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| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/sdk/vgui/sdkviewport.cpp | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/sdk/vgui/sdkviewport.cpp')
| -rw-r--r-- | sp/src/game/client/sdk/vgui/sdkviewport.cpp | 170 |
1 files changed, 85 insertions, 85 deletions
diff --git a/sp/src/game/client/sdk/vgui/sdkviewport.cpp b/sp/src/game/client/sdk/vgui/sdkviewport.cpp index 02bf368f..5fd3627e 100644 --- a/sp/src/game/client/sdk/vgui/sdkviewport.cpp +++ b/sp/src/game/client/sdk/vgui/sdkviewport.cpp @@ -1,85 +1,85 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose: Client DLL VGUI2 Viewport
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#include "cbase.h"
-
-#pragma warning( disable : 4800 ) // disable forcing int to bool performance warning
-
-// VGUI panel includes
-#include <vgui_controls/Panel.h>
-#include <vgui/ISurface.h>
-#include <KeyValues.h>
-#include <vgui/Cursor.h>
-#include <vgui/IScheme.h>
-#include <vgui/IVGui.h>
-#include <vgui/ILocalize.h>
-#include <vgui/VGUI.h>
-
-// client dll/engine defines
-#include "hud.h"
-#include <voice_status.h>
-
-// viewport definitions
-#include <baseviewport.h>
-#include "SDKViewport.h"
-
-#include "vguicenterprint.h"
-#include "text_message.h"
-
-
-void SDKViewport::ApplySchemeSettings( vgui::IScheme *pScheme )
-{
- BaseClass::ApplySchemeSettings( pScheme );
-
- gHUD.InitColors( pScheme );
-
- SetPaintBackgroundEnabled( false );
-}
-
-
-IViewPortPanel* SDKViewport::CreatePanelByName(const char *szPanelName)
-{
- IViewPortPanel* newpanel = NULL;
-
-// Up here, strcmp against each type of panel we know how to create.
-// else if ( Q_strcmp(PANEL_OVERVIEW, szPanelName) == 0 )
-// {
-// newpanel = new CCSMapOverview( this );
-// }
-
- // create a generic base panel, don't add twice
- newpanel = BaseClass::CreatePanelByName( szPanelName );
-
- return newpanel;
-}
-
-void SDKViewport::CreateDefaultPanels( void )
-{
- BaseClass::CreateDefaultPanels();
-}
-
-int SDKViewport::GetDeathMessageStartHeight( void )
-{
- int x = YRES(2);
-
- IViewPortPanel *spectator = gViewPortInterface->FindPanelByName( PANEL_SPECGUI );
-
- //TODO: Link to actual height of spectator bar
- if ( spectator && spectator->IsVisible() )
- {
- x += YRES(52);
- }
-
- return x;
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: Client DLL VGUI2 Viewport +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// + +#include "cbase.h" + +#pragma warning( disable : 4800 ) // disable forcing int to bool performance warning + +// VGUI panel includes +#include <vgui_controls/Panel.h> +#include <vgui/ISurface.h> +#include <KeyValues.h> +#include <vgui/Cursor.h> +#include <vgui/IScheme.h> +#include <vgui/IVGui.h> +#include <vgui/ILocalize.h> +#include <vgui/VGUI.h> + +// client dll/engine defines +#include "hud.h" +#include <voice_status.h> + +// viewport definitions +#include <baseviewport.h> +#include "SDKViewport.h" + +#include "vguicenterprint.h" +#include "text_message.h" + + +void SDKViewport::ApplySchemeSettings( vgui::IScheme *pScheme ) +{ + BaseClass::ApplySchemeSettings( pScheme ); + + gHUD.InitColors( pScheme ); + + SetPaintBackgroundEnabled( false ); +} + + +IViewPortPanel* SDKViewport::CreatePanelByName(const char *szPanelName) +{ + IViewPortPanel* newpanel = NULL; + +// Up here, strcmp against each type of panel we know how to create. +// else if ( Q_strcmp(PANEL_OVERVIEW, szPanelName) == 0 ) +// { +// newpanel = new CCSMapOverview( this ); +// } + + // create a generic base panel, don't add twice + newpanel = BaseClass::CreatePanelByName( szPanelName ); + + return newpanel; +} + +void SDKViewport::CreateDefaultPanels( void ) +{ + BaseClass::CreateDefaultPanels(); +} + +int SDKViewport::GetDeathMessageStartHeight( void ) +{ + int x = YRES(2); + + IViewPortPanel *spectator = gViewPortInterface->FindPanelByName( PANEL_SPECGUI ); + + //TODO: Link to actual height of spectator bar + if ( spectator && spectator->IsVisible() ) + { + x += YRES(52); + } + + return x; +} + |