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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/hudtexturehandle.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/hudtexturehandle.h')
-rw-r--r--sp/src/game/client/hudtexturehandle.h118
1 files changed, 59 insertions, 59 deletions
diff --git a/sp/src/game/client/hudtexturehandle.h b/sp/src/game/client/hudtexturehandle.h
index 50636e27..2e1ef794 100644
--- a/sp/src/game/client/hudtexturehandle.h
+++ b/sp/src/game/client/hudtexturehandle.h
@@ -1,59 +1,59 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef HUDTEXTUREHANDLE_H
-#define HUDTEXTUREHANDLE_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-class CHudTexture;
-
-class CHudTextureHandle
-{
-public:
- CHudTextureHandle()
- {
- m_pValue = NULL;
- }
-
- // Assign a value to the handle.
- const CHudTextureHandle& operator=( const CHudTexture *t )
- {
- m_pValue = (CHudTexture *)t;
- return *this;
- }
-
- void Set( CHudTexture *t )
- {
- m_pValue = t;
- }
-
- CHudTexture *Get()
- {
- return m_pValue;
- }
-
- operator CHudTexture*()
- {
- return m_pValue;
- }
-
- operator CHudTexture*() const
- {
- return m_pValue;
- }
-
- CHudTexture *operator->() const
- {
- return m_pValue;
- }
-
-private:
- CHudTexture *m_pValue;
-};
-
-#endif // HUDTEXTUREHANDLE_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef HUDTEXTUREHANDLE_H
+#define HUDTEXTUREHANDLE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+class CHudTexture;
+
+class CHudTextureHandle
+{
+public:
+ CHudTextureHandle()
+ {
+ m_pValue = NULL;
+ }
+
+ // Assign a value to the handle.
+ const CHudTextureHandle& operator=( const CHudTexture *t )
+ {
+ m_pValue = (CHudTexture *)t;
+ return *this;
+ }
+
+ void Set( CHudTexture *t )
+ {
+ m_pValue = t;
+ }
+
+ CHudTexture *Get()
+ {
+ return m_pValue;
+ }
+
+ operator CHudTexture*()
+ {
+ return m_pValue;
+ }
+
+ operator CHudTexture*() const
+ {
+ return m_pValue;
+ }
+
+ CHudTexture *operator->() const
+ {
+ return m_pValue;
+ }
+
+private:
+ CHudTexture *m_pValue;
+};
+
+#endif // HUDTEXTUREHANDLE_H