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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /sp/src/game/server/episodic/npc_hunter.h | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'sp/src/game/server/episodic/npc_hunter.h')
| -rw-r--r-- | sp/src/game/server/episodic/npc_hunter.h | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/sp/src/game/server/episodic/npc_hunter.h b/sp/src/game/server/episodic/npc_hunter.h new file mode 100644 index 00000000..812d8f3c --- /dev/null +++ b/sp/src/game/server/episodic/npc_hunter.h @@ -0,0 +1,25 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: Expose an IsAHunter function
+//
+//=============================================================================//
+
+#ifndef NPC_HUNTER_H
+#define NPC_HUNTER_H
+
+#if defined( _WIN32 )
+#pragma once
+#endif
+
+class CBaseEntity;
+
+/// true if given entity pointer is a hunter.
+bool Hunter_IsHunter(CBaseEntity *pEnt);
+
+// call throughs for member functions
+
+void Hunter_StriderBusterAttached( CBaseEntity *pHunter, CBaseEntity *pAttached );
+void Hunter_StriderBusterDetached( CBaseEntity *pHunter, CBaseEntity *pAttached );
+void Hunter_StriderBusterLaunched( CBaseEntity *pBuster );
+
+#endif
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