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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/playerenumerator.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/playerenumerator.h')
-rw-r--r--sp/src/game/client/playerenumerator.h140
1 files changed, 70 insertions, 70 deletions
diff --git a/sp/src/game/client/playerenumerator.h b/sp/src/game/client/playerenumerator.h
index 172e9adf..974fb7d4 100644
--- a/sp/src/game/client/playerenumerator.h
+++ b/sp/src/game/client/playerenumerator.h
@@ -1,71 +1,71 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef PLAYERENUMERATOR_H
-#define PLAYERENUMERATOR_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "utlvector.h"
-#include "ehandle.h"
-#include "ispatialpartition.h"
-
-class C_BaseEntity;
-
-class CPlayerEnumerator : public IPartitionEnumerator
-{
- DECLARE_CLASS_NOBASE( CPlayerEnumerator );
-public:
- //Forced constructor
- CPlayerEnumerator( float radius, Vector vecOrigin )
- {
- m_flRadiusSquared = radius * radius;
- m_vecOrigin = vecOrigin;
- m_Objects.RemoveAll();
- }
-
- int GetObjectCount() { return m_Objects.Size(); }
-
- C_BaseEntity *GetObject( int index )
- {
- if ( index < 0 || index >= GetObjectCount() )
- return NULL;
-
- return m_Objects[ index ];
- }
-
- //Actual work code
- virtual IterationRetval_t EnumElement( IHandleEntity *pHandleEntity )
- {
- C_BaseEntity *pEnt = ClientEntityList().GetBaseEntityFromHandle( pHandleEntity->GetRefEHandle() );
- if ( pEnt == NULL )
- return ITERATION_CONTINUE;
-
- if ( !pEnt->IsPlayer() )
- return ITERATION_CONTINUE;
-
- Vector deltaPos = pEnt->GetAbsOrigin() - m_vecOrigin;
- if ( deltaPos.LengthSqr() > m_flRadiusSquared )
- return ITERATION_CONTINUE;
-
- CHandle< C_BaseEntity > h;
- h = pEnt;
- m_Objects.AddToTail( h );
-
- return ITERATION_CONTINUE;
- }
-
-public:
- //Data members
- float m_flRadiusSquared;
- Vector m_vecOrigin;
-
- CUtlVector< CHandle< C_BaseEntity > > m_Objects;
-};
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef PLAYERENUMERATOR_H
+#define PLAYERENUMERATOR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "utlvector.h"
+#include "ehandle.h"
+#include "ispatialpartition.h"
+
+class C_BaseEntity;
+
+class CPlayerEnumerator : public IPartitionEnumerator
+{
+ DECLARE_CLASS_NOBASE( CPlayerEnumerator );
+public:
+ //Forced constructor
+ CPlayerEnumerator( float radius, Vector vecOrigin )
+ {
+ m_flRadiusSquared = radius * radius;
+ m_vecOrigin = vecOrigin;
+ m_Objects.RemoveAll();
+ }
+
+ int GetObjectCount() { return m_Objects.Size(); }
+
+ C_BaseEntity *GetObject( int index )
+ {
+ if ( index < 0 || index >= GetObjectCount() )
+ return NULL;
+
+ return m_Objects[ index ];
+ }
+
+ //Actual work code
+ virtual IterationRetval_t EnumElement( IHandleEntity *pHandleEntity )
+ {
+ C_BaseEntity *pEnt = ClientEntityList().GetBaseEntityFromHandle( pHandleEntity->GetRefEHandle() );
+ if ( pEnt == NULL )
+ return ITERATION_CONTINUE;
+
+ if ( !pEnt->IsPlayer() )
+ return ITERATION_CONTINUE;
+
+ Vector deltaPos = pEnt->GetAbsOrigin() - m_vecOrigin;
+ if ( deltaPos.LengthSqr() > m_flRadiusSquared )
+ return ITERATION_CONTINUE;
+
+ CHandle< C_BaseEntity > h;
+ h = pEnt;
+ m_Objects.AddToTail( h );
+
+ return ITERATION_CONTINUE;
+ }
+
+public:
+ //Data members
+ float m_flRadiusSquared;
+ Vector m_vecOrigin;
+
+ CUtlVector< CHandle< C_BaseEntity > > m_Objects;
+};
+
#endif // PLAYERENUMERATOR_H \ No newline at end of file