diff options
| author | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:31:46 -0800 |
|---|---|---|
| committer | Jørgen P. Tjernø <[email protected]> | 2013-12-02 19:46:31 -0800 |
| commit | f56bb35301836e56582a575a75864392a0177875 (patch) | |
| tree | de61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/fx_discreetline.h | |
| parent | Mark some more files as text. (diff) | |
| download | source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip | |
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/fx_discreetline.h')
| -rw-r--r-- | sp/src/game/client/fx_discreetline.h | 98 |
1 files changed, 49 insertions, 49 deletions
diff --git a/sp/src/game/client/fx_discreetline.h b/sp/src/game/client/fx_discreetline.h index e8795317..316bfdb8 100644 --- a/sp/src/game/client/fx_discreetline.h +++ b/sp/src/game/client/fx_discreetline.h @@ -1,50 +1,50 @@ -//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-// $Workfile: $
-// $Date: $
-//
-//-----------------------------------------------------------------------------
-// $Log: $
-//
-// $NoKeywords: $
-//=============================================================================//
-
-#if !defined( FXDISCREETLINE_H )
-#define FXDISCREETLINE_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-#include "mathlib/vector.h"
-#include "clientsideeffects.h"
-
-class IMaterial;
-
-class CFXDiscreetLine : public CClientSideEffect
-{
-public:
-
- CFXDiscreetLine ( const char *name, const Vector& start, const Vector& direction, float velocity,
- float length, float clipLength, float scale, float life, const char *shader );
- ~CFXDiscreetLine ( void );
-
- virtual void Draw( double frametime );
- virtual bool IsActive( void );
- virtual void Destroy( void );
- virtual void Update( double frametime );
-
-protected:
-
- IMaterial *m_pMaterial;
- float m_fLife;
- Vector m_vecOrigin, m_vecDirection;
- float m_fVelocity;
- float m_fStartTime;
- float m_fClipLength;
- float m_fScale;
- float m_fLength;
-};
-
+//========= Copyright Valve Corporation, All rights reserved. ============// +// +// Purpose: +// +// $Workfile: $ +// $Date: $ +// +//----------------------------------------------------------------------------- +// $Log: $ +// +// $NoKeywords: $ +//=============================================================================// + +#if !defined( FXDISCREETLINE_H ) +#define FXDISCREETLINE_H +#ifdef _WIN32 +#pragma once +#endif + +#include "mathlib/vector.h" +#include "clientsideeffects.h" + +class IMaterial; + +class CFXDiscreetLine : public CClientSideEffect +{ +public: + + CFXDiscreetLine ( const char *name, const Vector& start, const Vector& direction, float velocity, + float length, float clipLength, float scale, float life, const char *shader ); + ~CFXDiscreetLine ( void ); + + virtual void Draw( double frametime ); + virtual bool IsActive( void ); + virtual void Destroy( void ); + virtual void Update( double frametime ); + +protected: + + IMaterial *m_pMaterial; + float m_fLife; + Vector m_vecOrigin, m_vecDirection; + float m_fVelocity; + float m_fStartTime; + float m_fClipLength; + float m_fScale; + float m_fLength; +}; + #endif //FXDISCREETLINE_H
\ No newline at end of file |