diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/hud_basetimer.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/hud_basetimer.h')
| -rw-r--r-- | sp/src/game/client/hud_basetimer.h | 124 |
1 files changed, 62 insertions, 62 deletions
diff --git a/sp/src/game/client/hud_basetimer.h b/sp/src/game/client/hud_basetimer.h index 747d5c52..f407b131 100644 --- a/sp/src/game/client/hud_basetimer.h +++ b/sp/src/game/client/hud_basetimer.h @@ -1,62 +1,62 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef HUD_BASETIMER_H
-#define HUD_BASETIMER_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "hud_numericdisplay.h"
-
-//-----------------------------------------------------------------------------
-// Purpose: Base class for all the hud elements that are just a numeric display
-// with some options for text and icons
-//-----------------------------------------------------------------------------
-class CHudBaseTimer : public CHudNumericDisplay
-{
- DECLARE_CLASS_SIMPLE( CHudBaseTimer, CHudNumericDisplay );
-
-public:
- CHudBaseTimer(vgui::Panel *parent, const char *name);
-
- void SetMinutes( int minutes );
- void SetSeconds( int seconds );
-
-protected:
- // vgui overrides
- virtual void Paint();
-
- void SetToPrimaryColor();
- void SetToSecondaryColor();
-
-private:
- void PaintTime(vgui::HFont font, int xpos, int ypos, int mins, int secs);
-
- int m_iMinutes;
- int m_iSeconds;
- wchar_t m_LabelText[32];
-
- CPanelAnimationVar( float, m_flBlur, "Blur", "0" );
- CPanelAnimationVar( float, m_flAlphaOverride, "Alpha", "255" );
- CPanelAnimationVar( Color, m_TextColor, "TextColor", "FgColor" );
- CPanelAnimationVar( Color, m_FlashColor, "SecondaryColor", "FgColor" );
-
- CPanelAnimationVar( vgui::HFont, m_hNumberFont, "NumberFont", "HudNumbers" );
- CPanelAnimationVar( vgui::HFont, m_hNumberGlowFont, "NumberGlowFont", "HudNumbersGlow" );
- CPanelAnimationVar( vgui::HFont, m_hSmallNumberFont, "SmallNumberFont", "HudNumbersSmall" );
- CPanelAnimationVar( vgui::HFont, m_hTextFont, "TextFont", "Default" );
-
- CPanelAnimationVarAliasType( float, text_xpos, "text_xpos", "8", "proportional_float" );
- CPanelAnimationVarAliasType( float, text_ypos, "text_ypos", "20", "proportional_float" );
- CPanelAnimationVarAliasType( float, digit_xpos, "digit_xpos", "50", "proportional_float" );
- CPanelAnimationVarAliasType( float, digit_ypos, "digit_ypos", "2", "proportional_float" );
- CPanelAnimationVarAliasType( float, digit2_xpos, "digit2_xpos", "98", "proportional_float" );
- CPanelAnimationVarAliasType( float, digit2_ypos, "digit2_ypos", "16", "proportional_float" );
-};
-
-
-#endif // HUD_BASETIMER_H
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef HUD_BASETIMER_H +#define HUD_BASETIMER_H +#ifdef _WIN32 +#pragma once +#endif + +#include "hud_numericdisplay.h" + +//----------------------------------------------------------------------------- +// Purpose: Base class for all the hud elements that are just a numeric display +// with some options for text and icons +//----------------------------------------------------------------------------- +class CHudBaseTimer : public CHudNumericDisplay +{ + DECLARE_CLASS_SIMPLE( CHudBaseTimer, CHudNumericDisplay ); + +public: + CHudBaseTimer(vgui::Panel *parent, const char *name); + + void SetMinutes( int minutes ); + void SetSeconds( int seconds ); + +protected: + // vgui overrides + virtual void Paint(); + + void SetToPrimaryColor(); + void SetToSecondaryColor(); + +private: + void PaintTime(vgui::HFont font, int xpos, int ypos, int mins, int secs); + + int m_iMinutes; + int m_iSeconds; + wchar_t m_LabelText[32]; + + CPanelAnimationVar( float, m_flBlur, "Blur", "0" ); + CPanelAnimationVar( float, m_flAlphaOverride, "Alpha", "255" ); + CPanelAnimationVar( Color, m_TextColor, "TextColor", "FgColor" ); + CPanelAnimationVar( Color, m_FlashColor, "SecondaryColor", "FgColor" ); + + CPanelAnimationVar( vgui::HFont, m_hNumberFont, "NumberFont", "HudNumbers" ); + CPanelAnimationVar( vgui::HFont, m_hNumberGlowFont, "NumberGlowFont", "HudNumbersGlow" ); + CPanelAnimationVar( vgui::HFont, m_hSmallNumberFont, "SmallNumberFont", "HudNumbersSmall" ); + CPanelAnimationVar( vgui::HFont, m_hTextFont, "TextFont", "Default" ); + + CPanelAnimationVarAliasType( float, text_xpos, "text_xpos", "8", "proportional_float" ); + CPanelAnimationVarAliasType( float, text_ypos, "text_ypos", "20", "proportional_float" ); + CPanelAnimationVarAliasType( float, digit_xpos, "digit_xpos", "50", "proportional_float" ); + CPanelAnimationVarAliasType( float, digit_ypos, "digit_ypos", "2", "proportional_float" ); + CPanelAnimationVarAliasType( float, digit2_xpos, "digit2_xpos", "98", "proportional_float" ); + CPanelAnimationVarAliasType( float, digit2_ypos, "digit2_ypos", "16", "proportional_float" ); +}; + + +#endif // HUD_BASETIMER_H |