h
index be198968..3377baa6 100644
--- a/sp/src/game/server/game.h
+++ b/sp/src/game/server/game.h
@@ -1,41 +1,41 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//
-//=============================================================================//
-
-#ifndef GAME_H
-#define GAME_H
-
-
-#include "globals.h"
-
-extern void GameDLLInit( void );
-
-extern ConVar displaysoundlist;
-extern ConVar mapcyclefile;
-extern ConVar servercfgfile;
-extern ConVar lservercfgfile;
-
-// multiplayer server rules
-extern ConVar teamplay;
-extern ConVar fraglimit;
-extern ConVar falldamage;
-extern ConVar weaponstay;
-extern ConVar forcerespawn;
-extern ConVar footsteps;
-extern ConVar flashlight;
-extern ConVar aimcrosshair;
-extern ConVar decalfrequency;
-extern ConVar teamlist;
-extern ConVar teamoverride;
-extern ConVar defaultteam;
-extern ConVar allowNPCs;
-
-extern ConVar suitvolume;
-
-// Engine Cvars
-extern const ConVar *g_pDeveloper;
-#endif // GAME_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//
+//=============================================================================//
+
+#ifndef GAME_H
+#define GAME_H
+
+
+#include "globals.h"
+
+extern void GameDLLInit( void );
+
+extern ConVar displaysoundlist;
+extern ConVar mapcyclefile;
+extern ConVar servercfgfile;
+extern ConVar lservercfgfile;
+
+// multiplayer server rules
+extern ConVar teamplay;
+extern ConVar fraglimit;
+extern ConVar falldamage;
+extern ConVar weaponstay;
+extern ConVar forcerespawn;
+extern ConVar footsteps;
+extern ConVar flashlight;
+extern ConVar aimcrosshair;
+extern ConVar decalfrequency;
+extern ConVar teamlist;
+extern ConVar teamoverride;
+extern ConVar defaultteam;
+extern ConVar allowNPCs;
+
+extern ConVar suitvolume;
+
+// Engine Cvars
+extern const ConVar *g_pDeveloper;
+#endif // GAME_H