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| author | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
|---|---|---|
| committer | Joe Ludwig <[email protected]> | 2013-06-26 15:22:04 -0700 |
| commit | 39ed87570bdb2f86969d4be821c94b722dc71179 (patch) | |
| tree | abc53757f75f40c80278e87650ea92808274aa59 /sp/src/game/client/fx_interpvalue.h | |
| download | source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.tar.xz source-sdk-2013-39ed87570bdb2f86969d4be821c94b722dc71179.zip | |
First version of the SOurce SDK 2013
Diffstat (limited to 'sp/src/game/client/fx_interpvalue.h')
| -rw-r--r-- | sp/src/game/client/fx_interpvalue.h | 52 |
1 files changed, 52 insertions, 0 deletions
diff --git a/sp/src/game/client/fx_interpvalue.h b/sp/src/game/client/fx_interpvalue.h new file mode 100644 index 00000000..ea32c5ab --- /dev/null +++ b/sp/src/game/client/fx_interpvalue.h @@ -0,0 +1,52 @@ +//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================
+
+#ifndef FX_INTERPVALUE_H
+#define FX_INTERPVALUE_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+// Types of supported interpolation
+enum InterpType_t
+{
+ INTERP_LINEAR = 0,
+ INTERP_SPLINE,
+};
+
+class CInterpolatedValue
+{
+public:
+ CInterpolatedValue( void );
+ CInterpolatedValue( float startTime, float endTime, float startValue, float endValue, InterpType_t type );
+
+ void SetTime( float start, float end );
+ void SetRange( float start, float end );
+ void SetType( InterpType_t type );
+
+ // Set the value with no range
+ void SetAbsolute( float value );
+
+ // Set the value with range and time supplied
+ void Init( float startValue, float endValue, float dt, InterpType_t type = INTERP_LINEAR );
+
+ // Start from the current value and move towards the end value
+ void InitFromCurrent( float endValue, float dt, InterpType_t type = INTERP_LINEAR );
+
+ // Find our interpolated value at the given point in time
+ float Interp( float curTime );
+
+private:
+
+ float m_flStartTime;
+ float m_flEndTime;
+ float m_flStartValue;
+ float m_flEndValue;
+
+ int m_nInterpType;
+};
+
+#endif // FX_INTERPVALUE_H
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