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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/simple_keys.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/simple_keys.h')
-rw-r--r--sp/src/game/client/simple_keys.h98
1 files changed, 49 insertions, 49 deletions
diff --git a/sp/src/game/client/simple_keys.h b/sp/src/game/client/simple_keys.h
index e37de1cc..1f3f0cd2 100644
--- a/sp/src/game/client/simple_keys.h
+++ b/sp/src/game/client/simple_keys.h
@@ -1,49 +1,49 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef SIMPLE_KEYS_H
-#define SIMPLE_KEYS_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-enum simplekeyinterp_t
-{
- KEY_LINEAR = 0,
- KEY_SPLINE,
- KEY_ACCELERATE,
- KEY_DECELERATE,
-};
-
-class CSimpleKeyInterp : public Vector
-{
-public:
- CSimpleKeyInterp( float t, simplekeyinterp_t interp, float x, float y = 0, float z = 0 ) : Vector( x, y, z )
- {
- m_interp = interp;
- m_keyTime = t;
- }
-
- float GetTime() const { return m_keyTime; }
-
- // out = t*start + (1-t) * end (may be splinear or linear)
- static void Interp( Vector &out, float t, const CSimpleKeyInterp &start, const CSimpleKeyInterp &end );
-
- float m_keyTime;
- simplekeyinterp_t m_interp;
-};
-
-
-class CSimpleKeyList
-{
-public:
- int Insert( const CSimpleKeyInterp &key );
- bool Interp( Vector &out, float t );
-
- CUtlVector<CSimpleKeyInterp> m_list;
-};
-
-#endif // SIMPLE_KEYS_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef SIMPLE_KEYS_H
+#define SIMPLE_KEYS_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+enum simplekeyinterp_t
+{
+ KEY_LINEAR = 0,
+ KEY_SPLINE,
+ KEY_ACCELERATE,
+ KEY_DECELERATE,
+};
+
+class CSimpleKeyInterp : public Vector
+{
+public:
+ CSimpleKeyInterp( float t, simplekeyinterp_t interp, float x, float y = 0, float z = 0 ) : Vector( x, y, z )
+ {
+ m_interp = interp;
+ m_keyTime = t;
+ }
+
+ float GetTime() const { return m_keyTime; }
+
+ // out = t*start + (1-t) * end (may be splinear or linear)
+ static void Interp( Vector &out, float t, const CSimpleKeyInterp &start, const CSimpleKeyInterp &end );
+
+ float m_keyTime;
+ simplekeyinterp_t m_interp;
+};
+
+
+class CSimpleKeyList
+{
+public:
+ int Insert( const CSimpleKeyInterp &key );
+ bool Interp( Vector &out, float t );
+
+ CUtlVector<CSimpleKeyInterp> m_list;
+};
+
+#endif // SIMPLE_KEYS_H