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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/networkstringtable_clientdll.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/networkstringtable_clientdll.h')
-rw-r--r--sp/src/game/client/networkstringtable_clientdll.h64
1 files changed, 32 insertions, 32 deletions
diff --git a/sp/src/game/client/networkstringtable_clientdll.h b/sp/src/game/client/networkstringtable_clientdll.h
index b6d79ea2..006817c8 100644
--- a/sp/src/game/client/networkstringtable_clientdll.h
+++ b/sp/src/game/client/networkstringtable_clientdll.h
@@ -1,32 +1,32 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//===========================================================================//
-
-#ifndef NETWORKSTRINGTABLE_CLIENTDLL_H
-#define NETWORKSTRINGTABLE_CLIENTDLL_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "networkstringtabledefs.h"
-
-extern INetworkStringTableContainer *networkstringtable;
-
-// String tables used by the client DLL
-// (see InstallStringTableCallback for where they're initialized)
-extern INetworkStringTable *g_StringTableVguiScreen;
-extern INetworkStringTable *g_StringTableEffectDispatch;
-extern INetworkStringTable *g_StringTableMaterials;
-extern INetworkStringTable *g_pStringTableInfoPanel;
-extern INetworkStringTable *g_pStringTableClientSideChoreoScenes;
-extern INetworkStringTable *g_pStringTableServerMapCycle;
-
-#ifdef TF_CLIENT_DLL
-extern INetworkStringTable *g_pStringTableServerPopFiles;
-extern INetworkStringTable *g_pStringTableServerMapCycleMvM;
-#endif
-
-#endif // NETWORKSTRINGTABLE_CLIENTDLL_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//===========================================================================//
+
+#ifndef NETWORKSTRINGTABLE_CLIENTDLL_H
+#define NETWORKSTRINGTABLE_CLIENTDLL_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "networkstringtabledefs.h"
+
+extern INetworkStringTableContainer *networkstringtable;
+
+// String tables used by the client DLL
+// (see InstallStringTableCallback for where they're initialized)
+extern INetworkStringTable *g_StringTableVguiScreen;
+extern INetworkStringTable *g_StringTableEffectDispatch;
+extern INetworkStringTable *g_StringTableMaterials;
+extern INetworkStringTable *g_pStringTableInfoPanel;
+extern INetworkStringTable *g_pStringTableClientSideChoreoScenes;
+extern INetworkStringTable *g_pStringTableServerMapCycle;
+
+#ifdef TF_CLIENT_DLL
+extern INetworkStringTable *g_pStringTableServerPopFiles;
+extern INetworkStringTable *g_pStringTableServerMapCycleMvM;
+#endif
+
+#endif // NETWORKSTRINGTABLE_CLIENTDLL_H