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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/particles_attractor.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/particles_attractor.h')
-rw-r--r--sp/src/game/client/particles_attractor.h72
1 files changed, 36 insertions, 36 deletions
diff --git a/sp/src/game/client/particles_attractor.h b/sp/src/game/client/particles_attractor.h
index 2fa220d2..077376f2 100644
--- a/sp/src/game/client/particles_attractor.h
+++ b/sp/src/game/client/particles_attractor.h
@@ -1,36 +1,36 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef PARTICLES_ATTRACTOR_H
-#define PARTICLES_ATTRACTOR_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "particles_simple.h"
-
-class CParticleAttractor : public CSimpleEmitter
-{
-public:
-
- CParticleAttractor( const char *pDebugName ) : CSimpleEmitter( pDebugName ) {}
-
- //Create
- static CParticleAttractor *Create( const Vector &center, const char *pDebugName = "attractor" );
-
- void UpdateVelocity( SimpleParticle *pParticle, float timeDelta );
- float UpdateScale( const SimpleParticle *pParticle );
- float UpdateAlpha( const SimpleParticle *pParticle );
- void SetAttractorOrigin( const Vector &origin );
-
-private:
-
- CParticleAttractor( const CParticleAttractor & ); // not defined, not accessible
-
- Vector m_vecAttractorOrigin;
-};
-
-#endif // PARTICLES_ATTRACTOR_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef PARTICLES_ATTRACTOR_H
+#define PARTICLES_ATTRACTOR_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "particles_simple.h"
+
+class CParticleAttractor : public CSimpleEmitter
+{
+public:
+
+ CParticleAttractor( const char *pDebugName ) : CSimpleEmitter( pDebugName ) {}
+
+ //Create
+ static CParticleAttractor *Create( const Vector &center, const char *pDebugName = "attractor" );
+
+ void UpdateVelocity( SimpleParticle *pParticle, float timeDelta );
+ float UpdateScale( const SimpleParticle *pParticle );
+ float UpdateAlpha( const SimpleParticle *pParticle );
+ void SetAttractorOrigin( const Vector &origin );
+
+private:
+
+ CParticleAttractor( const CParticleAttractor & ); // not defined, not accessible
+
+ Vector m_vecAttractorOrigin;
+};
+
+#endif // PARTICLES_ATTRACTOR_H