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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/hud_bitmapnumericdisplay.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/hud_bitmapnumericdisplay.h')
-rw-r--r--sp/src/game/client/hud_bitmapnumericdisplay.h100
1 files changed, 50 insertions, 50 deletions
diff --git a/sp/src/game/client/hud_bitmapnumericdisplay.h b/sp/src/game/client/hud_bitmapnumericdisplay.h
index 7318b02e..f35d7538 100644
--- a/sp/src/game/client/hud_bitmapnumericdisplay.h
+++ b/sp/src/game/client/hud_bitmapnumericdisplay.h
@@ -1,51 +1,51 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef HUD_BITMAPNUMERICDISPLAY_H
-#define HUD_BITMAPNUMERICDISPLAY_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "hud_numericdisplay.h"
-
-class CHudBitmapNumericDisplay : public vgui::Panel
-{
- DECLARE_CLASS_SIMPLE( CHudBitmapNumericDisplay, vgui::Panel );
-
-public:
- CHudBitmapNumericDisplay(vgui::Panel *parent, const char *name);
-
- void SetDisplayValue(int value);
- void SetShouldDisplayValue(bool state);
-
-protected:
- // vgui overrides
- virtual void PaintBackground( void );
- virtual void Paint();
- void PaintNumbers(int xpos, int ypos, int value, Color col, int numSigDigits);
- virtual void PaintNumbers(int xpos, int ypos, int value, Color col)
- {
- PaintNumbers(xpos, ypos, value, col, 1);
- }
-
- CPanelAnimationVar( float, m_flAlphaOverride, "Alpha", "255" );
- CPanelAnimationVar( Color, m_TextColor, "TextColor", "FgColor" );
- CPanelAnimationVar( float, m_flBlur, "Blur", "0" );
-
- CPanelAnimationVarAliasType( float, digit_xpos, "digit_xpos", "0", "proportional_float" );
- CPanelAnimationVarAliasType( float, digit_ypos, "digit_ypos", "0", "proportional_float" );
- CPanelAnimationVarAliasType( float, digit_height, "digit_height", "16", "proportional_float" );
-
-private:
-
- CHudTexture *m_pNumbers[10];
-
- int m_iValue;
- bool m_bDisplayValue;
-};
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef HUD_BITMAPNUMERICDISPLAY_H
+#define HUD_BITMAPNUMERICDISPLAY_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+#include "hud_numericdisplay.h"
+
+class CHudBitmapNumericDisplay : public vgui::Panel
+{
+ DECLARE_CLASS_SIMPLE( CHudBitmapNumericDisplay, vgui::Panel );
+
+public:
+ CHudBitmapNumericDisplay(vgui::Panel *parent, const char *name);
+
+ void SetDisplayValue(int value);
+ void SetShouldDisplayValue(bool state);
+
+protected:
+ // vgui overrides
+ virtual void PaintBackground( void );
+ virtual void Paint();
+ void PaintNumbers(int xpos, int ypos, int value, Color col, int numSigDigits);
+ virtual void PaintNumbers(int xpos, int ypos, int value, Color col)
+ {
+ PaintNumbers(xpos, ypos, value, col, 1);
+ }
+
+ CPanelAnimationVar( float, m_flAlphaOverride, "Alpha", "255" );
+ CPanelAnimationVar( Color, m_TextColor, "TextColor", "FgColor" );
+ CPanelAnimationVar( float, m_flBlur, "Blur", "0" );
+
+ CPanelAnimationVarAliasType( float, digit_xpos, "digit_xpos", "0", "proportional_float" );
+ CPanelAnimationVarAliasType( float, digit_ypos, "digit_ypos", "0", "proportional_float" );
+ CPanelAnimationVarAliasType( float, digit_height, "digit_height", "16", "proportional_float" );
+
+private:
+
+ CHudTexture *m_pNumbers[10];
+
+ int m_iValue;
+ bool m_bDisplayValue;
+};
+
#endif //HUD_BITMAPNUMERICDISPLAY_H \ No newline at end of file