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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/ai_squadslot.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/ai_squadslot.h')
-rw-r--r--sp/src/game/server/ai_squadslot.h100
1 files changed, 50 insertions, 50 deletions
diff --git a/sp/src/game/server/ai_squadslot.h b/sp/src/game/server/ai_squadslot.h
index f17dfa2f..53e43a3e 100644
--- a/sp/src/game/server/ai_squadslot.h
+++ b/sp/src/game/server/ai_squadslot.h
@@ -1,50 +1,50 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: The default shared conditions
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef SQUADSLOT_H
-#define SQUADSLOT_H
-
-#define MAX_SQUADSLOTS 32
-
-//=========================================================
-// These are the default shared squad slots
-//
-// NOTE: If you add a new squad slot here, make sure you
-// update GetSquadSlotDebugName()
-//=========================================================
-enum SQUAD_SLOT_t {
-
- // Currently there are no shared squad slots
- SQUAD_SLOT_NONE = -1,
-
- SQUAD_SLOT_ATTACK1 = 0, // reserve 2 attack slots for most squads
- SQUAD_SLOT_ATTACK2,
-
- SQUAD_SLOT_INVESTIGATE_SOUND,
-
- SQUAD_SLOT_EXCLUSIVE_HANDSIGN, // only one person in a squad should do this!
- SQUAD_SLOT_EXCLUSIVE_RELOAD,
-
- SQUAD_SLOT_PICKUP_WEAPON1,
- SQUAD_SLOT_PICKUP_WEAPON2,
-
- SQUAD_SLOT_SPECIAL_ATTACK, // Combine Elite using the combine ball attack, for instance.
-
- // ======================================
- // IMPORTANT: This must be the last enum
- // ======================================
- LAST_SHARED_SQUADSLOT,
-};
-
-
-#endif //SQUADSLOT_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: The default shared conditions
+//
+// $Workfile: $
+// $Date: $
+//
+//-----------------------------------------------------------------------------
+// $Log: $
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef SQUADSLOT_H
+#define SQUADSLOT_H
+
+#define MAX_SQUADSLOTS 32
+
+//=========================================================
+// These are the default shared squad slots
+//
+// NOTE: If you add a new squad slot here, make sure you
+// update GetSquadSlotDebugName()
+//=========================================================
+enum SQUAD_SLOT_t {
+
+ // Currently there are no shared squad slots
+ SQUAD_SLOT_NONE = -1,
+
+ SQUAD_SLOT_ATTACK1 = 0, // reserve 2 attack slots for most squads
+ SQUAD_SLOT_ATTACK2,
+
+ SQUAD_SLOT_INVESTIGATE_SOUND,
+
+ SQUAD_SLOT_EXCLUSIVE_HANDSIGN, // only one person in a squad should do this!
+ SQUAD_SLOT_EXCLUSIVE_RELOAD,
+
+ SQUAD_SLOT_PICKUP_WEAPON1,
+ SQUAD_SLOT_PICKUP_WEAPON2,
+
+ SQUAD_SLOT_SPECIAL_ATTACK, // Combine Elite using the combine ball attack, for instance.
+
+ // ======================================
+ // IMPORTANT: This must be the last enum
+ // ======================================
+ LAST_SHARED_SQUADSLOT,
+};
+
+
+#endif //SQUADSLOT_H