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authorJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
committerJoe Ludwig <[email protected]>2013-06-26 15:22:04 -0700
commit39ed87570bdb2f86969d4be821c94b722dc71179 (patch)
treeabc53757f75f40c80278e87650ea92808274aa59 /sp/src/game/client/iclassmap.h
downloadsource-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz
source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip
First version of the SOurce SDK 2013
Diffstat (limited to 'sp/src/game/client/iclassmap.h')
-rw-r--r--sp/src/game/client/iclassmap.h31
1 files changed, 31 insertions, 0 deletions
diff --git a/sp/src/game/client/iclassmap.h b/sp/src/game/client/iclassmap.h
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+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef ICLASSMAP_H
+#define ICLASSMAP_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+class C_BaseEntity;
+typedef C_BaseEntity* (*DISPATCHFUNCTION)( void );
+
+abstract_class IClassMap
+{
+public:
+ virtual ~IClassMap() {}
+
+ virtual void Add( const char *mapname, const char *classname, int size, DISPATCHFUNCTION factory = 0 ) = 0;
+ virtual char const *Lookup( const char *classname ) = 0;
+ virtual C_BaseEntity *CreateEntity( const char *mapname ) = 0;
+ virtual int GetClassSize( const char *classname ) = 0;
+};
+
+extern IClassMap& GetClassMap();
+
+
+#endif // ICLASSMAP_H