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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /sp/src/game/client/proxyentity.h | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'sp/src/game/client/proxyentity.h')
| -rw-r--r-- | sp/src/game/client/proxyentity.h | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/sp/src/game/client/proxyentity.h b/sp/src/game/client/proxyentity.h new file mode 100644 index 00000000..d9ed1658 --- /dev/null +++ b/sp/src/game/client/proxyentity.h @@ -0,0 +1,32 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose: A base class for all material proxies in the client dll
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef PROXY_ENTITY_H
+#define PROXY_ENTITY_H
+
+#include "materialsystem/imaterialproxy.h"
+
+
+class IMaterialVar;
+
+//-----------------------------------------------------------------------------
+// Base class all material proxies should inherit from
+//-----------------------------------------------------------------------------
+abstract_class CEntityMaterialProxy : public IMaterialProxy
+{
+public:
+ virtual void Release( void );
+ virtual void OnBind( void *pC_BaseEntity );
+
+protected:
+ // base classes should implement these
+ virtual void OnBind( C_BaseEntity *pBaseEntity ) = 0;
+};
+
+
+#endif // PROXY_ENTITY_H
+
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