diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/hl2/c_prop_combine_ball.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/hl2/c_prop_combine_ball.h')
| -rw-r--r-- | sp/src/game/client/hl2/c_prop_combine_ball.h | 88 |
1 files changed, 44 insertions, 44 deletions
diff --git a/sp/src/game/client/hl2/c_prop_combine_ball.h b/sp/src/game/client/hl2/c_prop_combine_ball.h index 234fdda8..04e8e47d 100644 --- a/sp/src/game/client/hl2/c_prop_combine_ball.h +++ b/sp/src/game/client/hl2/c_prop_combine_ball.h @@ -1,45 +1,45 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef CPROPCOMBINEBALL_H_
-#define CPROPCOMBINEBALL_H_
-
-#ifdef _WIN32
-#pragma once
-#endif
-
-class C_PropCombineBall : public C_BaseAnimating
-{
- DECLARE_CLASS( C_PropCombineBall, C_BaseAnimating );
- DECLARE_CLIENTCLASS();
-public:
-
- C_PropCombineBall( void );
-
- virtual RenderGroup_t GetRenderGroup( void );
-
- virtual void OnDataChanged( DataUpdateType_t updateType );
- virtual int DrawModel( int flags );
-
-protected:
-
- void DrawMotionBlur( void );
- void DrawFlicker( void );
- virtual bool InitMaterials( void );
-
- Vector m_vecLastOrigin;
- bool m_bEmit;
- float m_flRadius;
- bool m_bHeld;
- bool m_bLaunched;
-
- IMaterial *m_pFlickerMaterial;
- IMaterial *m_pBodyMaterial;
- IMaterial *m_pBlurMaterial;
-};
-
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +//=============================================================================// + +#ifndef CPROPCOMBINEBALL_H_ +#define CPROPCOMBINEBALL_H_ + +#ifdef _WIN32 +#pragma once +#endif + +class C_PropCombineBall : public C_BaseAnimating +{ + DECLARE_CLASS( C_PropCombineBall, C_BaseAnimating ); + DECLARE_CLIENTCLASS(); +public: + + C_PropCombineBall( void ); + + virtual RenderGroup_t GetRenderGroup( void ); + + virtual void OnDataChanged( DataUpdateType_t updateType ); + virtual int DrawModel( int flags ); + +protected: + + void DrawMotionBlur( void ); + void DrawFlicker( void ); + virtual bool InitMaterials( void ); + + Vector m_vecLastOrigin; + bool m_bEmit; + float m_flRadius; + bool m_bHeld; + bool m_bLaunched; + + IMaterial *m_pFlickerMaterial; + IMaterial *m_pBodyMaterial; + IMaterial *m_pBlurMaterial; +}; + + #endif
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