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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/sdk/sdk_prediction.cpp
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/sdk/sdk_prediction.cpp')
-rw-r--r--sp/src/game/client/sdk/sdk_prediction.cpp106
1 files changed, 53 insertions, 53 deletions
diff --git a/sp/src/game/client/sdk/sdk_prediction.cpp b/sp/src/game/client/sdk/sdk_prediction.cpp
index eeb668ec..c72a9908 100644
--- a/sp/src/game/client/sdk/sdk_prediction.cpp
+++ b/sp/src/game/client/sdk/sdk_prediction.cpp
@@ -1,53 +1,53 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-#include "cbase.h"
-#include "prediction.h"
-#include "c_baseplayer.h"
-#include "igamemovement.h"
-
-
-static CMoveData g_MoveData;
-CMoveData *g_pMoveData = &g_MoveData;
-
-
-class CSDKPrediction : public CPrediction
-{
-DECLARE_CLASS( CSDKPrediction, CPrediction );
-
-public:
- virtual void SetupMove( C_BasePlayer *player, CUserCmd *ucmd, IMoveHelper *pHelper, CMoveData *move );
- virtual void FinishMove( C_BasePlayer *player, CUserCmd *ucmd, CMoveData *move );
-};
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CSDKPrediction::SetupMove( C_BasePlayer *player, CUserCmd *ucmd, IMoveHelper *pHelper,
- CMoveData *move )
-{
- // Call the default SetupMove code.
- BaseClass::SetupMove( player, ucmd, pHelper, move );
-}
-
-//-----------------------------------------------------------------------------
-// Purpose:
-//-----------------------------------------------------------------------------
-void CSDKPrediction::FinishMove( C_BasePlayer *player, CUserCmd *ucmd, CMoveData *move )
-{
- // Call the default FinishMove code.
- BaseClass::FinishMove( player, ucmd, move );
-}
-
-
-// Expose interface to engine
-// Expose interface to engine
-static CSDKPrediction g_Prediction;
-
-EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CSDKPrediction, IPrediction, VCLIENT_PREDICTION_INTERFACE_VERSION, g_Prediction );
-
-CPrediction *prediction = &g_Prediction;
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+#include "cbase.h"
+#include "prediction.h"
+#include "c_baseplayer.h"
+#include "igamemovement.h"
+
+
+static CMoveData g_MoveData;
+CMoveData *g_pMoveData = &g_MoveData;
+
+
+class CSDKPrediction : public CPrediction
+{
+DECLARE_CLASS( CSDKPrediction, CPrediction );
+
+public:
+ virtual void SetupMove( C_BasePlayer *player, CUserCmd *ucmd, IMoveHelper *pHelper, CMoveData *move );
+ virtual void FinishMove( C_BasePlayer *player, CUserCmd *ucmd, CMoveData *move );
+};
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CSDKPrediction::SetupMove( C_BasePlayer *player, CUserCmd *ucmd, IMoveHelper *pHelper,
+ CMoveData *move )
+{
+ // Call the default SetupMove code.
+ BaseClass::SetupMove( player, ucmd, pHelper, move );
+}
+
+//-----------------------------------------------------------------------------
+// Purpose:
+//-----------------------------------------------------------------------------
+void CSDKPrediction::FinishMove( C_BasePlayer *player, CUserCmd *ucmd, CMoveData *move )
+{
+ // Call the default FinishMove code.
+ BaseClass::FinishMove( player, ucmd, move );
+}
+
+
+// Expose interface to engine
+// Expose interface to engine
+static CSDKPrediction g_Prediction;
+
+EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CSDKPrediction, IPrediction, VCLIENT_PREDICTION_INTERFACE_VERSION, g_Prediction );
+
+CPrediction *prediction = &g_Prediction;
+