diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/env_texturetoggle.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/env_texturetoggle.cpp')
| -rw-r--r-- | sp/src/game/server/env_texturetoggle.cpp | 126 |
1 files changed, 63 insertions, 63 deletions
diff --git a/sp/src/game/server/env_texturetoggle.cpp b/sp/src/game/server/env_texturetoggle.cpp index 21b6e52c..53ccbd5f 100644 --- a/sp/src/game/server/env_texturetoggle.cpp +++ b/sp/src/game/server/env_texturetoggle.cpp @@ -1,63 +1,63 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#include "cbase.h"
-
-// memdbgon must be the last include file in a .cpp file!!!
-#include "tier0/memdbgon.h"
-
-class CTextureToggle : public CPointEntity
-{
-public:
- DECLARE_CLASS( CTextureToggle, CPointEntity );
-
- void InputIncrementBrushTexIndex( inputdata_t &inputdata );
- void InputSetBrushTexIndex( inputdata_t &inputdata );
-
-private:
-
- DECLARE_DATADESC();
-};
-
-LINK_ENTITY_TO_CLASS( env_texturetoggle, CTextureToggle );
-
-BEGIN_DATADESC( CTextureToggle )
-
- DEFINE_INPUTFUNC( FIELD_VOID, "IncrementTextureIndex", InputIncrementBrushTexIndex ),
- DEFINE_INPUTFUNC( FIELD_INTEGER, "SetTextureIndex", InputSetBrushTexIndex ),
-
-END_DATADESC()
-
-//-----------------------------------------------------------------------------
-// Purpose:
-// Input : &inputdata -
-//-----------------------------------------------------------------------------
-void CTextureToggle::InputIncrementBrushTexIndex( inputdata_t& inputdata )
-{
- CBaseEntity *pEntity = gEntList.FindEntityByName( NULL, m_target );
-
- while( pEntity )
- {
- int iCurrentIndex = pEntity->GetTextureFrameIndex() + 1;
- pEntity->SetTextureFrameIndex( iCurrentIndex );
-
- pEntity = gEntList.FindEntityByName( pEntity, m_target );
- }
-}
-
-void CTextureToggle::InputSetBrushTexIndex( inputdata_t& inputdata )
-{
- CBaseEntity *pEntity = gEntList.FindEntityByName( NULL, m_target );
-
- while( pEntity )
- {
- int iData = inputdata.value.Int();
-
- pEntity->SetTextureFrameIndex( iData );
- pEntity = gEntList.FindEntityByName( pEntity, m_target );
- }
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#include "cbase.h" + +// memdbgon must be the last include file in a .cpp file!!! +#include "tier0/memdbgon.h" + +class CTextureToggle : public CPointEntity +{ +public: + DECLARE_CLASS( CTextureToggle, CPointEntity ); + + void InputIncrementBrushTexIndex( inputdata_t &inputdata ); + void InputSetBrushTexIndex( inputdata_t &inputdata ); + +private: + + DECLARE_DATADESC(); +}; + +LINK_ENTITY_TO_CLASS( env_texturetoggle, CTextureToggle ); + +BEGIN_DATADESC( CTextureToggle ) + + DEFINE_INPUTFUNC( FIELD_VOID, "IncrementTextureIndex", InputIncrementBrushTexIndex ), + DEFINE_INPUTFUNC( FIELD_INTEGER, "SetTextureIndex", InputSetBrushTexIndex ), + +END_DATADESC() + +//----------------------------------------------------------------------------- +// Purpose: +// Input : &inputdata - +//----------------------------------------------------------------------------- +void CTextureToggle::InputIncrementBrushTexIndex( inputdata_t& inputdata ) +{ + CBaseEntity *pEntity = gEntList.FindEntityByName( NULL, m_target ); + + while( pEntity ) + { + int iCurrentIndex = pEntity->GetTextureFrameIndex() + 1; + pEntity->SetTextureFrameIndex( iCurrentIndex ); + + pEntity = gEntList.FindEntityByName( pEntity, m_target ); + } +} + +void CTextureToggle::InputSetBrushTexIndex( inputdata_t& inputdata ) +{ + CBaseEntity *pEntity = gEntList.FindEntityByName( NULL, m_target ); + + while( pEntity ) + { + int iData = inputdata.value.Int(); + + pEntity->SetTextureFrameIndex( iData ); + pEntity = gEntList.FindEntityByName( pEntity, m_target ); + } +} + |