diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/hud_chat.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/hud_chat.h')
| -rw-r--r-- | sp/src/game/client/hud_chat.h | 58 |
1 files changed, 29 insertions, 29 deletions
diff --git a/sp/src/game/client/hud_chat.h b/sp/src/game/client/hud_chat.h index b06e5a36..ff968fdc 100644 --- a/sp/src/game/client/hud_chat.h +++ b/sp/src/game/client/hud_chat.h @@ -1,30 +1,30 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef HUD_CHAT_H
-#define HUD_CHAT_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include <hud_basechat.h>
-
-class CHudChat : public CBaseHudChat
-{
- DECLARE_CLASS_SIMPLE( CHudChat, CBaseHudChat );
-
-public:
- CHudChat( const char *pElementName );
-
- virtual void Init( void );
-
- void MsgFunc_SayText(bf_read &msg);
- void MsgFunc_SayText2( bf_read &msg );
- void MsgFunc_TextMsg(bf_read &msg);
-};
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $NoKeywords: $ +//=============================================================================// + +#ifndef HUD_CHAT_H +#define HUD_CHAT_H +#ifdef _WIN32 +#pragma once +#endif + +#include <hud_basechat.h> + +class CHudChat : public CBaseHudChat +{ + DECLARE_CLASS_SIMPLE( CHudChat, CBaseHudChat ); + +public: + CHudChat( const char *pElementName ); + + virtual void Init( void ); + + void MsgFunc_SayText(bf_read &msg); + void MsgFunc_SayText2( bf_read &msg ); + void MsgFunc_TextMsg(bf_read &msg); +}; + #endif //HUD_CHAT_H
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