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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/game_controls/imagemouseoverbutton.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/game_controls/imagemouseoverbutton.h')
-rw-r--r--sp/src/game/client/game_controls/imagemouseoverbutton.h510
1 files changed, 255 insertions, 255 deletions
diff --git a/sp/src/game/client/game_controls/imagemouseoverbutton.h b/sp/src/game/client/game_controls/imagemouseoverbutton.h
index 8562b8da..9dee5d73 100644
--- a/sp/src/game/client/game_controls/imagemouseoverbutton.h
+++ b/sp/src/game/client/game_controls/imagemouseoverbutton.h
@@ -1,256 +1,256 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#ifndef IMAGE_MOUSE_OVER_BUTTON_H
-#define IMAGE_MOUSE_OVER_BUTTON_H
-
-#include "vgui/ISurface.h"
-#include "vgui/IScheme.h"
-#include "mouseoverpanelbutton.h"
-
-//===============================================
-// CImageMouseOverButton - used for class images
-//===============================================
-
-template <class T>
-class CImageMouseOverButton : public MouseOverButton<T>
-{
-private:
- //DECLARE_CLASS_SIMPLE( CImageMouseOverButton, MouseOverButton );
-
-public:
- CImageMouseOverButton( vgui::Panel *parent, const char *panelName, T *templatePanel );
-
- virtual void ApplySettings( KeyValues *inResourceData );
- virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
- virtual void OnSizeChanged( int newWide, int newTall );
-
- void RecalculateImageSizes( void );
- void SetActiveImage( const char *imagename );
- void SetInactiveImage( const char *imagename );
- void SetActiveImage( vgui::IImage *image );
- void SetInactiveImage( vgui::IImage *image );
-
-public:
- virtual void Paint();
- virtual void ShowPage( void );
- virtual void HidePage( void );
-
-private:
- vgui::IImage *m_pActiveImage;
- char *m_pszActiveImageName;
-
- vgui::IImage *m_pInactiveImage;
- char *m_pszInactiveImageName;
-
- bool m_bScaleImage;
-};
-
-template <class T>
-CImageMouseOverButton<T>::CImageMouseOverButton( vgui::Panel *parent, const char *panelName, T *templatePanel ) :
- MouseOverButton<T>( parent, panelName, templatePanel )
-{
- m_pszActiveImageName = NULL;
- m_pszInactiveImageName = NULL;
-
- m_pActiveImage = NULL;
- m_pInactiveImage = NULL;
-}
-
-template <class T>
-void CImageMouseOverButton<T>::ApplySettings( KeyValues *inResourceData )
-{
- m_bScaleImage = inResourceData->GetInt( "scaleImage", 0 );
-
- // Active Image
- delete [] m_pszActiveImageName;
- m_pszActiveImageName = NULL;
-
- const char *activeImageName = inResourceData->GetString( "activeimage", "" );
- if ( *activeImageName )
- {
- this->SetActiveImage( activeImageName );
- }
-
- // Inactive Image
- delete [] m_pszInactiveImageName;
- m_pszInactiveImageName = NULL;
-
- const char *inactiveImageName = inResourceData->GetString( "inactiveimage", "" );
- if ( *inactiveImageName )
- {
- this->SetInactiveImage( inactiveImageName );
- }
-
- MouseOverButton<T>::ApplySettings( inResourceData );
-
- this->InvalidateLayout( false, true ); // force applyschemesettings to run
-}
-
-template <class T>
-void CImageMouseOverButton<T>::ApplySchemeSettings( vgui::IScheme *pScheme )
-{
- MouseOverButton<T>::ApplySchemeSettings( pScheme );
-
- if ( m_pszActiveImageName && strlen( m_pszActiveImageName ) > 0 )
- {
- this->SetActiveImage( vgui::scheme()->GetImage( m_pszActiveImageName, m_bScaleImage ) );
- }
-
- if ( m_pszInactiveImageName && strlen( m_pszInactiveImageName ) > 0 )
- {
- this->SetInactiveImage( vgui::scheme()->GetImage( m_pszInactiveImageName, m_bScaleImage ) );
- }
-
- vgui::IBorder *pBorder = pScheme->GetBorder( "NoBorder" );
- this->SetDefaultBorder( pBorder);
- this->SetDepressedBorder( pBorder );
- this->SetKeyFocusBorder( pBorder );
-
- Color blank(0,0,0,0);
- this->SetDefaultColor( this->GetButtonFgColor(), blank );
- this->SetArmedColor( this->GetButtonArmedFgColor(), blank );
- this->SetDepressedColor( this->GetButtonDepressedFgColor(), blank );
-}
-
-template <class T>
-void CImageMouseOverButton<T>::RecalculateImageSizes( void )
-{
- // Reset our images, which will force them to recalculate their size.
- // Necessary for images shared with other scaling buttons.
- this->SetActiveImage( m_pActiveImage );
- this->SetInactiveImage( m_pInactiveImage );
-}
-
-template <class T>
-void CImageMouseOverButton<T>::SetActiveImage( const char *imagename )
-{
- int len = Q_strlen( imagename ) + 1;
- m_pszActiveImageName = new char[ len ];
- Q_strncpy( m_pszActiveImageName, imagename, len );
-}
-
-template <class T>
-void CImageMouseOverButton<T>::SetInactiveImage( const char *imagename )
-{
- int len = Q_strlen( imagename ) + 1;
- m_pszInactiveImageName = new char[ len ];
- Q_strncpy( m_pszInactiveImageName, imagename, len );
-}
-
-template <class T>
-void CImageMouseOverButton<T>::SetActiveImage( vgui::IImage *image )
-{
- m_pActiveImage = image;
-
- if ( m_pActiveImage )
- {
- int wide, tall;
- if ( m_bScaleImage )
- {
- // scaling, force the image size to be our size
- this->GetSize( wide, tall );
- m_pActiveImage->SetSize( wide, tall );
- }
- else
- {
- // not scaling, so set our size to the image size
- m_pActiveImage->GetSize( wide, tall );
- this->SetSize( wide, tall );
- }
- }
-
- this->Repaint();
-}
-
-template <class T>
-void CImageMouseOverButton<T>::SetInactiveImage( vgui::IImage *image )
-{
- m_pInactiveImage = image;
-
- if ( m_pInactiveImage )
- {
- int wide, tall;
- if ( m_bScaleImage)
- {
- // scaling, force the image size to be our size
- this->GetSize( wide, tall );
- m_pInactiveImage->SetSize( wide, tall );
- }
- else
- {
- // not scaling, so set our size to the image size
- m_pInactiveImage->GetSize( wide, tall );
- this->SetSize( wide, tall );
- }
- }
-
- this->Repaint();
-}
-
-template <class T>
-void CImageMouseOverButton<T>::OnSizeChanged( int newWide, int newTall )
-{
- if ( m_bScaleImage )
- {
- // scaling, force the image size to be our size
-
- if ( m_pActiveImage )
- m_pActiveImage->SetSize( newWide, newTall );
-
- if ( m_pInactiveImage )
- m_pInactiveImage->SetSize( newWide, newTall );
- }
- MouseOverButton<T>::OnSizeChanged( newWide, newTall );
-}
-
-template <class T>
-void CImageMouseOverButton<T>::Paint()
-{
- this->SetActiveImage( m_pActiveImage );
- this->SetInactiveImage( m_pInactiveImage );
-
- if ( this->IsArmed() )
- {
- // draw the active image
- if ( m_pActiveImage )
- {
- vgui::surface()->DrawSetColor( 255, 255, 255, 255 );
- m_pActiveImage->SetPos( 0, 0 );
- m_pActiveImage->Paint();
- }
- }
- else
- {
- // draw the inactive image
- if ( m_pInactiveImage )
- {
- vgui::surface()->DrawSetColor( 255, 255, 255, 255 );
- m_pInactiveImage->SetPos( 0, 0 );
- m_pInactiveImage->Paint();
- }
- }
-
- MouseOverButton<T>::Paint();
-}
-
-template <class T>
-void CImageMouseOverButton<T>::ShowPage( void )
-{
- MouseOverButton<T>::ShowPage();
-
- // send message to parent that we triggered something
- this->PostActionSignal( new KeyValues( "ShowPage", "page", this->GetName() ) );
-}
-
-template <class T>
-void CImageMouseOverButton<T>::HidePage( void )
-{
- MouseOverButton<T>::HidePage();
-}
-
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+// $NoKeywords: $
+//=============================================================================//
+
+#ifndef IMAGE_MOUSE_OVER_BUTTON_H
+#define IMAGE_MOUSE_OVER_BUTTON_H
+
+#include "vgui/ISurface.h"
+#include "vgui/IScheme.h"
+#include "mouseoverpanelbutton.h"
+
+//===============================================
+// CImageMouseOverButton - used for class images
+//===============================================
+
+template <class T>
+class CImageMouseOverButton : public MouseOverButton<T>
+{
+private:
+ //DECLARE_CLASS_SIMPLE( CImageMouseOverButton, MouseOverButton );
+
+public:
+ CImageMouseOverButton( vgui::Panel *parent, const char *panelName, T *templatePanel );
+
+ virtual void ApplySettings( KeyValues *inResourceData );
+ virtual void ApplySchemeSettings( vgui::IScheme *pScheme );
+ virtual void OnSizeChanged( int newWide, int newTall );
+
+ void RecalculateImageSizes( void );
+ void SetActiveImage( const char *imagename );
+ void SetInactiveImage( const char *imagename );
+ void SetActiveImage( vgui::IImage *image );
+ void SetInactiveImage( vgui::IImage *image );
+
+public:
+ virtual void Paint();
+ virtual void ShowPage( void );
+ virtual void HidePage( void );
+
+private:
+ vgui::IImage *m_pActiveImage;
+ char *m_pszActiveImageName;
+
+ vgui::IImage *m_pInactiveImage;
+ char *m_pszInactiveImageName;
+
+ bool m_bScaleImage;
+};
+
+template <class T>
+CImageMouseOverButton<T>::CImageMouseOverButton( vgui::Panel *parent, const char *panelName, T *templatePanel ) :
+ MouseOverButton<T>( parent, panelName, templatePanel )
+{
+ m_pszActiveImageName = NULL;
+ m_pszInactiveImageName = NULL;
+
+ m_pActiveImage = NULL;
+ m_pInactiveImage = NULL;
+}
+
+template <class T>
+void CImageMouseOverButton<T>::ApplySettings( KeyValues *inResourceData )
+{
+ m_bScaleImage = inResourceData->GetInt( "scaleImage", 0 );
+
+ // Active Image
+ delete [] m_pszActiveImageName;
+ m_pszActiveImageName = NULL;
+
+ const char *activeImageName = inResourceData->GetString( "activeimage", "" );
+ if ( *activeImageName )
+ {
+ this->SetActiveImage( activeImageName );
+ }
+
+ // Inactive Image
+ delete [] m_pszInactiveImageName;
+ m_pszInactiveImageName = NULL;
+
+ const char *inactiveImageName = inResourceData->GetString( "inactiveimage", "" );
+ if ( *inactiveImageName )
+ {
+ this->SetInactiveImage( inactiveImageName );
+ }
+
+ MouseOverButton<T>::ApplySettings( inResourceData );
+
+ this->InvalidateLayout( false, true ); // force applyschemesettings to run
+}
+
+template <class T>
+void CImageMouseOverButton<T>::ApplySchemeSettings( vgui::IScheme *pScheme )
+{
+ MouseOverButton<T>::ApplySchemeSettings( pScheme );
+
+ if ( m_pszActiveImageName && strlen( m_pszActiveImageName ) > 0 )
+ {
+ this->SetActiveImage( vgui::scheme()->GetImage( m_pszActiveImageName, m_bScaleImage ) );
+ }
+
+ if ( m_pszInactiveImageName && strlen( m_pszInactiveImageName ) > 0 )
+ {
+ this->SetInactiveImage( vgui::scheme()->GetImage( m_pszInactiveImageName, m_bScaleImage ) );
+ }
+
+ vgui::IBorder *pBorder = pScheme->GetBorder( "NoBorder" );
+ this->SetDefaultBorder( pBorder);
+ this->SetDepressedBorder( pBorder );
+ this->SetKeyFocusBorder( pBorder );
+
+ Color blank(0,0,0,0);
+ this->SetDefaultColor( this->GetButtonFgColor(), blank );
+ this->SetArmedColor( this->GetButtonArmedFgColor(), blank );
+ this->SetDepressedColor( this->GetButtonDepressedFgColor(), blank );
+}
+
+template <class T>
+void CImageMouseOverButton<T>::RecalculateImageSizes( void )
+{
+ // Reset our images, which will force them to recalculate their size.
+ // Necessary for images shared with other scaling buttons.
+ this->SetActiveImage( m_pActiveImage );
+ this->SetInactiveImage( m_pInactiveImage );
+}
+
+template <class T>
+void CImageMouseOverButton<T>::SetActiveImage( const char *imagename )
+{
+ int len = Q_strlen( imagename ) + 1;
+ m_pszActiveImageName = new char[ len ];
+ Q_strncpy( m_pszActiveImageName, imagename, len );
+}
+
+template <class T>
+void CImageMouseOverButton<T>::SetInactiveImage( const char *imagename )
+{
+ int len = Q_strlen( imagename ) + 1;
+ m_pszInactiveImageName = new char[ len ];
+ Q_strncpy( m_pszInactiveImageName, imagename, len );
+}
+
+template <class T>
+void CImageMouseOverButton<T>::SetActiveImage( vgui::IImage *image )
+{
+ m_pActiveImage = image;
+
+ if ( m_pActiveImage )
+ {
+ int wide, tall;
+ if ( m_bScaleImage )
+ {
+ // scaling, force the image size to be our size
+ this->GetSize( wide, tall );
+ m_pActiveImage->SetSize( wide, tall );
+ }
+ else
+ {
+ // not scaling, so set our size to the image size
+ m_pActiveImage->GetSize( wide, tall );
+ this->SetSize( wide, tall );
+ }
+ }
+
+ this->Repaint();
+}
+
+template <class T>
+void CImageMouseOverButton<T>::SetInactiveImage( vgui::IImage *image )
+{
+ m_pInactiveImage = image;
+
+ if ( m_pInactiveImage )
+ {
+ int wide, tall;
+ if ( m_bScaleImage)
+ {
+ // scaling, force the image size to be our size
+ this->GetSize( wide, tall );
+ m_pInactiveImage->SetSize( wide, tall );
+ }
+ else
+ {
+ // not scaling, so set our size to the image size
+ m_pInactiveImage->GetSize( wide, tall );
+ this->SetSize( wide, tall );
+ }
+ }
+
+ this->Repaint();
+}
+
+template <class T>
+void CImageMouseOverButton<T>::OnSizeChanged( int newWide, int newTall )
+{
+ if ( m_bScaleImage )
+ {
+ // scaling, force the image size to be our size
+
+ if ( m_pActiveImage )
+ m_pActiveImage->SetSize( newWide, newTall );
+
+ if ( m_pInactiveImage )
+ m_pInactiveImage->SetSize( newWide, newTall );
+ }
+ MouseOverButton<T>::OnSizeChanged( newWide, newTall );
+}
+
+template <class T>
+void CImageMouseOverButton<T>::Paint()
+{
+ this->SetActiveImage( m_pActiveImage );
+ this->SetInactiveImage( m_pInactiveImage );
+
+ if ( this->IsArmed() )
+ {
+ // draw the active image
+ if ( m_pActiveImage )
+ {
+ vgui::surface()->DrawSetColor( 255, 255, 255, 255 );
+ m_pActiveImage->SetPos( 0, 0 );
+ m_pActiveImage->Paint();
+ }
+ }
+ else
+ {
+ // draw the inactive image
+ if ( m_pInactiveImage )
+ {
+ vgui::surface()->DrawSetColor( 255, 255, 255, 255 );
+ m_pInactiveImage->SetPos( 0, 0 );
+ m_pInactiveImage->Paint();
+ }
+ }
+
+ MouseOverButton<T>::Paint();
+}
+
+template <class T>
+void CImageMouseOverButton<T>::ShowPage( void )
+{
+ MouseOverButton<T>::ShowPage();
+
+ // send message to parent that we triggered something
+ this->PostActionSignal( new KeyValues( "ShowPage", "page", this->GetName() ) );
+}
+
+template <class T>
+void CImageMouseOverButton<T>::HidePage( void )
+{
+ MouseOverButton<T>::HidePage();
+}
+
#endif //IMAGE_MOUSE_OVER_BUTTON_H \ No newline at end of file