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authorJørgen P. Tjernø <[email protected]>2013-12-02 19:31:46 -0800
committerJørgen P. Tjernø <[email protected]>2013-12-02 19:46:31 -0800
commitf56bb35301836e56582a575a75864392a0177875 (patch)
treede61ddd39de3e7df52759711950b4c288592f0dc /sp/src/game/client/c_user_message_register.h
parentMark some more files as text. (diff)
downloadsource-sdk-2013-f56bb35301836e56582a575a75864392a0177875.tar.xz
source-sdk-2013-f56bb35301836e56582a575a75864392a0177875.zip
Fix line endings. WHAMMY.
Diffstat (limited to 'sp/src/game/client/c_user_message_register.h')
-rw-r--r--sp/src/game/client/c_user_message_register.h84
1 files changed, 42 insertions, 42 deletions
diff --git a/sp/src/game/client/c_user_message_register.h b/sp/src/game/client/c_user_message_register.h
index a3a276c0..bf4c4d62 100644
--- a/sp/src/game/client/c_user_message_register.h
+++ b/sp/src/game/client/c_user_message_register.h
@@ -1,42 +1,42 @@
-//========= Copyright Valve Corporation, All rights reserved. ============//
-//
-// Purpose:
-//
-//=============================================================================//
-
-#ifndef C_USER_MESSAGE_REGISTER_H
-#define C_USER_MESSAGE_REGISTER_H
-#ifdef _WIN32
-#pragma once
-#endif
-
-
-#include "usermessages.h"
-
-// This provides an alternative to HOOK_MESSAGE, where you can declare it globally
-// instead of finding a place to run it.
-// It registers a function called __MsgFunc_<msgName>
-#define USER_MESSAGE_REGISTER( msgName ) \
- static CUserMessageRegister userMessageRegister_##msgName( #msgName, __MsgFunc_##msgName );
-
-
-class CUserMessageRegister
-{
-public:
- CUserMessageRegister( const char *pMessageName, pfnUserMsgHook pHookFn );
-
- // This is called at startup to register all the user messages.
- static void RegisterAll();
-
-
-private:
- const char *m_pMessageName;
- pfnUserMsgHook m_pHookFn;
-
- // Linked list of all the CUserMessageRegisters.
- static CUserMessageRegister *s_pHead;
- CUserMessageRegister *m_pNext;
-};
-
-
-#endif // C_USER_MESSAGE_REGISTER_H
+//========= Copyright Valve Corporation, All rights reserved. ============//
+//
+// Purpose:
+//
+//=============================================================================//
+
+#ifndef C_USER_MESSAGE_REGISTER_H
+#define C_USER_MESSAGE_REGISTER_H
+#ifdef _WIN32
+#pragma once
+#endif
+
+
+#include "usermessages.h"
+
+// This provides an alternative to HOOK_MESSAGE, where you can declare it globally
+// instead of finding a place to run it.
+// It registers a function called __MsgFunc_<msgName>
+#define USER_MESSAGE_REGISTER( msgName ) \
+ static CUserMessageRegister userMessageRegister_##msgName( #msgName, __MsgFunc_##msgName );
+
+
+class CUserMessageRegister
+{
+public:
+ CUserMessageRegister( const char *pMessageName, pfnUserMsgHook pHookFn );
+
+ // This is called at startup to register all the user messages.
+ static void RegisterAll();
+
+
+private:
+ const char *m_pMessageName;
+ pfnUserMsgHook m_pHookFn;
+
+ // Linked list of all the CUserMessageRegisters.
+ static CUserMessageRegister *s_pHead;
+ CUserMessageRegister *m_pNext;
+};
+
+
+#endif // C_USER_MESSAGE_REGISTER_H