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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/server/EntityParticleTrail.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/server/EntityParticleTrail.h')
-rw-r--r--sp/src/game/server/EntityParticleTrail.h104
1 files changed, 52 insertions, 52 deletions
diff --git a/sp/src/game/server/EntityParticleTrail.h b/sp/src/game/server/EntityParticleTrail.h
index 0b4fa4cc..d22e0d4b 100644
--- a/sp/src/game/server/EntityParticleTrail.h
+++ b/sp/src/game/server/EntityParticleTrail.h
@@ -1,52 +1,52 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef ENTITYPARTICLETRAIL_H
-#define ENTITYPARTICLETRAIL_H
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "baseparticleentity.h"
-#include "entityparticletrail_shared.h"
-
-
-//-----------------------------------------------------------------------------
-// Spawns particles after the entity
-//-----------------------------------------------------------------------------
-class CEntityParticleTrail : public CBaseParticleEntity
-{
- DECLARE_DATADESC();
- DECLARE_CLASS( CEntityParticleTrail, CBaseParticleEntity );
- DECLARE_SERVERCLASS();
-
-public:
- static CEntityParticleTrail *Create( CBaseEntity *pTarget, const EntityParticleTrailInfo_t &info, CBaseEntity *pConstraint );
- static void Destroy( CBaseEntity *pTarget, const EntityParticleTrailInfo_t &info );
-
- void Spawn();
- virtual void UpdateOnRemove();
-
- // Force our constraint entity to be trasmitted
- virtual void SetTransmit( CCheckTransmitInfo *pInfo, bool bAlways );
-
- // Clean up when the entity goes away.
- virtual void NotifySystemEvent( CBaseEntity *pNotify, notify_system_event_t eventType, const notify_system_event_params_t &params );
-
-private:
- void AttachToEntity( CBaseEntity *pTarget );
- void IncrementRefCount();
- void DecrementRefCount();
-
- CNetworkVar( int, m_iMaterialName );
- CNetworkVarEmbedded( EntityParticleTrailInfo_t, m_Info );
- CNetworkHandle( CBaseEntity, m_hConstraintEntity );
-
- int m_nRefCount;
-};
-
-#endif // ENTITYPARTICLETRAIL_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef ENTITYPARTICLETRAIL_H
+#define ENTITYPARTICLETRAIL_H
+
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "baseparticleentity.h"
+#include "entityparticletrail_shared.h"
+
+
+//-----------------------------------------------------------------------------
+// Spawns particles after the entity
+//-----------------------------------------------------------------------------
+class CEntityParticleTrail : public CBaseParticleEntity
+{
+ DECLARE_DATADESC();
+ DECLARE_CLASS( CEntityParticleTrail, CBaseParticleEntity );
+ DECLARE_SERVERCLASS();
+
+public:
+ static CEntityParticleTrail *Create( CBaseEntity *pTarget, const EntityParticleTrailInfo_t &info, CBaseEntity *pConstraint );
+ static void Destroy( CBaseEntity *pTarget, const EntityParticleTrailInfo_t &info );
+
+ void Spawn();
+ virtual void UpdateOnRemove();
+
+ // Force our constraint entity to be trasmitted
+ virtual void SetTransmit( CCheckTransmitInfo *pInfo, bool bAlways );
+
+ // Clean up when the entity goes away.
+ virtual void NotifySystemEvent( CBaseEntity *pNotify, notify_system_event_t eventType, const notify_system_event_params_t &params );
+
+private:
+ void AttachToEntity( CBaseEntity *pTarget );
+ void IncrementRefCount();
+ void DecrementRefCount();
+
+ CNetworkVar( int, m_iMaterialName );
+ CNetworkVarEmbedded( EntityParticleTrailInfo_t, m_Info );
+ CNetworkHandle( CBaseEntity, m_hConstraintEntity );
+
+ int m_nRefCount;
+};
+
+#endif // ENTITYPARTICLETRAIL_H